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Workshop mod by TacBF_Clay

S&S Scenarios Dev Arma Reforger Mod

Scenarios and Base Dev

68A95A9DFA6D3798
S&S Scenarios Dev preview

Ranking

1Serversrunning this mod
1Observed players nowon servers reporting this mod
278Estimated player-hours (partial)Partial 7-day data (64% coverage)
DeploymentTop 43%56.5ahead of 57% of tracked mods by servers running it
ActivityTop 30%69.6ahead of 70% of tracked mods by play on those servers (partial 7-day data)
Popularity61.8deployment and activity combined (partial 7-day data)
How those 1 installs happen0% traced
  • Unknown1
Last 30 days
Servers, last 30 days
1 latest3 peak, 24 Oct0 low, 22 Oct

Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
10 Oct11123
11 Oct11124
12 Oct11124
13 Oct11124
14 Oct11124
15 Oct11124
16 Oct11124
17 Oct11124
18 Oct11124
19 Oct11124
20 Oct22124
21 Oct22124
22 Oct12024
23 Oct22124
24 Oct23224
25 Oct12024
26 Oct11124
27 Oct23124
28 Oct11124
29 Oct11124
30 Oct11124
31 Oct11024
1 Nov11124
2 Nov11124
3 Nov11124
4 Nov11124
5 Nov01024
6 Nov00024
7 Nov11024
8 Nov11121
9 Nov1111
Observed players, last 30 days
2 latest85 peak, 8 Nov0 low, 10 Oct

Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
10 Oct01023
11 Oct056024
12 Oct01024
13 Oct00024
14 Oct00024
15 Oct028024
16 Oct01024
17 Oct00024
18 Oct153024
19 Oct13124
20 Oct12124
21 Oct23124
22 Oct234024
23 Oct44224
24 Oct03024
25 Oct242024
26 Oct22224
27 Oct23224
28 Oct23224
29 Oct030024
30 Oct01024
31 Oct01024
1 Nov051024
2 Nov01024
3 Nov00024
4 Nov00024
5 Nov00024
6 Nov00024
7 Nov00024
8 Nov285021
9 Nov2221

Calculated Nov 9, 2026, 12:56 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Scenarios and Base Dev

Scenarios

32
Central Everon - L - Linear RandomSeize & Secure · 64 players

I have no idea what I'm doing

{A4EE9ECBEC6601DB}Missions/CentralEveronLRandom.conf
Central Everon Vertical RAAS - LSeize & Secure · 64 players

Bases spawn randomly in a line between the two MOBs. The next objective appears on the map only after the current one is captured. Both teams start with 500 tickets. Each team has 8000 supplies on start. XP progression is faster when sticking with squad mates.

{C3587878721C227D}Missions/CentralEveronLRandom2.conf
Central Everon Horizontal RAAS - LSeize & Secure · 64 players

Bases spawn randomly in a line between the two MOBs. The next objective appears on the map only after the current one is captured. Both teams start with 500 tickets. Each team has 8000 supplies on start. XP progression is faster when sticking with squad mates.

{E0096147C39603AB}Missions/CentralEveronLRandomHorizontal.conf

Running on 1 server now

Corsairs Cove - S - LinearSeize & Secure · 64 players

Test

{7BDE083F75400515}Missions/CorsairsCoveS.conf
Eastern Everon - L - Linear RandomSeize & Secure · 64 players

Bases spawn randomly in a line between the two MOBs. The next objective appears on the map only after the current one is captured. Both teams start with 500 tickets. Each team has free vehicles at their MOB: 2 APCs, 1 transport helicopter, and 3 light vehicles or trucks. XP progression is faster when sticking with squad mates.

{7BBED93D43BD660D}Missions/EastEveronLRandom.conf
East Everon - M - LinearSeize & Secure · 64 players

Test

{C2B850ADE1B110E6}Missions/EastEveronM.conf
East Everon - S - LinearSeize & Secure · 64 players

Test

{82D8725B3D176BD0}Missions/EastEveronS.conf
Erquy Island - S - LinearSeize & Secure · 32 players

Deplay on Erquy Island and capture it!

{487AEC3751BCA55B}Missions/ErquyIslandS.conf
Everon East RAAS - LSeize & Secure · 64 players

Bases spawn randomly in a line between the two MOBs. The next objective appears on the map only after the current one is captured. Both teams start with 500 tickets. Each team has 8000 supplies on start. XP progression is faster when sticking with squad mates.

{01B5A851CC0E91DE}Missions/Everon_East_RAAS.conf
S&S Kamensk XS AASSeize & Secure · 64 players

Bases spawn randomly in a line between the two MOBs. The next objective appears on the map only after the current one is captured. Both teams start with 500 tickets. Each team has free vehicles at their MOB: 2 APCs, 1 transport helicopter, and 3 light vehicles or trucks. XP progression is faster when sticking with squad mates.

{BB79FCB87093BE91}Missions/Kamensk_XS.conf
North Kolguyev RAAS - LSeize & Secure · 64 players

Bases spawn randomly in a line between the two MOBs. The next objective appears on the map only after the current one is captured. Both teams start with 500 tickets. Each team has 8000 supplies on start. XP progression is faster when sticking with squad mates.

{932D62FD51DCD1F5}Missions/KolguyevNorthRAAS.conf
South Kolguyev RAAS - LSEIZE & SECURE · 69 players

Bases spawn randomly in a line between the two MOBs. The next objective appears on the map only after the current one is captured. Both teams start with 500 tickets. Each team has 8000 supplies on start. XP progression is faster when sticking with squad mates.

