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GE_EASYSAFEZONE Arma Reforger Mod

Public configurable safezone system. Download GE ESZ WCS Patch too if your server uses WCS vehicles or weapons.

69668BF07246B02B
GE_EASYSAFEZONE preview

Ranking

Rising#453339.9
1Serversrunning this mod
0Observed players nowon servers reporting this mod
16Estimated player-hours (partial)Partial 7-day data (6% coverage)
DeploymentTop 43%56.5ahead of 57% of tracked mods by servers running it
Activity46th46.1ahead of 46% of tracked mods by play on those servers (partial 7-day data)
Popularity52.4deployment and activity combined (partial 7-day data)
How those 1 installs happen0% traced
  • Unknown1
Last 30 days
Servers, last 30 days
1 latest2 peak, 10 Oct0 low, 26 Oct

Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
10 Oct12123
11 Oct11124
12 Oct11124
13 Oct11124
14 Oct11124
15 Oct11124
16 Oct11124
17 Oct11124
18 Oct11124
19 Oct11124
20 Oct11124
21 Oct11124
22 Oct11124
23 Oct11124
24 Oct11124
25 Oct12124
26 Oct01024
27 Oct00024
28 Oct00024
29 Oct00024
30 Oct00024
31 Oct00024
1 Nov00024
2 Nov00024
3 Nov00024
4 Nov01024
5 Nov00024
6 Nov00024
7 Nov00024
8 Nov11021
9 Nov1111
Observed players, last 30 days
0 latest4 peak, 4 Nov0 low, 10 Oct

Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
10 Oct00023
11 Oct00024
12 Oct00024
13 Oct00024
14 Oct01024
15 Oct01024
16 Oct00024
17 Oct00024
18 Oct01024
19 Oct00024
20 Oct00024
21 Oct00024
22 Oct00024
23 Oct00024
24 Oct00024
25 Oct01024
26 Oct00024
27 Oct00024
28 Oct00024
29 Oct00024
30 Oct00024
31 Oct00024
1 Nov00024
2 Nov00024
3 Nov00024
4 Nov04024
5 Nov00024
6 Nov00024
7 Nov00024
8 Nov03021
9 Nov0001

Calculated Nov 9, 2026, 12:56 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Public configurable safezone system. Download GE ESZ WCS Patch too if your server uses WCS vehicles or weapons.

Official Workshop description

GE Easy SafeZone is the public version of the safezone system developed by GLOBAL DEV TEAM. This mod allows server owners and mission makers to quickly create protected areas directly in Workbench using a simple configurable prefab. It is designed for Conflict, PVE, RP, training servers, neutral hubs, markets, hospitals, bases, and any scenario that needs controlled safe areas. Important for WCS users: If your server uses WCS vehicles, weapons, turrets, or related WCS combat systems, you should also download and load GE ESZ WCS Patch. The patch improves compatibility and helps prevent WCS weapons or vehicle/turret systems from bypassing safezone restrictions. Main features: Configurable Safe Zone prefab Player protection inside safezones Weapon, grenade, melee, vehicle fire, and turret fire blocking Optional enemy auto-kill Manual protected faction setup AutoDetection for nearby base/MOB faction detection Option to protect everyone by leaving faction fields empty Support for custom factions if their faction key is properly configured Debug/override faction text field if Workbench clears a faction key Custom enter, exit, and blocked action messages Optional SAFE indicator while inside the zone Useful debug logs with zone coordinates Supports advanced setups with overlapping safezones Configuration modes: AutoDetection: detects the faction from a nearby MOB/base entity. Manual faction: protects only the configured faction, such as US, USSR, FIA, or a custom faction key. Protect everyone: leave both faction fields empty and the safezone will protect all players. This is useful for PVE servers, RP hubs, hospitals, markets, and neutral areas. Auto Kill Enemies is separate from weapon blocking. If disabled, enemies will not be automatically killed, but dangerous actions such as shooting, grenade throwing, melee, and supported vehicle/turret fire actions remain blocked inside the safezone. GE Easy SafeZone is made to be simple to use: place the prefab, set Sphere Radius and Radius to the same value, configure AutoDetection or faction settings, and run your scenario. Reuploading, repacking, extracting scripts, copying safezone logic, publishing modified versions, or claiming this work as your own is not allowed without explicit permission from GLOBAL DEV TEAM.

License

GLOBAL DEV TEAM CUSTOM PUBLIC USE LICENSE GE EASY SAFEZONE Version 1.0 Copyright (c) GLOBAL DEV TEAM All Rights Reserved. This project, including its scripts, Safe Zone systems, protection logic, weapon blocking logic, UI elements, configuration files, documentation and associated files, is protected under this custom public-use license. AUTHORIZED USAGE ---------------- Players and server owners are allowed to: - Download and install GE EASY SAFEZONE - Use GE EASY SAFEZONE on private or public servers - Add GE EASY SAFEZONE to a server mod preset - Configure the exposed Workbench prefab/entity settings - Use the included configuration documentation Server owners may configure the Safe Zone prefab directly inside Workbench for their own scenarios and servers. PROHIBITED ACTIONS ------------------ Without explicit written permission from GLOBAL DEV TEAM, you are NOT allowed to: - Reupload this project - Redistribute the files outside the official upload - Repack this mod into another mod or modpack - Publish modified versions - Extract, copy, reuse or adapt scripts - Extract, copy, reuse or adapt Safe Zone logic - Extract, copy, reuse or adapt UI systems - Reverse engineer systems for reuse - Sell this project or any derived work - Claim this project or its systems as your own - Use this project as a base to recreate a competing system PUBLIC CONFIGURATION PERMISSION ------------------------------- You are allowed to edit exposed Workbench settings such as: - Radius and Sphere Radius - AutoDetection - Protected Faction - Protected Faction Text (DEBUG / OVERRIDE) - Auto Kill Enemies - Show Safe Zone Indicator - Enter, exit and blocked action messages This permission applies only to normal server/scenario configuration. It does not allow script editing, repacking, reuploading or redistribution. THIRD-PARTY CONTENT ------------------- Any third-party content used alongside this mod remains the property of its respective authors and is governed by their own licenses. NO WARRANTY ----------- This project is provided AS IS without warranty of any kind. GLOBAL DEV TEAM is not responsible for: - Server instability - Mod conflicts - Data loss - Workbench errors - Crashes - Issues caused by third-party mods or custom scenarios COPYRIGHT --------- Copyright (c) GLOBAL DEV TEAM All Rights Reserved. Unauthorized redistribution, repacking, script extraction, script reuse or reproduction of this project or its systems is strictly prohibited.

Scenarios

1
<Insert world name>#AR-Campaign_GamemodeName · 64 players

<Insert world description>

{C2B63D0FC43B41FE}Missions/unnamed.conf

Running on 6 servers now

Servers running this mod

1

1 currently listed server reports GE_EASYSAFEZONE in its mod list. Showing the one with the most players.

Versions

5
published · approved · 3.82 MiB
published · approved · 3.82 MiB
published · approved · 3.82 MiB
published · approved · 2.49 MiB
published · approved · 2.49 MiB
1.7.0Game 1.7.0.41 · 3.82 MiB · May 28, 2026
Dependencies: 0Scenarios: 1PublishedApproved
No changelog text is available for this version.

config.json entry

{
  "modId": "69668BF07246B02B",
  "name": "GE_EASYSAFEZONE",
  "version": "1.7.0"
}

Use GE_EASYSAFEZONE on your server

Add GE_EASYSAFEZONE to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/69668BF07246B02B
GET https://api.reforgermods.net/v2/mods/69668BF07246B02B/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.