published · approved · 5.54 MiB
Workshop mod by WhoaItsLouie
BFS - Hostages Arma Reforger Mod
Take control of dangerous situations with BFS - Hostages, a hostage system with AI auto surrender, demand AI to surrender built for immersive operations, roleplay scenarios, and tactical firefights.
699900E13946C5CA
Ranking
Popular#35098.4Rising#19596.4
243Serversrunning this mod
108Observed players nowon servers reporting this mod
43.6kEstimated player-hours (7d)7-day data
DeploymentTop 1%99.0ahead of 99% of tracked mods by servers running it
ActivityTop 2%97.5ahead of 98% of tracked mods by play on those servers
Popularity98.4deployment and activity combined
How those 243 installs happen99% traced
- Not identified as a dependency214
- Required by another mod26
- Unknown3
Last 30 days
246 latest262 peak, 11 Oct219 low, 5 Oct
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 245 | 245 | 235 | 11 |
| 20 Sept | 239 | 243 | 234 | 24 |
| 21 Sept | 245 | 245 | 231 | 24 |
| 22 Sept | 243 | 248 | 237 | 24 |
| 23 Sept | 237 | 243 | 225 | 24 |
| 24 Sept | 232 | 240 | 224 | 24 |
| 25 Sept | 246 | 247 | 233 | 24 |
| 26 Sept | 245 | 251 | 239 | 24 |
| 27 Sept | 243 | 249 | 230 | 24 |
| 28 Sept | 239 | 251 | 231 | 24 |
| 29 Sept | 243 | 248 | 240 | 24 |
| 30 Sept | 249 | 252 | 240 | 24 |
| 1 Oct | 248 | 257 | 246 | 24 |
| 2 Oct | 227 | 254 | 221 | 24 |
| 3 Oct | 232 | 233 | 221 | 24 |
| 4 Oct | 239 | 245 | 224 | 24 |
| 5 Oct | 224 | 236 | 219 | 24 |
| 6 Oct | 239 | 242 | 223 | 24 |
| 7 Oct | 241 | 244 | 230 | 24 |
| 8 Oct | 243 | 247 | 238 | 24 |
| 9 Oct | 250 | 254 | 239 | 24 |
| 10 Oct | 255 | 259 | 249 | 24 |
| 11 Oct | 250 | 262 | 250 | 24 |
| 12 Oct | 245 | 253 | 243 | 24 |
| 13 Oct | 243 | 252 | 236 | 24 |
| 14 Oct | 244 | 248 | 240 | 24 |
| 15 Oct | 244 | 252 | 240 | 24 |
| 16 Oct | 236 | 246 | 235 | 24 |
| 17 Oct | 246 | 253 | 234 | 24 |
| 18 Oct | 251 | 254 | 243 | 24 |
| 19 Oct | 246 | 250 | 244 | 13 |
83 latest682 peak, 27 Sept39 low, 22 Sept
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 359 | 449 | 149 | 11 |
| 20 Sept | 407 | 491 | 102 | 24 |
| 21 Sept | 317 | 475 | 62 | 24 |
| 22 Sept | 345 | 463 | 39 | 24 |
| 23 Sept | 312 | 509 | 57 | 24 |
| 24 Sept | 312 | 397 | 40 | 24 |
| 25 Sept | 377 | 377 | 69 | 24 |
| 26 Sept | 534 | 608 | 103 | 24 |
| 27 Sept | 565 | 682 | 92 | 24 |
| 28 Sept | 404 | 590 | 56 | 24 |
| 29 Sept | 382 | 609 | 45 | 24 |
| 30 Sept | 361 | 594 | 54 | 24 |
| 1 Oct | 371 | 574 | 58 | 24 |
| 2 Oct | 368 | 584 | 58 | 24 |
| 3 Oct | 490 | 595 | 84 | 24 |
| 4 Oct | 473 | 624 | 100 | 24 |
| 5 Oct | 375 | 600 | 69 | 24 |
| 6 Oct | 457 | 542 | 54 | 24 |
| 7 Oct | 390 | 581 | 64 | 24 |
| 8 Oct | 411 | 565 | 87 | 24 |
| 9 Oct | 391 | 594 | 92 | 24 |
| 10 Oct | 485 | 546 | 101 | 24 |
| 11 Oct | 507 | 532 | 156 | 24 |
| 12 Oct | 330 | 579 | 113 | 24 |
| 13 Oct | 328 | 424 | 70 | 24 |
| 14 Oct | 316 | 488 | 71 | 24 |
| 15 Oct | 272 | 505 | 74 | 24 |
| 16 Oct | 318 | 418 | 81 | 24 |
| 17 Oct | 433 | 577 | 101 | 24 |
| 18 Oct | 546 | 595 | 95 | 24 |
| 19 Oct | 83 | 578 | 66 | 13 |
Calculated Oct 19, 2026, 1:01 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Take control of dangerous situations with BFS - Hostages, a hostage system with AI auto surrender, demand AI to surrender built for immersive operations, roleplay scenarios, and tactical firefights.
