published · approved · 2.31 MiB
Workshop mod by Wardenstein
Ambient Zombies Arma Reforger Mod
Dynamic ambient zombie encounter system for Arma Reforger. Small ambient groups stalk survivors while a hidden hive system escalates pressure through surges and waves.
692172F6EADE0B44
Ranking
Popular#355584.3Rising#102481.5
17Serversrunning this mod
0Observed players nowon servers reporting this mod
1kEstimated player-hours (7d)7-day data
DeploymentTop 10%90.4ahead of 90% of tracked mods by servers running it
ActivityTop 25%75.1ahead of 75% of tracked mods by play on those servers
Popularity84.3deployment and activity combined
How those 17 installs happen100% traced
- Not identified as a dependency6
- Required by another mod11
Last 30 days
17 latest29 peak, 19 Sept14 low, 27 Sept
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 23 | 29 | 22 | 10 |
| 20 Sept | 23 | 25 | 20 | 24 |
| 21 Sept | 22 | 25 | 21 | 24 |
| 22 Sept | 23 | 27 | 20 | 24 |
| 23 Sept | 21 | 25 | 21 | 24 |
| 24 Sept | 21 | 25 | 19 | 24 |
| 25 Sept | 20 | 22 | 18 | 24 |
| 26 Sept | 16 | 22 | 16 | 24 |
| 27 Sept | 17 | 18 | 14 | 24 |
| 28 Sept | 16 | 21 | 15 | 24 |
| 29 Sept | 20 | 22 | 17 | 24 |
| 30 Sept | 20 | 21 | 19 | 24 |
| 1 Oct | 17 | 23 | 17 | 24 |
| 2 Oct | 17 | 19 | 15 | 24 |
| 3 Oct | 16 | 18 | 16 | 24 |
| 4 Oct | 17 | 19 | 16 | 24 |
| 5 Oct | 18 | 18 | 15 | 24 |
| 6 Oct | 19 | 21 | 18 | 24 |
| 7 Oct | 16 | 20 | 15 | 24 |
| 8 Oct | 21 | 23 | 14 | 24 |
| 9 Oct | 21 | 22 | 19 | 24 |
| 10 Oct | 23 | 24 | 20 | 24 |
| 11 Oct | 22 | 23 | 21 | 24 |
| 12 Oct | 26 | 26 | 20 | 24 |
| 13 Oct | 22 | 24 | 20 | 24 |
| 14 Oct | 18 | 24 | 16 | 24 |
| 15 Oct | 20 | 20 | 15 | 24 |
| 16 Oct | 18 | 20 | 17 | 24 |
| 17 Oct | 19 | 21 | 15 | 24 |
| 18 Oct | 19 | 20 | 17 | 24 |
| 19 Oct | 17 | 19 | 16 | 14 |
0 latest40 peak, 9 Oct0 low, 20 Sept
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 7 | 12 | 4 | 10 |
| 20 Sept | 7 | 12 | 0 | 24 |
| 21 Sept | 1 | 13 | 1 | 24 |
| 22 Sept | 2 | 8 | 0 | 24 |
| 23 Sept | 4 | 9 | 0 | 24 |
| 24 Sept | 1 | 11 | 0 | 24 |
| 25 Sept | 5 | 9 | 0 | 24 |
| 26 Sept | 0 | 9 | 0 | 24 |
| 27 Sept | 3 | 8 | 0 | 24 |
| 28 Sept | 3 | 19 | 0 | 24 |
| 29 Sept | 7 | 16 | 5 | 24 |
| 30 Sept | 2 | 20 | 2 | 24 |
| 1 Oct | 3 | 17 | 1 | 24 |
| 2 Oct | 5 | 13 | 1 | 24 |
| 3 Oct | 4 | 14 | 0 | 24 |
| 4 Oct | 4 | 13 | 0 | 24 |
| 5 Oct | 5 | 15 | 0 | 24 |
| 6 Oct | 3 | 11 | 1 | 24 |
| 7 Oct | 3 | 15 | 0 | 24 |
| 8 Oct | 14 | 23 | 2 | 24 |
| 9 Oct | 20 | 40 | 3 | 24 |
| 10 Oct | 22 | 39 | 7 | 24 |
| 11 Oct | 4 | 39 | 3 | 24 |
| 12 Oct | 3 | 29 | 1 | 24 |
| 13 Oct | 0 | 27 | 0 | 24 |
| 14 Oct | 6 | 18 | 1 | 24 |
| 15 Oct | 0 | 21 | 0 | 24 |
| 16 Oct | 2 | 11 | 0 | 24 |
| 17 Oct | 4 | 13 | 1 | 24 |
| 18 Oct | 7 | 8 | 0 | 24 |
| 19 Oct | 0 | 7 | 0 | 14 |
Calculated Oct 19, 2026, 1:21 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Dynamic ambient zombie encounter system for Arma Reforger. Small ambient groups stalk survivors while a hidden hive system escalates pressure through surges and waves.
Official Workshop description
Ambient Zombies is a dynamic encounter system that brings persistent undead presence to Arma Reforger.
Instead of scripted hordes or static spawners, the system continuously evaluates player activity and introduces zombie threats organically across the world.
Players moving through the map will encounter small roaming groups, sudden surges, and escalating waves depending on how aggressively they engage.
FEATURES
• Ambient roaming zombie clusters that spawn around active players
• Surges triggered by rising threat pressure
• Wave escalation for players lingering in one area
• Hive pressure system that grows with kills and decays over time
• Dynamic spawn distances and terrain-aware placement
• AI cluster movement that intercepts and stalks players
• Automatic cleanup and population balancing
• Works with existing gamemodes without scenario edits
SYSTEM DESIGN
Zombies appear as natural encounters rather than obvious scripted events.
Small groups may appear nearby, follow player movement, or slowly close in.
Killing zombies increases the global hive pressure which can trigger larger threats.
Moving quickly or avoiding fights allows the pressure to decay.
The result is a persistent tension system that keeps the world dangerous without overwhelming players.
DEPENDENCY
Requires Bacon Zombies mod.
USE CASES
• PvPvE survival servers
• Dynamic zombie encounters in Conflict or custom modes
• Sandbox survival gameplay
• Stalker / DayZ-style tension systems
Designed to integrate seamlessly with existing Reforger scenarios.
Servers running this mod
1717 currently listed servers report Ambient Zombies in its mod list. Showing the 5 with the most players.
- (QcFr) Dark ***ht https://discord.gg/TQP7fbCmvKOnline · AKS Apertu Islands PvE0 / 40players
- [AU] Combat Team Bravo - ArisenOnline · CTB ARISEN0 / 32players
- [CN] Escapists-coop Zombie/Loot/MapVote 多人合作逃离任务-投票换图 | 华东 QQ 101672882Online · Escapists - Dead Everon0 / 12players
- [CN]末日武装生存 | Serhiivka PVE | Q群:935943402Online · (STO) MySerhiivka - Conflict PvE0 / 60players
- [EU] ITS OFFICIAL SERVEROnline · ITS - PVE/PVP0 / 32players
Versions
81.0.63Game 1.6.0.119 · 2.31 MiB · May 2, 2026
Dependencies: 1Scenarios: 0PublishedApproved
reduced ambient seed, hive now takes sustained pressure to escalate on a curveconfig.json entry
{
"modId": "692172F6EADE0B44",
"name": "Ambient Zombies",
"version": "1.0.63"
}Use Ambient Zombies on your server
Add Ambient Zombies to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/692172F6EADE0B44
GET https://api.reforgermods.net/v2/mods/692172F6EADE0B44/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.