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Workshop mod by deliciouscake

CM_VehicleLimit Arma Reforger Mod

Mod for Conflict mode that caps spawned/alive vehicles by type, with shared limits across similar variants of the same base vehicle.

68E2630D12A6B346
CM_VehicleLimit preview

Ranking

Popular#931962.3Falling#341545.9
2Serversrunning this mod
1Observed players nowon servers reporting this mod
217Estimated player-hours (7d)7-day data
DeploymentTop 37%63.2ahead of 63% of tracked mods by servers running it
ActivityTop 39%60.9ahead of 61% of tracked mods by play on those servers
Popularity62.3deployment and activity combined
How those 2 installs happen100% traced
  • Required by another mod2
Last 30 days
Servers, last 30 days
2 latest2 peak, 21 Sept0 low, 20 Sept

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept1116
20 Sept01024
21 Sept12024
22 Sept11124
23 Sept11124
24 Sept11124
25 Sept11124
26 Sept12124
27 Sept11124
28 Sept11124
29 Sept11024
30 Sept11124
1 Oct12124
2 Oct12124
3 Oct11124
4 Oct11024
5 Oct11124
6 Oct12124
7 Oct11124
8 Oct11124
9 Oct11124
10 Oct11124
11 Oct12124
12 Oct22124
13 Oct11124
14 Oct22224
15 Oct12124
16 Oct22124
17 Oct12124
18 Oct11124
19 Oct22218
Observed players, last 30 days
1 latest12 peak, 4 Oct0 low, 19 Sept

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept1106
20 Sept02024
21 Sept11024
22 Sept00024
23 Sept00024
24 Sept00024
25 Sept11024
26 Sept02024
27 Sept01024
28 Sept12024
29 Sept33024
30 Sept04024
1 Oct88024
2 Oct57024
3 Oct1011024
4 Oct1212024
5 Oct810024
6 Oct88024
7 Oct79024
8 Oct99024
9 Oct910024
10 Oct59024
11 Oct68024
12 Oct33024
13 Oct34024
14 Oct33024
15 Oct45024
16 Oct47024
17 Oct24024
18 Oct14024
19 Oct14018

Calculated Oct 19, 2026, 5:20 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Mod for Conflict mode that caps spawned/alive vehicles by type, with shared limits across similar variants of the same base vehicle.

Official Workshop description

This mod for the Conflict game mode limits how many vehicles of a specific type can be spawned or remain alive at once. Similar variants of the same base vehicle, such as different weapon loadouts or camouflage, can share one common limit. Limits are configured by adding SCR_VehicleLimitManager to the GameMode_Campaign world entity and assigning limits to selected vehicle prefabs.

Servers running this mod

2

2 currently listed servers report CM_VehicleLimit in its mod list. Showing the 2 with the most players.

Versions

3
published · approved · 7.25 KiB
published · approved · 7.25 KiB
published · approved · 7.23 KiB
1.0.2Game 1.6.0.119 · 7.25 KiB · Apr 22, 2026
Dependencies: 0Scenarios: 0PublishedApproved
No changelog text is available for this version.

config.json entry

{
  "modId": "68E2630D12A6B346",
  "name": "CM_VehicleLimit",
  "version": "1.0.2"
}

Use CM_VehicleLimit on your server

Add CM_VehicleLimit to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/68E2630D12A6B346
GET https://api.reforgermods.net/v2/mods/68E2630D12A6B346/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.