published · approved · 2.17 MiB
Workshop mod by LTaylor255
EoH - Modular Tunnel Pack Arma Reforger Mod
This pack contains a collection of rooms, pathways, doorways, entrances, and other items built to modularly create tunnel systems. Originally designed for use on EoH Vietnam Servers
698515F5892B7E51
Ranking
Popular#282887.1Falling#61990.4
7Serversrunning this mod
34Observed players nowon servers reporting this mod
13.6kEstimated player-hours (7d)7-day data
DeploymentTop 17%82.8ahead of 83% of tracked mods by servers running it
ActivityTop 7%93.4ahead of 93% of tracked mods by play on those servers
Popularity87.1deployment and activity combined
How those 7 installs happen100% traced
- Not identified as a dependency6
- Required by another mod1
Last 30 days
7 latest8 peak, 23 Sept2 low, 5 Oct
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 4 | 4 | 4 | 10 |
| 20 Sept | 4 | 7 | 4 | 24 |
| 21 Sept | 5 | 6 | 3 | 24 |
| 22 Sept | 5 | 6 | 5 | 24 |
| 23 Sept | 8 | 8 | 5 | 24 |
| 24 Sept | 8 | 8 | 7 | 24 |
| 25 Sept | 7 | 8 | 7 | 24 |
| 26 Sept | 5 | 8 | 5 | 24 |
| 27 Sept | 5 | 5 | 5 | 24 |
| 28 Sept | 6 | 6 | 4 | 24 |
| 29 Sept | 5 | 6 | 5 | 24 |
| 30 Sept | 6 | 6 | 4 | 24 |
| 1 Oct | 6 | 6 | 4 | 24 |
| 2 Oct | 4 | 6 | 4 | 24 |
| 3 Oct | 3 | 4 | 3 | 24 |
| 4 Oct | 3 | 4 | 3 | 24 |
| 5 Oct | 4 | 4 | 2 | 24 |
| 6 Oct | 5 | 5 | 3 | 24 |
| 7 Oct | 6 | 6 | 4 | 24 |
| 8 Oct | 5 | 5 | 4 | 24 |
| 9 Oct | 5 | 6 | 3 | 24 |
| 10 Oct | 4 | 6 | 3 | 24 |
| 11 Oct | 7 | 8 | 4 | 24 |
| 12 Oct | 7 | 8 | 5 | 24 |
| 13 Oct | 7 | 8 | 6 | 24 |
| 14 Oct | 7 | 8 | 6 | 24 |
| 15 Oct | 7 | 8 | 6 | 24 |
| 16 Oct | 7 | 8 | 6 | 24 |
| 17 Oct | 7 | 7 | 6 | 24 |
| 18 Oct | 7 | 7 | 6 | 24 |
| 19 Oct | 7 | 7 | 6 | 14 |
33 latest187 peak, 11 Oct1 low, 21 Sept
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 25 | 25 | 15 | 10 |
| 20 Sept | 15 | 31 | 4 | 24 |
| 21 Sept | 19 | 19 | 1 | 24 |
| 22 Sept | 4 | 28 | 1 | 24 |
| 23 Sept | 68 | 121 | 8 | 24 |
| 24 Sept | 76 | 96 | 7 | 24 |
| 25 Sept | 82 | 96 | 8 | 24 |
| 26 Sept | 95 | 95 | 5 | 24 |
| 27 Sept | 120 | 120 | 17 | 24 |
| 28 Sept | 79 | 124 | 1 | 24 |
| 29 Sept | 87 | 110 | 13 | 24 |
| 30 Sept | 87 | 91 | 4 | 24 |
| 1 Oct | 125 | 125 | 5 | 24 |
| 2 Oct | 62 | 113 | 14 | 24 |
| 3 Oct | 59 | 114 | 7 | 24 |
| 4 Oct | 79 | 82 | 13 | 24 |
| 5 Oct | 98 | 98 | 9 | 24 |
| 6 Oct | 81 | 87 | 7 | 24 |
| 7 Oct | 54 | 85 | 1 | 24 |
| 8 Oct | 119 | 119 | 3 | 24 |
| 9 Oct | 83 | 84 | 15 | 24 |
| 10 Oct | 161 | 171 | 19 | 24 |
| 11 Oct | 187 | 187 | 33 | 24 |
| 12 Oct | 137 | 137 | 24 | 24 |
| 13 Oct | 149 | 175 | 22 | 24 |
| 14 Oct | 130 | 147 | 10 | 24 |
| 15 Oct | 159 | 183 | 18 | 24 |
| 16 Oct | 108 | 161 | 20 | 24 |
| 17 Oct | 102 | 127 | 22 | 24 |
| 18 Oct | 119 | 155 | 24 | 24 |
| 19 Oct | 33 | 138 | 26 | 14 |
Calculated Oct 19, 2026, 1:21 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
This pack contains a collection of rooms, pathways, doorways, entrances, and other items built to modularly create tunnel systems. Originally designed for use on EoH Vietnam Servers
Official Workshop description
HOW TO USE:
>Snapping
- Each object contains "memory points" which enable the move and rotate tools to snap the prefabs to others
- Take two prefabs, select the move tool, and under the tool options window turn on the options of "What to drag" and "Where to drop" under point to point snapping to "Bone"
- Hold B while selected to one of the prefabs, click one of the white cubes that appear, drag that cube over to the cube on the other object
>Creation
- It is reccomended to start from an entrance, place one in, use the Hole feature of the Terrain Tool to create an opening for the entrance, and adjust prefab positioning to fit the created hole.