Official Workshop description
Take control of dangerous situations with BFS - Hostages, a hostage system built for immersive operations, roleplay scenarios, and tactical firefights.
TESTING — USE AT YOUR OWN DISCRETION
Discord: https://discord.gg/k5fSDDsa2K
Features
-Auto Surrender
AI can now surrender dynamically when nearby friendly forces collapse, with chances influenced by suppression, wounds, enemy pressure, bravery, and panic from allies giving up. Small patrols are unlikely to fold, while survivors from larger engagements become more likely to surrender as their force is reduced.
-Demand Surrender
Players can now demand enemy AI surrender during combat. AI responses are highly dynamic and influenced by randomized behavior. Some enemies may immediately comply, others may hesitate before making a decision, while some may outright refuse and engage without warning. The number of players actively aiming at an AI will also influence the odds of compliance.
-Take Hostages
Equip handcuffs and restrain unconscious or surrendering characters.
-Player Surrender System
Players can surrender using the Emote radial menu, allowing others to take them hostage.
-Change Hostage Pose
Switch restrained hostages between standing and kneeling positions.
-Escort Hostages
Move restrained characters while maintaining physical control over them.
-Meat-Shield Mode
Reposition an escorted hostage directly in front of you during high risk confrontations.
-Release Hostages
Free restrained characters and automatically return the deposited handcuffs.
-Persistent Handcuff Handling
Handcuffs are consumed when restraining a target and returned when that hostage is released.
How It Works
1.) Equip the BFS handcuffs located in equipment section of arsenals
2.) To demand surrender set the keybind and make sure your aimed AT the hostile when pressing
2.) Approach an unconscious or surrendering character.
3.) Select Take Hostage on wrists with cuffs in hand.
4.) Change their pose, escort them, or activate meat shield mode.
5.) Select Release Hostage when you are ready to free them.
\\\SERVER OWNERS///
Hostages will create a config file located at "/profile/BFS/BFS_Hostages_Config.txt" on your servers hardware
From there you can tune specific values or turn off/on the listed below features
-Taking friendlies hostage
-AI Demand Surrender
-AI Auto Surrender
Whether you are capturing a high value target, managing prisoners after a firefight, or creating a tense rescue operation Hostages adds new tactical decisions and storytelling opportunities to every mission.
Police Handcuffs Model Created By "ADMeR": https://www.cgtrader.com/3d-models/military/other/police-handcuffs-80c75369-8c08-4e00-8493-7f6cb7c5784d
License
This mod is licensed under the Black Forge Studios Mod License (v1.2).
You may:
-Use this mod on servers
-Include it in mod collections or modpacks (original release link only, no repacking)
You may not:
-Reupload or mirror this mod anywhere
-Extract or use assets outside of the Arma series
-Use this mod or its assets for commercial purposes
Full license terms: [Black Forge Studios Mod License v1.2]
License
# Black Forge Studios - Mod License Agreement
**Version 1.2**
---
## 1. Definitions
- **"Black Forge Studios"** refers to the mod development team operating under that name.
- **"Mod"** refers to any modification, add-on, script, model, texture, sound, config, or other creative asset produced and distributed by Black Forge Studios.
- **"User"** refers to any individual or group that downloads, installs, plays, or otherwise interacts with a Mod.
- **"Third Party"** refers to any individual, group, or organization that is not Black Forge Studios.
- **"Per-Mod Terms"** refers to the specific permissions and restrictions stated in the description of an individual Mod's release page.
- **"APL Material"** refers to any material, code, script, config, class, asset, or other work that is licensed under the Arma Public License, an Arma Public License variant, or another applicable Bohemia Interactive community license.
