published · approved · 701 MiB
Workshop mod by Lito Games
Air Assets and Operations Arma Reforger Mod
Modular air-operations toolkit for Arma Reforger — autonomous NPC aircraft, JTAC strike radio, SAR mission system, and ATC radio. Foundation for milsim air-ops servers.
694EFBCC38E93D25
Ranking
Popular#116494.1Rising#13297.6
91Serversrunning this mod
31Observed players nowon servers reporting this mod
7.1kEstimated player-hours (7d)7-day data
DeploymentTop 3%97.3ahead of 97% of tracked mods by servers running it
ActivityTop 11%89.3ahead of 89% of tracked mods by play on those servers
Popularity94.1deployment and activity combined
How those 91 installs happen100% traced
- Not identified as a dependency58
- Required by another mod33
Last 30 days
92 latest96 peak, 20 Sept64 low, 3 Oct
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 91 | 91 | 81 | 9 |
| 20 Sept | 93 | 96 | 86 | 24 |
| 21 Sept | 86 | 94 | 84 | 24 |
| 22 Sept | 87 | 88 | 77 | 24 |
| 23 Sept | 90 | 90 | 79 | 24 |
| 24 Sept | 88 | 91 | 87 | 24 |
| 25 Sept | 89 | 91 | 85 | 24 |
| 26 Sept | 91 | 95 | 88 | 24 |
| 27 Sept | 82 | 92 | 80 | 24 |
| 28 Sept | 86 | 91 | 82 | 24 |
| 29 Sept | 85 | 89 | 82 | 24 |
| 30 Sept | 89 | 90 | 86 | 24 |
| 1 Oct | 86 | 90 | 86 | 24 |
| 2 Oct | 69 | 87 | 68 | 24 |
| 3 Oct | 72 | 72 | 64 | 24 |
| 4 Oct | 78 | 79 | 69 | 24 |
| 5 Oct | 76 | 78 | 73 | 24 |
| 6 Oct | 76 | 80 | 74 | 24 |
| 7 Oct | 76 | 78 | 71 | 24 |
| 8 Oct | 74 | 77 | 73 | 24 |
| 9 Oct | 73 | 77 | 70 | 24 |
| 10 Oct | 78 | 85 | 70 | 24 |
| 11 Oct | 83 | 83 | 78 | 24 |
| 12 Oct | 82 | 84 | 76 | 24 |
| 13 Oct | 83 | 85 | 76 | 24 |
| 14 Oct | 85 | 87 | 81 | 24 |
| 15 Oct | 84 | 89 | 81 | 24 |
| 16 Oct | 83 | 88 | 82 | 24 |
| 17 Oct | 86 | 87 | 78 | 24 |
| 18 Oct | 89 | 92 | 84 | 24 |
| 19 Oct | 92 | 92 | 87 | 15 |
32 latest209 peak, 19 Sept2 low, 3 Oct
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 169 | 209 | 51 | 9 |
| 20 Sept | 76 | 156 | 22 | 24 |
| 21 Sept | 60 | 154 | 6 | 24 |
| 22 Sept | 75 | 127 | 9 | 24 |
| 23 Sept | 80 | 149 | 10 | 24 |
| 24 Sept | 59 | 129 | 8 | 24 |
| 25 Sept | 105 | 158 | 7 | 24 |
| 26 Sept | 98 | 166 | 9 | 24 |
| 27 Sept | 69 | 158 | 18 | 24 |
| 28 Sept | 49 | 121 | 12 | 24 |
| 29 Sept | 69 | 122 | 7 | 24 |
| 30 Sept | 55 | 159 | 12 | 24 |
| 1 Oct | 67 | 118 | 5 | 24 |
| 2 Oct | 39 | 78 | 7 | 24 |
| 3 Oct | 72 | 83 | 2 | 24 |
| 4 Oct | 71 | 127 | 6 | 24 |
| 5 Oct | 51 | 93 | 12 | 24 |
| 6 Oct | 38 | 122 | 7 | 24 |
| 7 Oct | 39 | 93 | 6 | 24 |
| 8 Oct | 38 | 96 | 2 | 24 |
| 9 Oct | 54 | 113 | 4 | 24 |
| 10 Oct | 60 | 115 | 9 | 24 |
| 11 Oct | 72 | 157 | 13 | 24 |
| 12 Oct | 51 | 113 | 7 | 24 |
| 13 Oct | 25 | 127 | 8 | 24 |
| 14 Oct | 43 | 125 | 6 | 24 |
| 15 Oct | 25 | 104 | 10 | 24 |
| 16 Oct | 45 | 131 | 6 | 24 |
| 17 Oct | 50 | 101 | 15 | 24 |
| 18 Oct | 50 | 113 | 9 | 24 |
| 19 Oct | 32 | 45 | 12 | 15 |
