published · approved · 3.66 KiB
Workshop mod by reaMarigold
IPC_Named AI Killfeed Arma Reforger Mod
This mod overhauls the kill feed notification system to fully support all kill scenarios involving AI characters.
68B50AE0796BD2C4
Ranking
Popular#310286.0Falling#269257.4
23Serversrunning this mod
4Observed players nowon servers reporting this mod
1.2kEstimated player-hours (7d)7-day data
DeploymentTop 8%92.2ahead of 92% of tracked mods by servers running it
ActivityTop 23%76.6ahead of 77% of tracked mods by play on those servers
Popularity86.0deployment and activity combined
How those 23 installs happen96% traced
- Not identified as a dependency22
- Unknown1
Last 30 days
23 latest36 peak, 19 Sept21 low, 17 Oct
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 31 | 36 | 31 | 9 |
| 20 Sept | 30 | 32 | 27 | 24 |
| 21 Sept | 26 | 32 | 24 | 24 |
| 22 Sept | 30 | 32 | 25 | 24 |
| 23 Sept | 29 | 30 | 27 | 24 |
| 24 Sept | 30 | 32 | 28 | 24 |
| 25 Sept | 32 | 34 | 30 | 24 |
| 26 Sept | 31 | 33 | 30 | 24 |
| 27 Sept | 32 | 33 | 29 | 24 |
| 28 Sept | 29 | 32 | 27 | 24 |
| 29 Sept | 30 | 32 | 29 | 24 |
| 30 Sept | 29 | 31 | 27 | 24 |
| 1 Oct | 29 | 30 | 27 | 24 |
| 2 Oct | 27 | 30 | 25 | 24 |
| 3 Oct | 28 | 29 | 25 | 24 |
| 4 Oct | 27 | 28 | 25 | 24 |
| 5 Oct | 23 | 27 | 23 | 24 |
| 6 Oct | 26 | 27 | 23 | 24 |
| 7 Oct | 28 | 28 | 24 | 24 |
| 8 Oct | 27 | 34 | 27 | 24 |
| 9 Oct | 27 | 29 | 24 | 24 |
| 10 Oct | 30 | 32 | 25 | 24 |
| 11 Oct | 31 | 32 | 27 | 24 |
| 12 Oct | 25 | 30 | 24 | 24 |
| 13 Oct | 27 | 31 | 24 | 24 |
| 14 Oct | 25 | 28 | 24 | 24 |
| 15 Oct | 27 | 27 | 23 | 24 |
| 16 Oct | 24 | 29 | 23 | 24 |
| 17 Oct | 25 | 27 | 21 | 24 |
| 18 Oct | 24 | 26 | 22 | 24 |
| 19 Oct | 23 | 24 | 22 | 15 |
4 latest42 peak, 26 Sept1 low, 14 Oct
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 31 | 36 | 9 | 9 |
| 20 Sept | 17 | 28 | 3 | 24 |
| 21 Sept | 12 | 19 | 2 | 24 |
| 22 Sept | 10 | 23 | 2 | 24 |
| 23 Sept | 16 | 16 | 2 | 24 |
| 24 Sept | 19 | 26 | 2 | 24 |
| 25 Sept | 29 | 29 | 3 | 24 |
| 26 Sept | 35 | 42 | 10 | 24 |
| 27 Sept | 38 | 38 | 7 | 24 |
| 28 Sept | 23 | 28 | 5 | 24 |
| 29 Sept | 19 | 24 | 4 | 24 |
| 30 Sept | 21 | 21 | 4 | 24 |
| 1 Oct | 14 | 18 | 3 | 24 |
| 2 Oct | 11 | 26 | 3 | 24 |
| 3 Oct | 10 | 23 | 6 | 24 |
| 4 Oct | 9 | 21 | 5 | 24 |
| 5 Oct | 11 | 23 | 4 | 24 |
| 6 Oct | 6 | 26 | 5 | 24 |
| 7 Oct | 13 | 26 | 5 | 24 |
| 8 Oct | 9 | 33 | 4 | 24 |
| 9 Oct | 12 | 18 | 5 | 24 |
| 10 Oct | 28 | 28 | 5 | 24 |
| 11 Oct | 13 | 34 | 6 | 24 |
| 12 Oct | 10 | 19 | 2 | 24 |
| 13 Oct | 3 | 15 | 2 | 24 |
| 14 Oct | 4 | 14 | 1 | 24 |
| 15 Oct | 9 | 13 | 4 | 24 |
| 16 Oct | 9 | 26 | 1 | 24 |
| 17 Oct | 10 | 16 | 3 | 24 |
| 18 Oct | 10 | 12 | 2 | 24 |
| 19 Oct | 4 | 12 | 2 | 15 |
Calculated Oct 19, 2026, 2:45 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
This mod overhauls the kill feed notification system to fully support all kill scenarios involving AI characters.
Official Workshop description
This mod overhauls the kill feed notification system to fully support all kill scenarios involving AI characters. By default, the game only displays kill notifications for player deaths and shows AI killers by "AI". This mod makes the following changes:
Full kill feed coverage: Extends notifications to cover all killer-victim combinations — Player kills AI, AI kills Player, AI kills AI, and AI deaths with no killer — ensuring no kill goes unreported.
Full character names for AI: Forces all AI entities in kill notifications to display their full character name (e.g. "John Smith") instead of the generic unit type.
Always-on kill feed: Overrides the kill feed settings to always show full killer information (FULL mode) to all players (ALL receive mode), regardless of server configuration.
Automatic UI data injection: Dynamically injects missing notification display data for notification types not defined in the vanilla configuration, using existing templates as a base.
Servers running this mod
2323 currently listed servers report IPC_Named AI Killfeed in its mod list. Showing the 5 with the most players.
- Salty Dog Escape - Server 2: Zimnitrita https://discord.gg/R9nsVfVOnline · Co10 Escape Reintroduced - Zimnitrita2 / 12players
- [CN] Escapists-coop Zombie/Loot/MapVote 多人合作逃离任务-投票换图 | 华东 QQ 101672882Online · Escapists - Dead Everon1 / 12players
- ZHANGYD Capture & Hold - 乐穆勒Online · Bacon Zombies - Zombie Arland GM1 / 32players
- 59th RavensOnline · Mike's Kolguyev I&A0 / 20players
- [AU/NZ] 9TH [INFANTRY REGT] CONFLICT PVE MODERN WARFAREOnline · Mike's Gogland Invade & Annex0 / 64players
Versions
31.0.2Game 1.6.0.119 · 3.66 KiB · Mar 7, 2026
Dependencies: 0Scenarios: 0PublishedApproved
Fixed invalid kill feed names (e.g. . ·) caused by third-party mods like RHS — auto-generates and caches proper character names per entity.config.json entry
{
"modId": "68B50AE0796BD2C4",
"name": "IPC_Named AI Killfeed",
"version": "1.0.2"
}Use IPC_Named AI Killfeed on your server
Add IPC_Named AI Killfeed to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/68B50AE0796BD2C4
GET https://api.reforgermods.net/v2/mods/68B50AE0796BD2C4/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.