{2CFBBD19E74C5AE5}Missions/KolguyevSouthRAAS.conf
Lamentin - S - LinearSeize & Secure · 48 players

Small map for Furti

{270727CFF8C4BB00}Missions/LamentinS.conf
Meaux - S - LinearSeize & Secure · 32 players

Meaowx! =^.^=

{F56AAB5FE7182727}Missions/MeauxS.conf
Meaux 5 - S - LinearSeize & Secure · 48 players

Best baguette on Everon!

{F07D626DAD9B3844}Missions/MeauxS5.conf
Military Hospital - S - LinearSeize & Secure · 64 players

Fight your way through NW Everon in an intense scenario that combines Conflict with Capture & Hold. Either capture ALL 3 objectives OR score the most points first, to win.

{890F786A2A148A14}Missions/MilHospitalV1.conf
Military Hospital v2 - M - CAHSeize & Secure · 64 players

Fight your way through NW Everon in an intense scenario that combines Conflict with Capture & Hold. Score the most points first, to win.

{16FB80143501A0ED}Missions/MilHospitalV2.conf
Montignac - S - LinearSeize & Secure · 64 players

Fight your way through the town of Montignac in an intense scenario that combines Conflict with Capture & Hold. Either capture ALL 3 objectives OR score the most points first, to win.

{4036B3730CEFDCC2}Missions/Montignac.conf
Montignac V2 - S - CAHSeize & Secure · 64 players

Fight your way through Central Everon in an intense scenario that combines Conflict with Capture & Hold. Score the most points first, to win.

{8AE011AC8370729D}Missions/MontignacV2.conf
Morton - M - LinearSeize & Secure · 32 players

Le Moule - Morton - Levie

{64E5FA3E812CBE15}Missions/MortonM.conf
Mountain Valley - S - LinearSeize & Secure · 64 players

Test

{CA8DC0BBA718DC12}Missions/MountainValley.conf
Power Plant - M - LinearSeize & Secure · 32 players

Capture the Power Plant!

{55E1D681352B6E10}Missions/PowerPlantM.conf
Power Plant 5 - M - LinearSeize & Secure · 32 players

Capture the Power Plant!

{4180A880C2237057}Missions/PowerPlantM5.conf
South East Coast - M - LinearSeize & Secure · 64 players

Test

{AD89334104D0301D}Missions/SECoastM.conf
South Everon RAAS - LSeize & Secure · 128 players

Bases spawn randomly in a line between the two MOBs. The next objective appears on the map only after the current one is captured. Both teams start with 500 tickets. Each team has 8000 supplies on start. XP progression is faster when sticking with squad mates.

{68F981727561C461}Missions/SouthEveronLRandomDev.conf
South Everon - M - LinearSeize & Secure · 64 players

Fight your way through South Everon in an intense scenario that combines Conflict with Capture & Hold. Capture bases OR score the most points first, to win.

{C459CC5F179C8A86}Missions/SouthEveronV1.conf
St. Philippe - S - LinearSeize & Secure · 64 players

Fight your way through the town of St. Philippe in an intense scenario that combines Conflict with Capture & Hold. Either capture ALL 3 objectives OR score the most points first, to win.

{600B4C70D23F5935}Missions/StPhilippe.conf
St. Philippe V2 - S - CAHSeize & Secure · 64 players

Fight your way through the town of St. Philippe in an intense scenario that combines Conflict with Capture & Hold. Score the most points first, to win.

{99C9F402473B1D68}Missions/StPhilippeV2.conf
St. Pierre V1 - S - LinearSeize & Secure · 64 players

Fight your way through the town of St. Pierre in an intense scenario that combines Conflict with Capture & Hold. Either capture ALL 3 objectives OR score the most points first, to win.

{16AB414CE23D34C7}Missions/StPierre.conf
Upper Fields - M - LinearSeize & Secure · 64 players

Test

{C1F40D4056280D6B}Missions/UpperFieldsV1.conf
West Coast Everon - M - LinearSeize & Secure · 64 players

Fight your way through West Everon in an intense scenario that combines Conflict with Capture & Hold. Seize ALL 3 bases or secure the most points first, to win.

{40EA7759F08FC0CA}Missions/WestCoastEveron.conf
West Everon - M - LinearSeize & Secure · 64 players

Fight your way through West Everon in an intense scenario that combines Conflict with Capture & Hold. Seize ALL 3 bases or secure the most points first, to win.

{40EA7759F08FC0CA}Missions/WestEveron.conf

Servers running this mod

1

1 currently listed server reports S&S Scenarios Dev in its mod list. Showing the one with the most players.

Versions

10
published · approved · 69.4 MiB
published · approved · 66.8 MiB
published · approved · 66.8 MiB
published · approved · 66.8 MiB
published · approved · 66.8 MiB
published · approved · 66.8 MiB
published · approved · 66.8 MiB
published · approved · 66.8 MiB
published · approved · 66.8 MiB
published · approved · 66.8 MiB
1.8.7Game 1.8.0.13 · 69.4 MiB · Oct 4, 2026
Dependencies: 1Scenarios: 32PublishedApproved
Updated scenario names and images

config.json entry

{
  "modId": "68A95A9DFA6D3798",
  "name": "S&S Scenarios Dev",
  "version": "1.8.7"
}

Use S&S Scenarios Dev on your server

Add S&S Scenarios Dev to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/68A95A9DFA6D3798
GET https://api.reforgermods.net/v2/mods/68A95A9DFA6D3798/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.