Calculated Oct 19, 2026, 2:24 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Modular air-operations toolkit for Arma Reforger — autonomous NPC aircraft, JTAC strike radio, SAR mission system, and ATC radio. Foundation for milsim air-ops servers.
Official Workshop description
AIR ASSETS & OPERATIONS
AI-flown jets and helicopters take off, fly missions, fight, and land — all directed by players over the JTAC radio, with voiced callouts.
Call in airstrikes, fly search-and-rescue, ride along in the back seat of a jet, or set up and command a whole airbase. Fully modular and standalone; works well with Tactical Ops Mod Suite (TOPS).
Everything is placed by a Game Master and driven by players.
SET UP AN AIRPORT (Game Master)
1. Open Entity Browser and type AAO
2. Place an Air Control Tower — the brain. Set its faction (CIV = recon only; US or USSR or any RHS unlocks CAS/strikes), a name, and a radio frequency. Up to 8 towers per map, at least 1.5 km apart.
3. Give the field: either a runway (Runway Start + Runway Takeoff) OR a VTOL Pad for vertical jets — one or the other, not both.
4. (Optional) Add Taxi Points to route planes out for takeoff and back in after landing.
5. Add one Aircraft Spawner per aircraft and choose the type — up to 8 per tower.
6. (Optional) At other fields, drop Parking Spots so a visiting L-39 or F14 has somewhere to park after landing away from home.
What can I do in this mod?
PLAY JTAC — call in air support
As GM: drop a JTAC Radio for players to grab.
Carry the radio backpack, raise a tower, and task its aircraft by callsign:
- Recon/Station, CAS (gun runs), Show of Force, Paradrop, Helicopter Escort, Return to Base, and SITREP
- Mark a target on your map (label it "Recon" or "CAS") and the aircraft flies it, or task it with STATION so it's in the air waiting
- One plane and one helicopter can work the same area together (just not two of the same type)
- If you are worried you are going to be attacked F14 is excellent at protecting other assets: Use Wingman option
- Paradrop drops a stick of paratroopers on your marker, jumpmaster calling the jump — grab a Parachute Backpack to jump out with them
PLAY SAR — search & rescue
As GM: place a MEDEVAC Post to enable SAR; rescue targets can also be hand-placed.
Hop on a rescue vehicle (any) — open the SAR Net on any personal radio and pick a mission:
- Maritime or Field rescues — one-off, or an endless randomized auto-loop
- The survivor pops smoke by day / a flare by night — find them, pick them up, and fly them to the MEDEVAC Post
- NPC medics available to treat and collect the survivor
PLAY RIO — ride the back seat
As GM: select an L-39 or F14 from the Aircraft Spawner.
Climb into the jet and run its mission from the cockpit by using your personal radio, with voiced intercom callouts:
- Call Station / CAS or CAP / RTB over the intercom while the jet flies
- Stack in another jet with the Wingman option
>> COMMON ISSUE — "why won't CAS work?!"
