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Workshop mod by Lito Games

Dynamic Tactical Operations Arma Reforger Mod

Tactical mission framework.Players can request automated missions over radio on any map; GMs can author, approve, or oversee. SMEAC briefings, NPC support, persistent per-player service records.

691AF45F8A0D7659
Dynamic Tactical Operations preview

Ranking

Popular#436081.0Falling#57091.0
8Serversrunning this mod
7Observed players nowon servers reporting this mod
1.2kEstimated player-hours (7d)7-day data
DeploymentTop 16%84.2ahead of 84% of tracked mods by servers running it
ActivityTop 24%76.3ahead of 76% of tracked mods by play on those servers
Popularity81.0deployment and activity combined
How those 8 installs happen100% traced
  • Not identified as a dependency8
Last 30 days
Servers, last 30 days
8 latest12 peak, 26 Sept3 low, 12 Oct

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept8986
20 Sept910824
21 Sept910824
22 Sept1011724
23 Sept1111824
24 Sept911824
25 Sept89824
26 Sept1012624
27 Sept912924
28 Sept1111924
29 Sept911824
30 Sept1212924
1 Oct11121024
2 Oct912824
3 Oct57524
4 Oct99624
5 Oct710724
6 Oct57524
7 Oct66524
8 Oct57424
9 Oct56424
10 Oct55424
11 Oct46424
12 Oct56324
13 Oct1011524
14 Oct1212924
15 Oct1012924
16 Oct1010924
17 Oct810724
18 Oct69524
19 Oct89818
Observed players, last 30 days
7 latest29 peak, 16 Oct0 low, 20 Sept

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept6956
20 Sept1010024
21 Sept912024
22 Sept511024
23 Sept88024
24 Sept48024
25 Sept66024
26 Sept715024
27 Sept512024
28 Sept211024
29 Sept25024
30 Sept07024
1 Oct610024
2 Oct25024
3 Oct26024
4 Oct35024
5 Oct06024
6 Oct04024
7 Oct02024
8 Oct03024
9 Oct03024
10 Oct04024
11 Oct08024
12 Oct17024
13 Oct428024
14 Oct1022224
15 Oct623424
16 Oct829124
17 Oct018024
18 Oct714024
19 Oct716218

Calculated Oct 19, 2026, 5:10 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Tactical mission framework.Players can request automated missions over radio on any map; GMs can author, approve, or oversee. SMEAC briefings, NPC support, persistent per-player service records.