- **"Derived APL Material"** refers to any Black Forge Studios edit, alteration, adaptation, subclass, modified class, inherited script, config extension, or other derivative work based on APL Material.
- **"Original Black Forge Studios Material"** refers to work created independently by Black Forge Studios that is not copied from, derived from, adapted from, or dependent on APL Material or other third-party licensed material.
---
## 2. License Separation
Different parts of a Black Forge Studios Mod may be governed by different licenses.
This license applies only to Original Black Forge Studios Material. It does not replace, override, relicense, or remove the terms of any APL Material, Derived APL Material, Bohemia Interactive material, or other third-party material included in or used by a Mod.
Any APL Material included in, referenced by, modified by, inherited from, or built upon by a Black Forge Studios Mod remains governed by its original APL or applicable Bohemia Interactive license. Any Derived APL Material created by Black Forge Studios is also governed by the same applicable APL or Bohemia Interactive license terms as the source material, unless the source license expressly permits different treatment.
Black Forge Studios may apply this custom license to its Original Black Forge Studios Material, including independently created scripts, models, textures, sounds, configs, documentation, and other creative assets. However, this custom license does not apply to any portion of a Mod that is APL Material or Derived APL Material.
If there is a conflict between this license and the license terms of any APL Material, Derived APL Material, Bohemia Interactive material, or third-party material, the original third-party or APL license controls for that material.
---
## 3. Ownership
All Original Black Forge Studios Material contained within Black Forge Studios Mods is the intellectual property of Black Forge Studios. This license does not transfer ownership of any kind to the User or any Third Party.
Black Forge Studios does not claim ownership over APL Material, Bohemia Interactive material, or third-party material used, referenced, modified, or built upon by a Mod. Such material remains the property of its respective owners and is governed by its applicable license.
---
## 4. APL and Third-Party Attribution
Where a Mod includes, modifies, inherits from, builds upon, or otherwise uses APL Material or other third-party material, Black Forge Studios will provide attribution and credits as required by the applicable source license.
Each Mod's release page, documentation, readme, or included credits file should identify:
- The third-party mods, projects, or materials used
- The original author or team, where known
- The applicable license, such as APL, APL-SA, APL-ND, or another stated license
- The parts of the Black Forge Studios Mod that are based on, modified from, or derived from that material, where practical
Users must preserve required credits, notices, and license terms for any APL Material, Derived APL Material, Bohemia Interactive material, or third-party material.
---
## 5. Per-Mod Permissions Clause
Because different Mods have different intended use cases, Black Forge Studios operates on a **per-mod permissions model**.
The release page description of each individual Mod will explicitly state which of the following categories apply to that Mod:
- Whether Original Black Forge Studios Material may be **repacked** into another mod or collection
- Whether **modifying** Original Black Forge Studios Material is permitted for private use
- Whether **modifying** Original Black Forge Studios Material is permitted for public release
- Whether **porting** Original Black Forge Studios Material to other games or platforms is permitted
- Whether the Mod may be hosted on **third-party platforms** beyond its original release
- Whether **commercial use** of Original Black Forge Studios Material is permitted, including monetized servers, Patreon exclusives, or similar use
- Any other specific conditions the team deems relevant
**If a permission is not explicitly granted in the per-mod description, it is withheld by default for Original Black Forge Studios Material.** Users must not assume permission based on what is granted to other Black Forge Studios Mods.
Per-Mod Terms cannot remove rights granted by an applicable APL or third-party license, and they cannot impose this custom license on APL Material or Derived APL Material.
---
## 6. Default Restrictions
Unless the Per-Mod Terms of a specific release explicitly state otherwise, the following restrictions apply to all Original Black Forge Studios Material:
1. **No redistribution.** You may not upload, rehost, or share Original Black Forge Studios Material on any platform, site, or service without written permission from Black Forge Studios.
2. **No modification for public release.** You may not alter, edit, decompile, reverse-engineer, derive works from, or publicly release modified versions of Original Black Forge Studios Material.
3. **No asset extraction.** Individual scripts, models, textures, sounds, or other Original Black Forge Studios Material may not be extracted and used in separate projects without explicit written permission.
4. **No commercial use.** Original Black Forge Studios Material may not be sold, included in paid packages, or used in any commercially monetized context without explicit written permission.
