published · approved · 3.68 KiB
Workshop mod by xrectifyx
CRAM Aim Fix Arma Reforger Mod
Patch for C-RAM by YouAreBamboozled Mod ID: 611F7416D7A843BD Works great in enfusion workbench, but a few issues i wanted to correct for use on a dedicated server.
694A1BD9245093F9
Ranking
Popular#835266.1Rising#385227.8
3Serversrunning this mod
0Observed players nowon servers reporting this mod
170Estimated player-hours (7d)7-day data
DeploymentTop 29%71.1ahead of 71% of tracked mods by servers running it
ActivityTop 42%58.4ahead of 58% of tracked mods by play on those servers
Popularity66.1deployment and activity combined
How those 3 installs happen100% traced
- Not identified as a dependency1
- Required by another mod2
Last 30 days
3 latest6 peak, 21 Sept1 low, 4 Oct
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 3 | 4 | 3 | 6 |
| 20 Sept | 4 | 4 | 3 | 24 |
| 21 Sept | 6 | 6 | 4 | 24 |
| 22 Sept | 6 | 6 | 5 | 24 |
| 23 Sept | 6 | 6 | 5 | 24 |
| 24 Sept | 6 | 6 | 5 | 24 |
| 25 Sept | 6 | 6 | 5 | 24 |
| 26 Sept | 6 | 6 | 4 | 24 |
| 27 Sept | 3 | 6 | 3 | 24 |
| 28 Sept | 4 | 4 | 3 | 24 |
| 29 Sept | 3 | 4 | 2 | 24 |
| 30 Sept | 3 | 4 | 2 | 24 |
| 1 Oct | 3 | 4 | 3 | 24 |
| 2 Oct | 3 | 3 | 2 | 24 |
| 3 Oct | 2 | 3 | 2 | 24 |
| 4 Oct | 2 | 2 | 1 | 24 |
| 5 Oct | 2 | 3 | 1 | 24 |
| 6 Oct | 3 | 3 | 1 | 24 |
| 7 Oct | 3 | 4 | 3 | 24 |
| 8 Oct | 2 | 3 | 2 | 24 |
| 9 Oct | 4 | 4 | 2 | 24 |
| 10 Oct | 5 | 5 | 4 | 24 |
| 11 Oct | 4 | 5 | 4 | 24 |
| 12 Oct | 4 | 5 | 4 | 24 |
| 13 Oct | 4 | 5 | 3 | 24 |
| 14 Oct | 5 | 5 | 3 | 24 |
| 15 Oct | 4 | 5 | 4 | 24 |
| 16 Oct | 4 | 5 | 4 | 24 |
| 17 Oct | 3 | 5 | 3 | 24 |
| 18 Oct | 3 | 3 | 3 | 24 |
| 19 Oct | 3 | 3 | 2 | 18 |
0 latest14 peak, 20 Sept0 low, 19 Sept
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 0 | 4 | 0 | 6 |
| 20 Sept | 14 | 14 | 0 | 24 |
| 21 Sept | 1 | 10 | 0 | 24 |
| 22 Sept | 2 | 2 | 0 | 24 |
| 23 Sept | 1 | 2 | 0 | 24 |
| 24 Sept | 6 | 8 | 0 | 24 |
| 25 Sept | 7 | 8 | 0 | 24 |
| 26 Sept | 5 | 10 | 0 | 24 |
| 27 Sept | 0 | 13 | 0 | 24 |
| 28 Sept | 1 | 1 | 0 | 24 |
| 29 Sept | 1 | 1 | 0 | 24 |
| 30 Sept | 0 | 1 | 0 | 24 |
| 1 Oct | 0 | 1 | 0 | 24 |
| 2 Oct | 1 | 1 | 0 | 24 |
| 3 Oct | 0 | 4 | 0 | 24 |
| 4 Oct | 1 | 2 | 0 | 24 |
| 5 Oct | 5 | 7 | 0 | 24 |
| 6 Oct | 0 | 7 | 0 | 24 |
| 7 Oct | 4 | 5 | 0 | 24 |
| 8 Oct | 0 | 4 | 0 | 24 |
| 9 Oct | 0 | 0 | 0 | 24 |
| 10 Oct | 3 | 3 | 0 | 24 |
| 11 Oct | 0 | 3 | 0 | 24 |
| 12 Oct | 1 | 1 | 0 | 24 |
| 13 Oct | 0 | 2 | 0 | 24 |
| 14 Oct | 0 | 1 | 0 | 24 |
| 15 Oct | 1 | 6 | 0 | 24 |
| 16 Oct | 1 | 2 | 0 | 24 |
| 17 Oct | 0 | 6 | 0 | 24 |
| 18 Oct | 5 | 9 | 0 | 24 |
| 19 Oct | 0 | 7 | 0 | 18 |
Calculated Oct 19, 2026, 5:20 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Patch for C-RAM by YouAreBamboozled Mod ID: 611F7416D7A843BD Works great in enfusion workbench, but a few issues i wanted to correct for use on a dedicated server.
Official Workshop description
This mod resolves the following;
Double coordinate transform — the original code ran the muzzle bone matrix through CoordToParent even though GetBoneMatrix already returns world space, corrupting the aim direction.
Absolute vs relative height check — AddEntityCallback was comparing target altitude against raw AttackHeight (e.g. 20m) instead of gun Y + AttackHeight, so it was engaging targets that were barely off the ground.
Bullet spawning in local space — SpawnParams.Parent was set to the gun entity, so the bullet spawn transform was being interpreted as local to the gun instead of world space, making bullets fire from the wrong position.
Muzzle direction world space mismatch in aim check — IsAimedAtTarget was comparing a world space target vector against a local space muzzle direction, so the aim error calculation was bad and the gun was firing at the wrong time.
Servers running this mod
33 currently listed servers report CRAM Aim Fix in its mod list. Showing the 3 with the most players.
- Good Vibes Anizay PVE | Modern Equip & Russians | Roaming AI APCs & HELIS | Warzone | SlingloadOnline · Good Vibes Anizay Conflict PVE0 / 128players
- Good Vibes Worthy Islands PVE | Modern Equip & Russians | Roaming AI APCs & HELIS | WarzoneOnline · Good Vibes Worthy Islands Conflict PVE0 / 128players
- Salty ChickenOnline · COE2 - Everon Alt Start0 / 26players
Versions
101.0.13Game 1.6.0.119 · 3.68 KiB · May 5, 2026
Dependencies: 1Scenarios: 0PublishedApproved
velocity pre-aim to 0.75config.json entry
{
"modId": "694A1BD9245093F9",
"name": "CRAM Aim Fix",
"version": "1.0.13"
}Use CRAM Aim Fix on your server
Add CRAM Aim Fix to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/694A1BD9245093F9
GET https://api.reforgermods.net/v2/mods/694A1BD9245093F9/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.