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Workshop mod by Lito Games

Air Assets and Operations Arma Reforger Mod

Modular air-operations toolkit for Arma Reforger — autonomous NPC aircraft, JTAC strike radio, SAR mission system, and ATC radio. Foundation for milsim air-ops servers.

694EFBCC38E93D25
Air Assets and Operations preview

Ranking

Popular#116494.1Rising#13297.6
91Serversrunning this mod
31Observed players nowon servers reporting this mod
7.1kEstimated player-hours (7d)7-day data
DeploymentTop 3%97.3ahead of 97% of tracked mods by servers running it
ActivityTop 11%89.3ahead of 89% of tracked mods by play on those servers
Popularity94.1deployment and activity combined
How those 91 installs happen100% traced
  • Not identified as a dependency58
  • Required by another mod33
Last 30 days
Servers, last 30 days
92 latest96 peak, 20 Sept64 low, 3 Oct

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept9191819
20 Sept93968624
21 Sept86948424
22 Sept87887724
23 Sept90907924
24 Sept88918724
25 Sept89918524
26 Sept91958824
27 Sept82928024
28 Sept86918224
29 Sept85898224
30 Sept89908624
1 Oct86908624
2 Oct69876824
3 Oct72726424
4 Oct78796924
5 Oct76787324
6 Oct76807424
7 Oct76787124
8 Oct74777324
9 Oct73777024
10 Oct78857024
11 Oct83837824
12 Oct82847624
13 Oct83857624
14 Oct85878124
15 Oct84898124
16 Oct83888224
17 Oct86877824
18 Oct89928424
19 Oct92928715
Observed players, last 30 days
32 latest209 peak, 19 Sept2 low, 3 Oct

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept169209519
20 Sept761562224
21 Sept60154624
22 Sept75127924
23 Sept801491024
24 Sept59129824
25 Sept105158724
26 Sept98166924
27 Sept691581824
28 Sept491211224
29 Sept69122724
30 Sept551591224
1 Oct67118524
2 Oct3978724
3 Oct7283224
4 Oct71127624
5 Oct51931224
6 Oct38122724
7 Oct3993624
8 Oct3896224
9 Oct54113424
10 Oct60115924
11 Oct721571324
12 Oct51113724
13 Oct25127824
14 Oct43125624
15 Oct251041024
16 Oct45131624
17 Oct501011524
18 Oct50113924
19 Oct32451215

Calculated Oct 19, 2026, 2:24 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Modular air-operations toolkit for Arma Reforger — autonomous NPC aircraft, JTAC strike radio, SAR mission system, and ATC radio. Foundation for milsim air-ops servers.

