published · approved · 52 KiB
Workshop mod by steffenbk1
Ragdoll unconscious state Arma Reforger Mod
Characters stay wherever they fell against walls, over objects, on stairs. Revive works normally. Now works with other medic types like ACE. Just walk in a radius of the damaged
68FEC022DFE198E5
Ranking
Popular#153792.5Rising#264450.2
61Serversrunning this mod
19Observed players nowon servers reporting this mod
4.7kEstimated player-hours (7d)7-day data
DeploymentTop 4%96.3ahead of 96% of tracked mods by servers running it
ActivityTop 13%86.8ahead of 87% of tracked mods by play on those servers
Popularity92.5deployment and activity combined
How those 61 installs happen98% traced
- Not identified as a dependency60
- Unknown1
Last 30 days
61 latest82 peak, 26 Sept58 low, 3 Oct
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 77 | 78 | 74 | 8 |
| 20 Sept | 78 | 78 | 69 | 24 |
| 21 Sept | 78 | 81 | 74 | 24 |
| 22 Sept | 73 | 79 | 73 | 24 |
| 23 Sept | 74 | 76 | 71 | 24 |
| 24 Sept | 73 | 77 | 72 | 24 |
| 25 Sept | 75 | 79 | 71 | 24 |
| 26 Sept | 78 | 82 | 73 | 24 |
| 27 Sept | 73 | 81 | 72 | 24 |
| 28 Sept | 74 | 78 | 72 | 24 |
| 29 Sept | 75 | 75 | 68 | 24 |
| 30 Sept | 74 | 76 | 71 | 24 |
| 1 Oct | 76 | 78 | 71 | 24 |
| 2 Oct | 68 | 77 | 68 | 24 |
| 3 Oct | 67 | 69 | 58 | 24 |
| 4 Oct | 71 | 73 | 66 | 24 |
| 5 Oct | 74 | 74 | 67 | 24 |
| 6 Oct | 74 | 78 | 73 | 24 |
| 7 Oct | 73 | 74 | 66 | 24 |
| 8 Oct | 70 | 75 | 69 | 24 |
| 9 Oct | 75 | 77 | 69 | 24 |
| 10 Oct | 67 | 76 | 65 | 24 |
| 11 Oct | 66 | 71 | 65 | 24 |
| 12 Oct | 68 | 69 | 63 | 24 |
| 13 Oct | 66 | 69 | 62 | 24 |
| 14 Oct | 69 | 72 | 66 | 24 |
| 15 Oct | 71 | 71 | 64 | 24 |
| 16 Oct | 70 | 73 | 66 | 24 |
| 17 Oct | 68 | 73 | 68 | 24 |
| 18 Oct | 66 | 71 | 66 | 24 |
| 19 Oct | 61 | 66 | 60 | 16 |
19 latest293 peak, 27 Sept8 low, 17 Oct
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 171 | 223 | 171 | 8 |
| 20 Sept | 118 | 218 | 54 | 24 |
| 21 Sept | 115 | 200 | 15 | 24 |
| 22 Sept | 99 | 168 | 34 | 24 |
| 23 Sept | 91 | 178 | 25 | 24 |
| 24 Sept | 96 | 224 | 23 | 24 |
| 25 Sept | 117 | 254 | 30 | 24 |
| 26 Sept | 148 | 254 | 37 | 24 |
| 27 Sept | 83 | 293 | 33 | 24 |
| 28 Sept | 85 | 190 | 24 | 24 |
| 29 Sept | 100 | 174 | 18 | 24 |
| 30 Sept | 62 | 173 | 23 | 24 |
| 1 Oct | 98 | 169 | 26 | 24 |
| 2 Oct | 91 | 213 | 29 | 24 |
| 3 Oct | 155 | 230 | 41 | 24 |
| 4 Oct | 129 | 246 | 68 | 24 |
| 5 Oct | 80 | 174 | 40 | 24 |
| 6 Oct | 108 | 169 | 43 | 24 |
| 7 Oct | 97 | 185 | 51 | 24 |
| 8 Oct | 95 | 185 | 36 | 24 |
| 9 Oct | 165 | 234 | 29 | 24 |
| 10 Oct | 161 | 201 | 64 | 24 |
| 11 Oct | 52 | 188 | 23 | 24 |
| 12 Oct | 42 | 62 | 17 | 24 |
| 13 Oct | 33 | 41 | 9 | 24 |
| 14 Oct | 21 | 58 | 15 | 24 |
| 15 Oct | 36 | 71 | 11 | 24 |
| 16 Oct | 25 | 44 | 11 | 24 |
| 17 Oct | 48 | 62 | 8 | 24 |
| 18 Oct | 25 | 56 | 15 | 24 |
| 19 Oct | 19 | 32 | 9 | 16 |
Calculated Oct 19, 2026, 3:06 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Characters stay wherever they fell against walls, over objects, on stairs. Revive works normally. Now works with other medic types like ACE. Just walk in a radius of the damaged
Official Workshop description
Unconscious characters in vanilla Arma Reforger ragdoll briefly then snap into an identical animated prone pose. This mod keeps the ragdoll pose active for the full duration of unconsciousness. Characters stay wherever they fell -- against walls, over objects, on stairs. Revive works normally. Compatible with multiplayer, dedicated servers, and other mods. Script only, no prefab overrides.
Features
All characters (players and AI)
Multiplayer and dedicated server compatible
Vanilla revive animation works normally
No prefab overrides -- script only
Negligible performance cost
Performance:
Runs only on entity owner -- clients receive ragdoll state via engine replication at zero extra cost
Single timer call per unconscious character per second, no per-frame logic
Zero overhead when no characters are unconscious
Ragdoll bones settle within seconds, so ongoing physics cost is near-zero even while active
Servers running this mod
6161 currently listed servers report Ragdoll unconscious state in its mod list. Showing the 5 with the most players.
- [FR] IDAF - Institution Des Armées Francaise /Académie et FormationOnline · #AR-Editor_Mission_GM_Eden_Name9 / 80players
- ESP | Regimiento n°11 de Salamanca “Isabel La católica” | MilSimOnline · Bergamo Map byHeine6 / 50players
- [AU/NZ] ANZAC 2nd Commando Regt CONFLICT | PVE Enhanced | Custom ObjectivesOnline · ANZAC Conflict Enhanced2 / 128players
- Conflict In ZagoriaOnline · Andriivka_gamemaster2 / 128players
- 80s Everon RpOnline · #AR-Editor_Mission_GM_Eden_Name1 / 128players
Versions
101.0.9Game 1.7.0.54 · 52 KiB · Jul 23, 2026
Dependencies: 0Scenarios: 0PublishedApproved
No changelog text is available for this version.
config.json entry
{
"modId": "68FEC022DFE198E5",
"name": "Ragdoll unconscious state",
"version": "1.0.9"
}Use Ragdoll unconscious state on your server
Add Ragdoll unconscious state to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/68FEC022DFE198E5
GET https://api.reforgermods.net/v2/mods/68FEC022DFE198E5/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.