5. **No misrepresentation.** You may not claim authorship of or credit for any part of a Black Forge Studios Mod that you did not create.
These restrictions apply only to Original Black Forge Studios Material. APL Material, Derived APL Material, Bohemia Interactive material, and third-party material remain governed by their own applicable licenses.
---
## 7. Permitted Use
Unless restricted by Per-Mod Terms or another applicable license, all Users are permitted to:
- Download and install the Mod for personal use
- Use the Mod on private or public game servers
- Create videos, screenshots, and other media featuring the Mod, provided the use complies with all applicable licenses
- Share links to the **official release page** of the Mod
Any videos, screenshots, or other media featuring Original Black Forge Studios Material that are produced in a commercial or monetized context, including monetized YouTube channels, sponsored content, Patreon exclusives, or paid promotions, must clearly credit **Black Forge Studios** as the original creator.
---
## 8. Credits and Attribution
Any permitted use of Original Black Forge Studios Material in a commercial or monetized context, including references in other mods, videos, articles, or promotional material, must clearly credit **Black Forge Studios** as the original creator. Attribution is appreciated but not required for personal, non-commercial use unless required by Per-Mod Terms.
Any use of APL Material, Derived APL Material, Bohemia Interactive material, or third-party material must follow the attribution and credit requirements of the applicable source license.
---
## 9. Enforcement
Black Forge Studios reserves the right to request the removal of content that violates this license as it applies to Original Black Forge Studios Material. Repeated or egregious violations may be escalated through platform reporting systems or other appropriate channels.
This enforcement section does not limit the rights of Bohemia Interactive, APL material authors, or other third-party rights holders to enforce their own licenses and rights.
---
## 10. Disclaimer
Black Forge Studios Mods are provided **as-is**, without warranty of any kind. Black Forge Studios is not liable for any damage, data loss, or other issues arising from the use of its Mods. Users install and use Mods at their own risk.
---
## 11. Amendments
Black Forge Studios reserves the right to update this license at any time. Continued use of a Mod following a license update constitutes acceptance of the revised terms for Original Black Forge Studios Material. License terms for APL Material, Derived APL Material, Bohemia Interactive material, and third-party material remain governed by their respective source licenses.
---
## 12. Source Credits Template
For Mods that use APL Material or third-party material, include a credits section similar to the following in the Mod release page, readme, or documentation:
```text
Third-Party / APL Material Used:
- Source mod/project:
- Original author/team:
- Source license:
- Material used or modified:
- Black Forge Studios files/classes/configs derived from this material:
- Required attribution:
```
---
*Copyright Black Forge Studios. All rights reserved for Original Black Forge Studios Material except where otherwise stated.*
Servers running this mod
247247 currently listed servers report BFS - Hostages in its mod list. Showing the 5 with the most players.
- [TH] TRC x Dickson Milsim Hardcore Roleplay Scenario Framework MissionOnline · Game Master - Merak Island17 / 64players
- Lakeside RPOnline · Lakeside RP16 / 128players
- [PJSF] Philippine Joint Strike Force || 24/7 Modern Conflict || SEA || PVEOnline · Faircroft Islands PVE12 / 50players
- 60e京畿师团驻训基地Online · Game Master - Kunar Province9 / 128players
- [LATAM][ESP] ZONA ROJA MX [FULL PVP] [GOB vs NARCOS]Online · #AR-Editor_Mission_GM_Eden_Name9 / 128players
Versions
50.1.3Game 1.7.0.49 · 5.54 MiB · Jun 14, 2026
Dependencies: 0Scenarios: 0PublishedApproved
-Simplified the server configuration for easier setup and management. Existing configs should still function, but server owners are encouraged to delete their old config when updating and allow the mod to generate a fresh one.
-Fixed keybind related issues. All mod keybinds now default to unassigned and must be configured manually.
-Hid other actions while escorting. Now when you are escorting, you cannot see the release escort or change pose actions to make releasing escort easier.config.json entry
{
"modId": "699900E13946C5CA",
"name": "BFS - Hostages",
"version": "0.1.3"
}Use BFS - Hostages on your server
Add BFS - Hostages to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/699900E13946C5CA
GET https://api.reforgermods.net/v2/mods/699900E13946C5CA/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.