Official Workshop description

AIR ASSETS & OPERATIONS AI-flown jets and helicopters take off, fly missions, fight, and land — all directed by players over the JTAC radio, with voiced callouts. Call in airstrikes, fly search-and-rescue, ride along in the back seat of a jet, or set up and command a whole airbase. Fully modular and standalone; works well with Tactical Ops Mod Suite (TOPS). Everything is placed by a Game Master and driven by players. SET UP AN AIRPORT (Game Master) 1. Open Entity Browser and type AAO 2. Place an Air Control Tower — the brain. Set its faction (CIV = recon only; US or USSR or any RHS unlocks CAS/strikes), a name, and a radio frequency. Up to 8 towers per map, at least 1.5 km apart. 3. Give the field: either a runway (Runway Start + Runway Takeoff) OR a VTOL Pad for vertical jets — one or the other, not both. 4. (Optional) Add Taxi Points to route planes out for takeoff and back in after landing. 5. Add one Aircraft Spawner per aircraft and choose the type — up to 8 per tower. 6. (Optional) At other fields, drop Parking Spots so a visiting L-39 or F14 has somewhere to park after landing away from home. What can I do in this mod? PLAY JTAC — call in air support As GM: drop a JTAC Radio for players to grab. Carry the radio backpack, raise a tower, and task its aircraft by callsign: - Recon/Station, CAS (gun runs), Show of Force, Paradrop, Helicopter Escort, Return to Base, and SITREP - Mark a target on your map (label it "Recon" or "CAS") and the aircraft flies it, or task it with STATION so it's in the air waiting - One plane and one helicopter can work the same area together (just not two of the same type) - If you are worried you are going to be attacked F14 is excellent at protecting other assets: Use Wingman option - Paradrop drops a stick of paratroopers on your marker, jumpmaster calling the jump — grab a Parachute Backpack to jump out with them PLAY SAR — search & rescue As GM: place a MEDEVAC Post to enable SAR; rescue targets can also be hand-placed. Hop on a rescue vehicle (any) — open the SAR Net on any personal radio and pick a mission: - Maritime or Field rescues — one-off, or an endless randomized auto-loop - The survivor pops smoke by day / a flare by night — find them, pick them up, and fly them to the MEDEVAC Post - NPC medics available to treat and collect the survivor PLAY RIO — ride the back seat As GM: select an L-39 or F14 from the Aircraft Spawner. Climb into the jet and run its mission from the cockpit by using your personal radio, with voiced intercom callouts: - Call Station / CAS or CAP / RTB over the intercom while the jet flies - Stack in another jet with the Wingman option >> COMMON ISSUE — "why won't CAS work?!" Your tower is set to CIVILIAN. CIV airfields are recon/station-only BY DESIGN — set the tower to a real faction (US, USSR, ...) to unlock CAS, Show of Force and Paradrop. AIR COMBAT Aircraft can be damaged, shot down, and crash, and the skies can be contested by enemy air. THE FLEET A-10 Thunderbolt II · AV-8B Harrier II · Su-25 Frogfoot · L-39 Albatros · F14 Tomcat · C-130 Hercules · An-12 · UH-1H · Mi-8 — plus US (USS Enterprise CVN-65) and Soviet (Kiev-class) carrier decks to operate from. The L-39, F14 and Harrier include OPFOR skins for use on either side. WHAT YOU PLACE (quick reference) - Air Control Tower — runs every aircraft at a field (faction, name, frequency) - Aircraft Spawner — spawns one aircraft of a chosen type - Runway Start / Runway Takeoff / Taxi Point — tell aircraft where the runway is - Parking Spot — where a visiting L-39 parks at a field away from home - VTOL Pad — a vertical takeoff/landing spot, no runway needed - Carrier decks — USS Enterprise CVN-65 (US) and a Kiev-class carrier (Soviet) - MEDEVAC Post + SAR Survivor — the SAR drop-off zone and rescue targets - JTAC Radio — the air-support backpack - Parachute Backpack — equip it to jump out on a paradrop - ATC — built into players's radio accessible while in a vehicle: a compass Vector to Base, plus recon for helicopter crews CREDITS (Sketchfab models adapted for Arma Reforger) - A-10 Thunderbolt II — Immersive3D (CC-BY) - AV-8B Harrier II — ruslangidziak (CC-BY) - Su-25 Frogfoot — Immersive3D (CC-BY) - F14 Tomcat — Marcus4rt (CC-BY) + mirage_g8 chair by helijah (CC-BY), combined & modified - L-39 Albatros — body by CommunicationNode (CC-BY-SA) + MB-339 cockpit by helijah (CC-BY), combined & modified - C-130 Hercules — kog_thorns (CC-BY) - An-12 — helijah (CC-BY) - Army Parachute — amaraklov (CC-BY) - USS Enterprise CVN-65 & Kiev-class carrier — Muhamad Mirza Arrafi (CC-BY 4.0) - Fighter Pilot — SoftNote (CC-BY) - Audio — freesound.org (incl. qubodup) Full links in our Discord. LICENSE: CC-BY-SA 4.0 — free to use and adapt, with attribution; derivatives stay under the same license. SUPPORT: Discord — https://discord.gg/xbZTD67MTr

Servers running this mod

91

91 currently listed servers report Air Assets and Operations in its mod list. Showing the 5 with the most players.

View all 91 servers

Versions

10
published · approved · 701 MiB
published · approved · 701 MiB
published · approved · 701 MiB
published · approved · 701 MiB
published · approved · 701 MiB
published · approved · 701 MiB
published · approved · 701 MiB
published · approved · 703 MiB
published · approved · 703 MiB
published · approved · 574 MiB
0.5.8Game 1.8.0.13 · 701 MiB · Oct 15, 2026
Dependencies: 0Scenarios: 0PublishedApproved
Update relevant to upcoming mod.

config.json entry

{
  "modId": "694EFBCC38E93D25",
  "name": "Air Assets and Operations",
  "version": "0.5.8"
}

Use Air Assets and Operations on your server

Add Air Assets and Operations to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/694EFBCC38E93D25
GET https://api.reforgermods.net/v2/mods/694EFBCC38E93D25/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.