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Workshop mod by FubarBones

FUBAR Dynamic Ambient Vehicles Arma Reforger Mod

A one-time population system that places abandoned vehicles across the map using the road network. Vehicles spawn with randomized damage and fuel levels without ongoing spawning or despawning.

6922E91D3DE1ADC8
FUBAR Dynamic Ambient Vehicles preview

Ranking

Rising#244265.7
1Serversrunning this mod
2Observed players nowon servers reporting this mod
24Estimated player-hours (partial)Partial 7-day data (10% coverage)
Deployment27th27.1ahead of 27% of tracked mods by servers running it
Activity21st21.0ahead of 21% of tracked mods by play on those servers (partial 7-day data)
Popularity26.7deployment and activity combined (partial 7-day data)
How those 1 installs happen100% traced
  • Not identified as a dependency1
Last 30 days
Servers, last 30 days
1 latest1 peak, 12 Oct0 low, 11 Oct

Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
11 Oct00021
12 Oct01024
13 Oct00024
14 Oct00024
15 Oct00024
16 Oct00024
17 Oct00024
18 Oct00024
19 Oct00024
20 Oct00024
21 Oct00024
22 Oct00024
23 Oct01024
24 Oct00024
25 Oct00024
26 Oct00024
27 Oct00024
28 Oct11024
29 Oct11024
30 Oct11124
31 Oct01024
1 Nov01024
2 Nov01024
3 Nov01024
4 Nov01024
5 Nov00024
6 Nov00024
7 Nov00024
8 Nov00021
9 Nov11024
10 Nov1113
Observed players, last 30 days
2 latest3 peak, 9 Nov0 low, 11 Oct

Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
11 Oct00021
12 Oct00024
13 Oct00024
14 Oct00024
15 Oct00024
16 Oct00024
17 Oct00024
18 Oct00024
19 Oct00024
20 Oct00024
21 Oct00024
22 Oct00024
23 Oct01024
24 Oct00024
25 Oct00024
26 Oct00024
27 Oct00024
28 Oct01024
29 Oct01024
30 Oct01024
31 Oct01024
1 Nov01024
2 Nov01024
3 Nov01024
4 Nov01024
5 Nov00024
6 Nov00024
7 Nov00024
8 Nov00021
9 Nov23024
10 Nov2213

Calculated Nov 10, 2026, 2:21 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

A one-time population system that places abandoned vehicles across the map using the road network. Vehicles spawn with randomized damage and fuel levels without ongoing spawning or despawning.

Official Workshop description

This mod populates the map with ambient vehicles at mission start, placing them along roads using the built-in road network system. Each vehicle is selected from a configurable prefab pool and spawned with randomized fuel levels and damage states, resulting in a mix of usable, partially damaged, and non-functional vehicles. The system runs once at startup and leaves all vehicles in place for the duration of the session—no respawning or cleanup cycles—making it ideal for persistent or immersive scenarios. Key features include: Road-based placement for realistic positioning Config-driven vehicle selection via prefab arrays Randomized fuel and damage per vehicle Adjustable roadside offset for natural placement variation One-time population system (no runtime spawning/despawning) Designed to enhance immersion by making the world feel abandoned, used, and believable without sacrificing performance or stability.

Servers running this mod

1

1 currently listed server reports FUBAR Dynamic Ambient Vehicles in its mod list. Showing the one with the most players.

Versions

9
published · approved · 2.39 MiB
published · approved · 2.39 MiB
published · approved · 9.64 KiB
published · approved · 9.64 KiB
published · approved · 9.04 KiB
published · approved · 9.09 KiB
published · approved · 9.06 KiB
published · approved · 8.14 KiB
published · approved · 5.21 KiB
0.0.9Game 1.6.0.119 · 2.39 MiB · May 5, 2026
Dependencies: 0Scenarios: 0PublishedApproved
-removed boat vehicles from the default spawn pool. Tightened the spawn framework for boats, They should be spawning within 100m of shore.

config.json entry

{
  "modId": "6922E91D3DE1ADC8",
  "name": "FUBAR Dynamic Ambient Vehicles",
  "version": "0.0.9"
}

Use FUBAR Dynamic Ambient Vehicles on your server

Add FUBAR Dynamic Ambient Vehicles to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/6922E91D3DE1ADC8
GET https://api.reforgermods.net/v2/mods/6922E91D3DE1ADC8/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.