published · approved · 35.4 KiB
Workshop mod by Gramps303
VehicleCounterAttacks Arma Reforger Mod
Vehicle AI Counter Attacks for Conflict game modes
698B4763AEBA5D36
Ranking
Popular#95395.1Rising#200762.4
61Serversrunning this mod
62Observed players nowon servers reporting this mod
13.4kEstimated player-hours (7d)7-day data
DeploymentTop 4%96.3ahead of 96% of tracked mods by servers running it
ActivityTop 7%93.3ahead of 93% of tracked mods by play on those servers
Popularity95.1deployment and activity combined
How those 61 installs happen100% traced
- Not identified as a dependency55
- Required by another mod6
Last 30 days
60 latest71 peak, 4 Oct52 low, 16 Oct
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 65 | 68 | 63 | 9 |
| 20 Sept | 70 | 70 | 65 | 24 |
| 21 Sept | 64 | 69 | 61 | 24 |
| 22 Sept | 59 | 63 | 59 | 24 |
| 23 Sept | 60 | 63 | 58 | 24 |
| 24 Sept | 61 | 63 | 60 | 24 |
| 25 Sept | 60 | 63 | 58 | 24 |
| 26 Sept | 60 | 63 | 58 | 24 |
| 27 Sept | 65 | 66 | 60 | 24 |
| 28 Sept | 64 | 67 | 62 | 24 |
| 29 Sept | 68 | 69 | 61 | 24 |
| 30 Sept | 66 | 68 | 63 | 24 |
| 1 Oct | 68 | 70 | 60 | 24 |
| 2 Oct | 65 | 70 | 61 | 24 |
| 3 Oct | 66 | 69 | 59 | 24 |
| 4 Oct | 67 | 71 | 66 | 24 |
| 5 Oct | 65 | 70 | 65 | 24 |
| 6 Oct | 67 | 67 | 63 | 24 |
| 7 Oct | 63 | 67 | 60 | 24 |
| 8 Oct | 64 | 66 | 63 | 24 |
| 9 Oct | 67 | 69 | 61 | 24 |
| 10 Oct | 67 | 68 | 65 | 24 |
| 11 Oct | 66 | 68 | 61 | 24 |
| 12 Oct | 64 | 66 | 61 | 24 |
| 13 Oct | 53 | 64 | 53 | 24 |
| 14 Oct | 62 | 62 | 57 | 24 |
| 15 Oct | 62 | 63 | 57 | 24 |
| 16 Oct | 55 | 61 | 52 | 24 |
| 17 Oct | 62 | 62 | 52 | 24 |
| 18 Oct | 59 | 62 | 58 | 24 |
| 19 Oct | 60 | 61 | 58 | 15 |
63 latest200 peak, 11 Oct23 low, 19 Oct
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 134 | 183 | 101 | 9 |
| 20 Sept | 123 | 181 | 74 | 24 |
| 21 Sept | 116 | 132 | 46 | 24 |
| 22 Sept | 121 | 126 | 40 | 24 |
| 23 Sept | 97 | 135 | 48 | 24 |
| 24 Sept | 102 | 120 | 45 | 24 |
| 25 Sept | 101 | 149 | 32 | 24 |
| 26 Sept | 147 | 197 | 47 | 24 |
| 27 Sept | 150 | 181 | 57 | 24 |
| 28 Sept | 110 | 130 | 48 | 24 |
| 29 Sept | 115 | 136 | 40 | 24 |
| 30 Sept | 118 | 118 | 46 | 24 |
| 1 Oct | 115 | 136 | 43 | 24 |
| 2 Oct | 145 | 145 | 55 | 24 |
| 3 Oct | 177 | 193 | 56 | 24 |
| 4 Oct | 161 | 188 | 67 | 24 |
| 5 Oct | 118 | 141 | 49 | 24 |
| 6 Oct | 127 | 127 | 52 | 24 |
| 7 Oct | 121 | 128 | 39 | 24 |
| 8 Oct | 103 | 127 | 35 | 24 |
| 9 Oct | 128 | 147 | 43 | 24 |
| 10 Oct | 150 | 175 | 77 | 24 |
| 11 Oct | 135 | 200 | 76 | 24 |
| 12 Oct | 128 | 153 | 71 | 24 |
| 13 Oct | 111 | 132 | 39 | 24 |
| 14 Oct | 116 | 129 | 47 | 24 |
| 15 Oct | 87 | 99 | 43 | 24 |
| 16 Oct | 92 | 105 | 33 | 24 |
| 17 Oct | 123 | 138 | 48 | 24 |
| 18 Oct | 114 | 134 | 37 | 24 |
| 19 Oct | 63 | 95 | 23 | 15 |
Calculated Oct 19, 2026, 2:56 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Vehicle AI Counter Attacks for Conflict game modes
Official Workshop description
This mod creates vehicle counter attacks for the conflict game mode.
