published · approved · 91.3 KiB
Workshop mod by i3D
Expanded AI Voice Comms Arma Reforger Mod
AI sound fixes, improvements and expansions
6897264581719D44
Ranking
Popular#845865.6Rising#221358.4
4Serversrunning this mod
0Observed players nowon servers reporting this mod
76Estimated player-hours (7d)7-day data
DeploymentTop 24%75.8ahead of 76% of tracked mods by servers running it
ActivityTop 50%50.3ahead of 50% of tracked mods by play on those servers
Popularity65.6deployment and activity combined
How those 4 installs happen100% traced
- Not identified as a dependency4
Last 30 days
4 latest6 peak, 30 Sept1 low, 21 Sept
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 3 | 3 | 3 | 8 |
| 20 Sept | 2 | 3 | 2 | 24 |
| 21 Sept | 2 | 2 | 1 | 24 |
| 22 Sept | 3 | 3 | 2 | 24 |
| 23 Sept | 4 | 4 | 3 | 24 |
| 24 Sept | 3 | 4 | 2 | 24 |
| 25 Sept | 4 | 5 | 2 | 24 |
| 26 Sept | 4 | 5 | 4 | 24 |
| 27 Sept | 5 | 5 | 4 | 24 |
| 28 Sept | 5 | 5 | 4 | 24 |
| 29 Sept | 5 | 5 | 4 | 24 |
| 30 Sept | 5 | 6 | 3 | 24 |
| 1 Oct | 5 | 5 | 4 | 24 |
| 2 Oct | 4 | 5 | 4 | 24 |
| 3 Oct | 4 | 4 | 3 | 24 |
| 4 Oct | 4 | 5 | 3 | 24 |
| 5 Oct | 4 | 4 | 3 | 24 |
| 6 Oct | 4 | 4 | 3 | 24 |
| 7 Oct | 4 | 4 | 3 | 24 |
| 8 Oct | 3 | 3 | 2 | 24 |
| 9 Oct | 3 | 3 | 3 | 24 |
| 10 Oct | 4 | 4 | 3 | 24 |
| 11 Oct | 4 | 4 | 4 | 24 |
| 12 Oct | 4 | 4 | 3 | 24 |
| 13 Oct | 4 | 4 | 4 | 24 |
| 14 Oct | 4 | 4 | 3 | 24 |
| 15 Oct | 4 | 4 | 4 | 24 |
| 16 Oct | 3 | 4 | 3 | 24 |
| 17 Oct | 3 | 4 | 2 | 24 |
| 18 Oct | 4 | 4 | 3 | 24 |
| 19 Oct | 4 | 4 | 4 | 16 |
0 latest5 peak, 27 Sept0 low, 19 Sept
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 0 | 0 | 0 | 8 |
| 20 Sept | 0 | 2 | 0 | 24 |
| 21 Sept | 0 | 1 | 0 | 24 |
| 22 Sept | 0 | 2 | 0 | 24 |
| 23 Sept | 0 | 2 | 0 | 24 |
| 24 Sept | 0 | 1 | 0 | 24 |
| 25 Sept | 1 | 2 | 0 | 24 |
| 26 Sept | 0 | 3 | 0 | 24 |
| 27 Sept | 0 | 5 | 0 | 24 |
| 28 Sept | 0 | 4 | 0 | 24 |
| 29 Sept | 2 | 3 | 0 | 24 |
| 30 Sept | 0 | 3 | 0 | 24 |
| 1 Oct | 1 | 2 | 0 | 24 |
| 2 Oct | 0 | 4 | 0 | 24 |
| 3 Oct | 1 | 2 | 0 | 24 |
| 4 Oct | 5 | 5 | 0 | 24 |
| 5 Oct | 0 | 5 | 0 | 24 |
| 6 Oct | 1 | 2 | 0 | 24 |
| 7 Oct | 0 | 3 | 0 | 24 |
| 8 Oct | 0 | 1 | 0 | 24 |
| 9 Oct | 0 | 2 | 0 | 24 |
| 10 Oct | 0 | 2 | 0 | 24 |
| 11 Oct | 0 | 2 | 0 | 24 |
| 12 Oct | 1 | 1 | 0 | 24 |
| 13 Oct | 0 | 0 | 0 | 24 |
| 14 Oct | 0 | 1 | 0 | 24 |
| 15 Oct | 2 | 2 | 0 | 24 |
| 16 Oct | 2 | 3 | 0 | 24 |
| 17 Oct | 0 | 2 | 0 | 24 |
| 18 Oct | 0 | 3 | 0 | 24 |
| 19 Oct | 0 | 1 | 0 | 16 |
Calculated Oct 19, 2026, 3:47 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
AI sound fixes, improvements and expansions
Official Workshop description
AI sound fixes, improvements and expansions
- Currently fixes grid coords on MOVE and CONTACT SPOTTED voice events (localhost only)*
- Fixes FIA contact close report and improves order of information said in all contact reports across all 3 factions
- Enable AI to report contact of a helicopter (they will still engange as normal, but now they'll call it out too)
- Voice events for grenades (frag and smoke); for cover when healing (medic and self-healing)
* DOES NOT WORK PROPERLY JUST YET
I've recently discovered that AI comms handler isn't properly replicated to clients, so all signals are 0. This means instructions to soldierCalled 1000 (SQUAD) is actually said as 0 (ONE), and all distances, directions and grids are 0 (so the voice line will always be 50m (distance 0) north (direction 0), and grid 000 000 (grid int 0). Same is true for calling out contacts - they will always says 'Unknown man' even though the logic is supposed to find and say 'Enemy soldier'
Contact me on Discord @.i3d (or find me on the Arma server) if you have any questions or suggestions for implementation.
Servers running this mod
44 currently listed servers report Expanded AI Voice Comms in its mod list. Showing the 4 with the most players.
- 3rd DistrictOnline · COE2 - Worthy Islands0 / 4players
- Libertys Combat Playground - Server 2Online · #AR-Editor_Mission_GM_Eden_Name0 / 36players
- Libertys Combat Playground - WARFARE Edition Server 1Online · WARFARE: VIETNAM HELL EDITION0 / 10players
- The Osiris Network: Kolguyev-Combat Ops!Online · #AR-Editor_Mission_GM_Kolguyev_Name0 / 16players
Versions
101.0.17Game 1.6.0.119 · 91.3 KiB · Feb 18, 2026
Dependencies: 0Scenarios: 0PublishedApproved
No changelog text is available for this version.
config.json entry
{
"modId": "6897264581719D44",
"name": "Expanded AI Voice Comms",
"version": "1.0.17"
}Use Expanded AI Voice Comms on your server
Add Expanded AI Voice Comms to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6897264581719D44
GET https://api.reforgermods.net/v2/mods/6897264581719D44/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.