Your tower is set to CIVILIAN. CIV airfields are recon/station-only BY DESIGN — set the tower to a real faction (US, USSR, ...) to unlock CAS, Show of Force and Paradrop.
AIR COMBAT
Aircraft can be damaged, shot down, and crash, and the skies can be contested by enemy air.
THE FLEET
A-10 Thunderbolt II · AV-8B Harrier II · Su-25 Frogfoot · L-39 Albatros · F14 Tomcat · C-130 Hercules · An-12 · UH-1H · Mi-8 — plus US (USS Enterprise CVN-65) and Soviet (Kiev-class) carrier decks to operate from.
The L-39, F14 and Harrier include OPFOR skins for use on either side.
WHAT YOU PLACE (quick reference)
- Air Control Tower — runs every aircraft at a field (faction, name, frequency)
- Aircraft Spawner — spawns one aircraft of a chosen type
- Runway Start / Runway Takeoff / Taxi Point — tell aircraft where the runway is
- Parking Spot — where a visiting L-39 parks at a field away from home
- VTOL Pad — a vertical takeoff/landing spot, no runway needed
- Carrier decks — USS Enterprise CVN-65 (US) and a Kiev-class carrier (Soviet)
- MEDEVAC Post + SAR Survivor — the SAR drop-off zone and rescue targets
- JTAC Radio — the air-support backpack
- Parachute Backpack — equip it to jump out on a paradrop
- ATC — built into players's radio accessible while in a vehicle: a compass Vector to Base, plus recon for helicopter crews
CREDITS (Sketchfab models adapted for Arma Reforger)
- A-10 Thunderbolt II — Immersive3D (CC-BY)
- AV-8B Harrier II — ruslangidziak (CC-BY)
- Su-25 Frogfoot — Immersive3D (CC-BY)
- F14 Tomcat — Marcus4rt (CC-BY) + mirage_g8 chair by helijah (CC-BY), combined & modified
- L-39 Albatros — body by CommunicationNode (CC-BY-SA) + MB-339 cockpit by helijah (CC-BY), combined & modified
- C-130 Hercules — kog_thorns (CC-BY)
- An-12 — helijah (CC-BY)
- Army Parachute — amaraklov (CC-BY)
- USS Enterprise CVN-65 & Kiev-class carrier — Muhamad Mirza Arrafi (CC-BY 4.0)
- Fighter Pilot — SoftNote (CC-BY)
- Audio — freesound.org (incl. qubodup)
Full links in our Discord.
LICENSE: CC-BY-SA 4.0 — free to use and adapt, with attribution; derivatives stay under the same license.
SUPPORT: Discord — https://discord.gg/xbZTD67MTr
Servers running this mod
9191 currently listed servers report Air Assets and Operations in its mod list. Showing the 5 with the most players.
- [FR] TFS | Task Force Sentinel | https://discord.gg/taskforcesentinelOnline · New Everon Game Master20 / 70players
- OP.NAJD AI Realist | Sobrevivencia | LATAM | DiscordOnline · NAJD Conflicto PvE2 / 120players
- [CAN] Canuck Tactical Group| Brutal PVE | Crossplay |Online · COE2 - Zimnitrita1 / 60players
- ASCOnline · #AR-Editor_Mission_GM_Kolguyev_Name1 / 6players
- BHGOnline · Gulfcoast Islands1 / 16players
Versions
100.5.8Game 1.8.0.13 · 701 MiB · Oct 15, 2026
Dependencies: 0Scenarios: 0PublishedApproved
Update relevant to upcoming mod.config.json entry
{
"modId": "694EFBCC38E93D25",
"name": "Air Assets and Operations",
"version": "0.5.8"
}Use Air Assets and Operations on your server
Add Air Assets and Operations to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/694EFBCC38E93D25
GET https://api.reforgermods.net/v2/mods/694EFBCC38E93D25/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.