It is triggered by point capture start and end.
You can configure the mod for your server/scenario with a config file that is generated on first run of the mod. The config file is created in your server profile folder inside another folder called VCAConfig.
In this folder you can also find exported lists of the vehicles available on your server for ease in creating custom lists of vehicles available for the counters. I've separated the lists into vehicles and helicopters. AI can not fly helicopters without other mods, that's why I've separated them.
Explanation of the config file variables are as follows:
"version": 1.1,
(Do not change, this is for updating the file in the future)
"attackVehicleChance": 50,
(Percent chance the counter vehicle will be an attack vehicle vs a transport vehicle. Default: 50)
"VCAChanceOnCaptureStart": 80,
(Percent chance you will get a counter on capture start. Default: 80)
"VCACaptureStartCooldown": 900,
(Cooldown in seconds before another counter can be triggered by capture start. Default: 900 - 15min)
"VCAChanceOnCaptureEnd": 80,
(Percent chance you will get a counter on capture completed. Default: 80)
"VCACaptureEndCooldown": 900,
(Cooldown in seconds before another counter can be triggered by capture completion. Default: 900 - 15min)
"VCASpawnDistanceMin": 500,
(Minimum distance in meters the vehicle spawn point must be from the base. Default: 500)
"VCASpawnDistanceMax": 1500,
(Maximum distance in meters the vehicle spawn point must be from the base. Default: 1500)
"counterFactionKey": "USSR",
(The faction of counter vehicles. This also determines that faction of the vehicle export lists. Default: USSR)
"factionKeyOverride": "",
(Used to override the faction of the AI once spawned in. Default: empty - no override)
"allowEnemyFactionCapTrigger": false,
(Allow enemy faction captures to trigger counters in PVE modes)
"attackVehicleTypes": [],
(Array of attack type vehicles for counter attacks. Default: vanilla USSR armed vehicles)
"transportVehicleTypes": []
(Array of transport type vehicles for counter attacks. Default: vanilla USSR transport vehicles)
Discord for feedback/donations: f2Ze6vU
Servers running this mod
6161 currently listed servers report VehicleCounterAttacks in its mod list. Showing the 5 with the most players.
- ChillFam-Conflict PVE Remixed US EveronOnline · #AR-Campaign_ScenarioName_Everon PVE 4x11 / 44players
- [MY][Outcast] Malaysian / Asian Server | discord.gg/mbUAkYY3gyOnline · AAO Hamland PvE8 / 32players
- [UK/EU] NWG [24/7] Chilsim PvE Conflict | Console and Beginner FriendlyOnline · CONFLICT PVE8 / 30players
- British SCM Outlaw Commandos PVEOnline · SCM Outlaws Public Server8 / 20players
- ChillFam-Conflict PVE Remixed US KolguyevOnline · Conflict - Kolguyev PVE6 / 44players
Versions
100.9.24Game 1.8.0.13 · 35.4 KiB · Sep 13, 2026
Dependencies: 0Scenarios: 0PublishedApproved
- Removed waypoints from garbage systemconfig.json entry
{
"modId": "698B4763AEBA5D36",
"name": "VehicleCounterAttacks",
"version": "0.9.24"
}Use VehicleCounterAttacks on your server
Add VehicleCounterAttacks to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/698B4763AEBA5D36
GET https://api.reforgermods.net/v2/mods/698B4763AEBA5D36/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.