Skip to content
reforgermods.net
Workshop mod by Clifford Erskine

Civilian Casualty Mission-Fail Arma Reforger Mod

When a faction kills too many civilians, the mission automatically ends as a defeat. Works on any mission and game mode; no setup required.

68A04B13F097A043
Civilian Casualty Mission-Fail preview

Ranking

1Serversrunning this mod
0Observed players nowon servers reporting this mod
29Estimated player-hours (partial)Partial 7-day data (57% coverage)
Deployment27th27.1ahead of 27% of tracked mods by servers running it
Activity22nd21.6ahead of 22% of tracked mods by play on those servers (partial 7-day data)
Popularity25.1deployment and activity combined (partial 7-day data)
How those 1 installs happen100% traced
  • Not identified as a dependency1
Last 30 days
Servers, last 30 days
1 latest3 peak, 13 Oct0 low, 16 Oct

Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
11 Oct12121
12 Oct22124
13 Oct23124
14 Oct22124
15 Oct12124
16 Oct11024
17 Oct11124
18 Oct11124
19 Oct11124
20 Oct11124
21 Oct01024
22 Oct11024
23 Oct11124
24 Oct11124
25 Oct11124
26 Oct11124
27 Oct11124
28 Oct01024
29 Oct11024
30 Oct11024
31 Oct11024
1 Nov01024
2 Nov11024
3 Nov01024
4 Nov11024
5 Nov11124
6 Nov11124
7 Nov01024
8 Nov00021
9 Nov11024
10 Nov1113
Observed players, last 30 days
0 latest10 peak, 12 Oct0 low, 11 Oct

Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
11 Oct01021
12 Oct010024
13 Oct010024
14 Oct09024
15 Oct09024
16 Oct01024
17 Oct00024
18 Oct00024
19 Oct01024
20 Oct02024
21 Oct01024
22 Oct01024
23 Oct00024
24 Oct00024
25 Oct00024
26 Oct00024
27 Oct03024
28 Oct01024
29 Oct01024
30 Oct01024
31 Oct00024
1 Nov01024
2 Nov01024
3 Nov03024
4 Nov11024
5 Nov01024
6 Nov11024
7 Nov00024
8 Nov00021
9 Nov04024
10 Nov0003

Calculated Nov 10, 2026, 2:32 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

When a faction kills too many civilians, the mission automatically ends as a defeat. Works on any mission and game mode; no setup required.

Official Workshop description

This mod adds one rule: if a faction causes civilian casualties, the mission will fail after a threshold is reached. Tracks civilian kills attributed to players (including vehicle driver attribution). Warns the offending faction in chat (e.g. 1/3, 2/3). On 3/3, starts a short timer and ends the mission as a defeat (mission failed / restart screen). It runs on all game modes and missions automatically. No component to add in the editor. Enable the addon and play any mission; if your side kills civilians, you’ll get warned and the mission will fail after the limit. Intended for co-op and ROE / civilian-protection scenarios.

Servers running this mod

1

1 currently listed server reports Civilian Casualty Mission-Fail in its mod list. Showing the one with the most players.

Versions

10
published · approved · 1.79 MiB
published · approved · 1.79 MiB
published · approved · 1.79 MiB
published · approved · 1.79 MiB
published · approved · 1.79 MiB
published · approved · 1.79 MiB
published · approved · 1.79 MiB
published · approved · 1.78 MiB
published · approved · 1.78 MiB
published · approved · 1.78 MiB
1.0.20Game 1.6.0.119 · 1.79 MiB · Apr 7, 2026
Dependencies: 0Scenarios: 0PublishedApproved
No changelog text is available for this version.

config.json entry

{
  "modId": "68A04B13F097A043",
  "name": "Civilian Casualty Mission-Fail",
  "version": "1.0.20"
}

Use Civilian Casualty Mission-Fail on your server

Add Civilian Casualty Mission-Fail to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/68A04B13F097A043
GET https://api.reforgermods.net/v2/mods/68A04B13F097A043/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.