- IMPORTANT: You will need to place some sort of prefab in-between the terrain and the tunnels to block incoming light, the terrain seemingly does not block light from my testing, I used the "GridPlane_100x100" prefab for my testing, ensure you disable the rigidbody component on it to have no issues with colliders.
- Branch off from this entrance by snapping other prefabs to this entrance's memory point
- When you wish to add a room, cap off your pathway with the appropriate doorway, the memory point further back on the doorway should be snapped to the end of the pathway, and the doorframe you wish to use in the room should be snapped to the front memory point of the doorway
- Other doorframes in the room should either be utilized via more pathways (and accompanying doorways), or capped off with either the "Blocked_Doorway" or "S_Blocked_Path" prefab.
- IMPORTANT: The ending of all pathways will not line up with doorframes, this can be remedied via using one of the included "Masks", which are an outline of the standing/crouching/prone shapes I've made, just snap it into place with the memory points. These can also be used to cover any gaps that appear in putting together the tunnels.
- Exits will invevitably end up misaligned from the grid that you use to create your entrance, you will need to place other vanilla prefabs and/or shape your terrain to accomodate them.
>Other
- All bugs or issues can be reported to =45= in the EoH discord via ticket or DM
- All objects within the pack intended for use inside tunnels are fitted with probes, intentionally set to be quite dark. However I did not figure out how to make prefabs placed in the tunnels to decorate them be similarly darkened, if you know how or if I can fix this on my end please contact =45= in the EOH discord via a ticket or DM.
- You are free to do anything allowed under the APL-SA license with this pack, retexture, override, utilize, etc. however you wish for your own projects. All I ask is credit as I made everything in this pack myself except the textures.
- Updates are planned, but are not a priority to me at this time. I will be trying to implement some very shallow LOD work at some point as 1.0.0 does not contain any. Eventually planned is some method of traps to be implemented as these are orignally designed as the infamous "Vietnam Rat Tunnels" for EoH Vietnam. I will attempt to make updates to the pack not cause issues with existing usages.
- I've made a video tutorial showcasing the creation of a small tunnel system for those who would benefit from visually watching the process, it is quite long but can be watched at 1.5-2x speed fine. https://youtu.be/y1rZXEIEKvs?si=gPvO_LBWGeIsyJ77
Servers running this mod
77 currently listed servers report EoH - Modular Tunnel Pack in its mod list. Showing the 5 with the most players.
- Battlefleet Armageddon | Warhammer 40K | Milsim | discord.gg/BFAOnline · Welcome to the Fleet, Prepare for Battle!19 / 128players
- ! [EoH] Vietnam PVE US EAST SC discord.gg/echoes-of-hellOnline · EoH Vietnam LIberation14 / 128players
- Stygies VIII | Warhammer | MilsimOnline · For the Machine God!1 / 80players
- ! [EoH] Test ServerOnline · EoH Vietnam LIberation0 / 128players
- 21st Cadian Battlegroup (https://discord.gg/b4ezRteTj)Online · Game Master - Belleau Wood0 / 16players
Versions
31.0.2Game 1.8.0.13 · 2.17 MiB · Oct 10, 2026
Dependencies: 1Scenarios: 0PublishedApproved
Changed pathway prefabs to have masks pre-attached, streamlining creation process
Fixed C_Straight_3.5m, and S_Up_Turn_R pathways not having memory pointsconfig.json entry
{
"modId": "698515F5892B7E51",
"name": "EoH - Modular Tunnel Pack",
"version": "1.0.2"
}Use EoH - Modular Tunnel Pack on your server
Add EoH - Modular Tunnel Pack to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/698515F5892B7E51
GET https://api.reforgermods.net/v2/mods/698515F5892B7E51/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.