Official Workshop description

DYNAMIC TACTICAL OPERATIONS (TOPS) A code-only framework for tactical mission management. - Players can request DA / OP missions over radio - GMs can author, approve, or simply oversee. - The system handles SMEAC briefings, objective spawning, NPC support (drones, QRF, helo transport), and per-player service records. - Plus standalone tools for infiltration scenarios. =================== SETUP (GAME MASTER) =================== MINIMUM SETUP 1. GM entity browser -> search "TOPS". 2. Place a TOPS Mission Creator (Blue and/or Red team). 3. Access properties and set Factions you'd like to have 4. Done -- players can self-request missions via radio. ADDITIONAL HELPER STATIONS Place any of these at your FOB to enable extra features: - TOPS Loadout Mannequin -- players save and share full kits - (works standalone) - TOPS Medical Zone -- auto-heals players on entry. Faction-restrictable - (works standalone) - TOPS Vehicle Depot -- learns the first vehicle parked on it; respawns it 1 min after it leaves - (works standalone) SPECIAL SUPPORT STATIONS Support is marker-driven -- no tiers to configure. Place a station within 1 km of a Mission Creator and that support is automatically offered for its missions; with no station in range, it simply isn't offered. (Drone and Air Transport can also be spawned standalone via the station's Spawn button.) - TOPS Drone Station -- gives players Drone Dispatch radio actions (Survey / Redirect / Status / RTB) - (also works standalone via Spawn button) - TOPS QRF Station (Friendly/Enemy) -- gives players an NPC QRF group to direct via personal radio menu - (place within 1 km of a Mission Creator) - TOPS Air Transport Station -- NPC pickup helicopter, available on demand - (also works standalone via Spawn button) PICK A MISSION MODE (Mission Creator properties) - USER (default) -- players run missions over the radio, no GM needed. You can also allow ALL MISSIONS in the radio's properties under CONTROL tab. - GM -- GM picks the mission type in the Mission Creator, then uses the radio to preview (drag markers if needed) and approve. The mission then spawns for players. - MANUAL -- automation off. Brief and run a mission entirely by hand: type the SMEAC briefing fields, then use "Start Mission" on the radio to record the run; end it yourself with "End Mission (Success / Failed)". Switching into Manual clears any leftover auto-briefing so you start from a clean slate. Cross-team requests are blocked: Blue cannot use a Red Mission Creator. BUILD AN INFILTRATION SCENARIO (advanced) Standalone toolkit -- some automated missions use individual zones from this set, but the full infiltration scenario is GM-driven only. GM places and runs these zones independently of the automated system. - TOPS Restricted Zone -- GM places enemy NPC guards that will have a suspicion meter (escalates VISITORS PRESENT -> SUSPICIOUS -> ALERTED -> ALARM RAISED -> HOSTILE). - TOPS ID Check Area -- chokepoint card check. Link to a Restricted Zone (failed check escalates the zone), OR use solo for RP checkpoints (can be set to open access OR require an ID Card; no Restricted Zone needed). - TOPS Handler -- civilian NPC that dispenses ID cards and intel. Suspicion is observed in-world via NPC behaviour -- no HUD meter. =============== USAGE (PLAYER) =============== REQUEST A MISSION 1. Walk to a TOPS Mission Creator -- OR pull your handheld radio anywhere (hold R). 2. Radio -> "Request DA Mission" or "Request OP Mission". 3. Read SMEAC briefing on map. Objectives appear. 4. When YOU decide the mission is over: Radio -> "End Mission Success" or "End Mission Failed". No handholding -- the system trusts you to call it. USE NPC SUPPORT (from your handheld radio) - DRONE -- drop a "Survey" marker -> Drone Dispatch. POV in HUD (LOS + 2 km range). Plus Redirect / Status / RTB. - QRF -- drop "QRF1-Staging" marker -> Proceed Staging. Drop "QRF1-Attack" -> Proceed Target. Plus Abort / RTB / Status. Ground vehicles only. - AIR TRANSPORT -- drop "Pickup" marker -> Transport Pickup. Board. Drop "Dropoff" -> Transport Dropoff. Halo drop + WP1-WP9 routing available. Pop smoke at LZ for precision landing. OTHER RADIO ACTIONS - TOC Net Toggle -- radio call-ins for friendly assets. - SIGINT Sweep -- intercept enemy mission intel. SHARE A LOADOUT At a TOPS Loadout Mannequin: walk up wearing your kit -> Hold Save Loadout. Others walk up -> Take (Equip) auto-equips, or Take (Bag) packs it into a TOPS Loadout Bag. CHECK YOUR SERVICE RECORD Open Personal Belongings -> Use (F) on the Service Record item. Tracks your missions, kills, KIA, revives per faction. Survives logout and restart. COMPATIBILITY Faction-agnostic -- any faction registered in SCR_Faction works. Combat tested with ACE, RHS, CUP, CRX Enfusion AI. SUPPORT Discord -- https://discord.gg/xbZTD67MTr License: Arma Public License.

Servers running this mod

8

8 currently listed servers report Dynamic Tactical Operations in its mod list. Showing the 5 with the most players.

View all 8 servers

Versions

10
published · approved · 2.93 MiB
published · approved · 2.92 MiB
published · approved · 2.9 MiB
published · approved · 2.9 MiB
published · approved · 2.89 MiB
published · approved · 2.4 MiB
published · approved · 2.4 MiB
published · approved · 2.32 MiB
published · approved · 12.5 MiB
published · approved · 1.08 MiB
0.13.6Game 1.8.0.13 · 2.93 MiB · Oct 15, 2026
Dependencies: 0Scenarios: 0PublishedApproved
Update relevant to upcoming mod.

config.json entry

{
  "modId": "691AF45F8A0D7659",
  "name": "Dynamic Tactical Operations",
  "version": "0.13.6"
}

Use Dynamic Tactical Operations on your server

Add Dynamic Tactical Operations to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/691AF45F8A0D7659
GET https://api.reforgermods.net/v2/mods/691AF45F8A0D7659/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.