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Workshop mod by Anarchy_UA

Anarchy Map Markers & Drawings Arma Reforger Mod

Inspired by Arma 3 map - Full Persistence: Markers and drawings survive server restarts and player crashes - Zeus Markers and Drawings support - Console Support - SM_Config.cfg for servers settings

69A510CE600D1126
Anarchy Map Markers & Drawings preview

Ranking

Popular#49297.8Rising#12097.8
185Serversrunning this mod
93Observed players nowon servers reporting this mod
27.5kEstimated player-hours (7d)7-day data
DeploymentTop 1%98.6ahead of 99% of tracked mods by servers running it
ActivityTop 4%96.5ahead of 96% of tracked mods by play on those servers
Popularity97.8deployment and activity combined
How those 185 installs happen100% traced
  • Not identified as a dependency118
  • Required by another mod67
Last 30 days
Servers, last 30 days
185 latest229 peak, 26 Sept172 low, 16 Oct

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept21822521610
20 Sept20921920224
21 Sept21322120424
22 Sept21422220324
23 Sept22422721024
24 Sept21222321124
25 Sept21221920724
26 Sept21822921224
27 Sept21022120624
28 Sept20521219424
29 Sept19820719424
30 Sept20120119124
1 Oct20720819824
2 Oct17720817724
3 Oct18118817524
4 Oct19119817424
5 Oct18519518024
6 Oct18519118124
7 Oct19519618424
8 Oct19119718524
9 Oct19219718424
10 Oct20420519024
11 Oct19320219124
12 Oct18919218624
13 Oct18218717724
14 Oct17318517324
15 Oct18018617324
16 Oct17818417224
17 Oct18419817824
18 Oct19019318524
19 Oct18519218214
Observed players, last 30 days
82 latest577 peak, 27 Sept36 low, 19 Oct

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept34754928710
20 Sept4135369524
21 Sept2874727424
22 Sept2473375024
23 Sept2333425324
24 Sept2403096424
25 Sept2763577324
26 Sept3794558324
27 Sept36157712124
28 Sept1654215024
29 Sept1682426124
30 Sept2052914724
1 Oct2102554924
2 Oct2102555724
3 Oct2584075124
4 Oct2633856624
5 Oct1993254124
6 Oct1682385324
7 Oct1612374424
8 Oct2432685724
9 Oct2993106824
10 Oct49949910424
11 Oct26448512724
12 Oct2492904324
13 Oct2042444224
14 Oct2002365724
15 Oct1732516124
16 Oct2222563924
17 Oct3053757224
18 Oct2473715324
19 Oct823073614

Calculated Oct 19, 2026, 1:32 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Inspired by Arma 3 map - Full Persistence: Markers and drawings survive server restarts and player crashes - Zeus Markers and Drawings support - Console Support - SM_Config.cfg for servers settings

Official Workshop description

This mod overhauls the default map marker system, bringing back classic Arma 3 features and adding new tools for tactical planning. --- Map Drawing (Arma 3 style): Draw directly on the map with a drawing toolbar --- Visibility Channels (Arma 3 Style): You now have full control over who sees your markers (Local, Group, Side, Everyone) --- Full Persistence: Your tactical plans will no longer disappear! All markers are automatically saved and restored after a game crash, player reconnection, or server restart. Work on PvE and PvP servers good --- Deep mod configuration (in profile\SavingMarkers\SM_Config.cfg) --- Deep Customization (even the military ones) --- Preset System: Create your own quick presets --- Extended Markers Text Limit --- Game Master support --- Gamepads support ••••••••• Information for Server Administrators ••••••••• --- The persistence system saves all marker data into a local .json file inside the server's profile folder. If you need to completely clear the map of all markers (e.g., before starting a new operation), simply delete this file before launching the server (...ArmaReforger\profile\"mission name.json") --- A small backwards compatibility script (for my old Saving Markers mod). You do not need to enable "Saving Markers" --- The config file is now ...\profile\SavingMarkers\SM_Config.cfg — a plain, commented text file (one key per line). Old SM_Config.json settings are migrated automatically on first start. --- Drawings are saved separately from markers (SM_Drawings_<mission>.json) and follow the same backup and clear-on-game-end rules. ••••••••• IMPORTANT ••••••••• If you have a conflict server for 100 people, you definitely need to set up limits in SM_Config.cfg !!! Set clearOnGameEnd=true since you do not need to persist markers and drawings between sessions (the server will clear when the game ends). ♥♥♥♥♥ Support the Development ♥♥♥♥♥ This mod is and will always remain 100% free. However, if you enjoy my work and want to support the countless hours spent on development, you can support me here: https://send.monobank.ua/jar/8Ww2CdLHCR If you find some bugs, you can contact me in discord: anarchy_wave

Servers running this mod

187

187 currently listed servers report Anarchy Map Markers & Drawings in its mod list. Showing the 5 with the most players.

View all 187 servers

Versions

10
published · approved · 492 KiB
published · approved · 480 KiB
published · approved · 479 KiB
published · approved · 479 KiB
published · approved · 469 KiB
published · approved · 460 KiB
published · approved · 460 KiB
published · approved · 460 KiB
published · approved · 460 KiB
published · approved · 460 KiB
2.0.26Game 1.8.0.13 · 492 KiB · Sep 18, 2026
Dependencies: 0Scenarios: 0PublishedApproved
-server option to allow friendly forces map vision

config.json entry

{
  "modId": "69A510CE600D1126",
  "name": "Anarchy Map Markers & Drawings",
  "version": "2.0.26"
}

Use Anarchy Map Markers & Drawings on your server

Add Anarchy Map Markers & Drawings to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/69A510CE600D1126
GET https://api.reforgermods.net/v2/mods/69A510CE600D1126/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.