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Workshop mod by BM Jan

Fort Ironwood Zombie PvE Arma Reforger Mod

Dead Everon Conflict Scenario for Boogeyman 1 and Heine SpeckOps.

6894585C6CB8E05C
Fort Ironwood Zombie PvE preview

Ranking

Falling#370134.0
1Serversrunning this mod
0Observed players nowon servers reporting this mod
10Estimated player-hours (partial)Partial 7-day data (50% coverage)
DeploymentTop 44%56.5ahead of 56% of tracked mods by servers running it
Activity43rd43.2ahead of 43% of tracked mods by play on those servers (partial 7-day data)
Popularity51.2deployment and activity combined (partial 7-day data)
How those 1 installs happen100% traced
  • Not identified as a dependency1
Last 30 days
Servers, last 30 days
1 latest1 peak, 12 Oct0 low, 10 Oct

Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
10 Oct00024
11 Oct00024
12 Oct01024
13 Oct00024
14 Oct01024
15 Oct00024
16 Oct00024
17 Oct00024
18 Oct01024
19 Oct00024
20 Oct00024
21 Oct00024
22 Oct00024
23 Oct00024
24 Oct00024
25 Oct00024
26 Oct00024
27 Oct00024
28 Oct00024
29 Oct00024
30 Oct00024
31 Oct00024
1 Nov00024
2 Nov01024
3 Nov00024
4 Nov00024
5 Nov01024
6 Nov11024
7 Nov11024
8 Nov11121
Observed players, last 30 days
0 latest1 peak, 12 Oct0 low, 10 Oct

Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
10 Oct00024
11 Oct00024
12 Oct01024
13 Oct00024
14 Oct01024
15 Oct00024
16 Oct00024
17 Oct00024
18 Oct00024
19 Oct00024
20 Oct00024
21 Oct00024
22 Oct00024
23 Oct00024
24 Oct00024
25 Oct00024
26 Oct00024
27 Oct00024
28 Oct00024
29 Oct00024
30 Oct00024
31 Oct00024
1 Nov00024
2 Nov00024
3 Nov00024
4 Nov00024
5 Nov01024
6 Nov01024
7 Nov11024
8 Nov01021

Calculated Nov 8, 2026, 11:54 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Dead Everon Conflict Scenario for Boogeyman 1 and Heine SpeckOps.

Official Workshop description

Without zombies by default, but i highly recommend using "Zombie PVE" mod by The Mod Doctor to replace all enemy AI with zombies. planned things: - new custom spawnpoint at north Airport - Forward Operation Base(s) for quick "frontline" respawns - Ambient "horde" patrols (for zombie pve) and base attacks

Scenarios

1
Fort Ironwood Zombie PvE#AR-Campaign_GamemodeName · 64 players

Cleanse the Island!

{C5592589EABABD1F}Missions/FI_ZombiePvE.conf

Servers running this mod

1

1 currently listed server reports Fort Ironwood Zombie PvE in its mod list. Showing the one with the most players.

Versions

4
published · approved · 304 MiB
published · approved · 304 MiB
published · approved · 304 MiB
published · approved · 21.7 KiB
1.0.3Game 1.6.0.119 · 304 MiB · Feb 21, 2026
Dependencies: 13Scenarios: 1PublishedApproved
No changelog text is available for this version.

config.json entry

{
  "modId": "6894585C6CB8E05C",
  "name": "Fort Ironwood Zombie PvE",
  "version": "1.0.3"
}

Use Fort Ironwood Zombie PvE on your server

Add Fort Ironwood Zombie PvE to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/6894585C6CB8E05C
GET https://api.reforgermods.net/v2/mods/6894585C6CB8E05C/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.