published · approved · 19.1 KiB
Workshop mod by Anarchy_UA
Saving Markers Arma Reforger Mod
Persistently saves all map markers across game sessions, disconnects, and save reloads. PvE only!
6882B1E47695F793
Ranking
Popular#472879.8Rising#254753.9
10Serversrunning this mod
2Observed players nowon servers reporting this mod
579Estimated player-hours (7d)7-day data
DeploymentTop 14%86.2ahead of 86% of tracked mods by servers running it
ActivityTop 30%70.1ahead of 70% of tracked mods by play on those servers
Popularity79.8deployment and activity combined
How those 10 installs happen100% traced
- Not identified as a dependency10
Last 30 days
10 latest15 peak, 28 Sept8 low, 12 Oct
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 12 | 12 | 11 | 10 |
| 20 Sept | 12 | 13 | 12 | 24 |
| 21 Sept | 12 | 13 | 9 | 24 |
| 22 Sept | 13 | 13 | 12 | 24 |
| 23 Sept | 13 | 14 | 13 | 24 |
| 24 Sept | 12 | 13 | 12 | 24 |
| 25 Sept | 12 | 12 | 11 | 24 |
| 26 Sept | 11 | 12 | 10 | 24 |
| 27 Sept | 13 | 13 | 10 | 24 |
| 28 Sept | 14 | 15 | 13 | 24 |
| 29 Sept | 15 | 15 | 14 | 24 |
| 30 Sept | 13 | 15 | 13 | 24 |
| 1 Oct | 15 | 15 | 12 | 24 |
| 2 Oct | 11 | 14 | 10 | 24 |
| 3 Oct | 12 | 12 | 9 | 24 |
| 4 Oct | 13 | 13 | 10 | 24 |
| 5 Oct | 13 | 13 | 12 | 24 |
| 6 Oct | 12 | 14 | 12 | 24 |
| 7 Oct | 13 | 13 | 11 | 24 |
| 8 Oct | 13 | 13 | 11 | 24 |
| 9 Oct | 12 | 13 | 11 | 24 |
| 10 Oct | 14 | 14 | 9 | 24 |
| 11 Oct | 12 | 14 | 11 | 24 |
| 12 Oct | 13 | 13 | 8 | 24 |
| 13 Oct | 15 | 15 | 12 | 24 |
| 14 Oct | 15 | 15 | 15 | 24 |
| 15 Oct | 14 | 15 | 14 | 24 |
| 16 Oct | 13 | 15 | 12 | 24 |
| 17 Oct | 12 | 13 | 11 | 24 |
| 18 Oct | 11 | 12 | 8 | 24 |
| 19 Oct | 10 | 10 | 9 | 14 |
2 latest32 peak, 4 Oct0 low, 20 Sept
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 6 | 9 | 1 | 10 |
| 20 Sept | 1 | 13 | 0 | 24 |
| 21 Sept | 0 | 1 | 0 | 24 |
| 22 Sept | 6 | 10 | 0 | 24 |
| 23 Sept | 1 | 6 | 0 | 24 |
| 24 Sept | 1 | 6 | 0 | 24 |
| 25 Sept | 10 | 13 | 0 | 24 |
| 26 Sept | 2 | 5 | 0 | 24 |
| 27 Sept | 3 | 23 | 0 | 24 |
| 28 Sept | 0 | 8 | 0 | 24 |
| 29 Sept | 4 | 4 | 0 | 24 |
| 30 Sept | 0 | 9 | 0 | 24 |
| 1 Oct | 0 | 17 | 0 | 24 |
| 2 Oct | 14 | 16 | 0 | 24 |
| 3 Oct | 4 | 10 | 0 | 24 |
| 4 Oct | 4 | 32 | 0 | 24 |
| 5 Oct | 5 | 13 | 0 | 24 |
| 6 Oct | 10 | 21 | 0 | 24 |
| 7 Oct | 10 | 12 | 0 | 24 |
| 8 Oct | 1 | 4 | 0 | 24 |
| 9 Oct | 15 | 15 | 0 | 24 |
| 10 Oct | 12 | 12 | 0 | 24 |
| 11 Oct | 8 | 18 | 0 | 24 |
| 12 Oct | 0 | 8 | 0 | 24 |
| 13 Oct | 3 | 14 | 0 | 24 |
| 14 Oct | 1 | 9 | 0 | 24 |
| 15 Oct | 2 | 19 | 0 | 24 |
| 16 Oct | 14 | 27 | 0 | 24 |
| 17 Oct | 4 | 13 | 0 | 24 |
| 18 Oct | 6 | 16 | 0 | 24 |
| 19 Oct | 2 | 2 | 0 | 14 |
Calculated Oct 19, 2026, 1:21 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Persistently saves all map markers across game sessions, disconnects, and save reloads. PvE only!
Official Workshop description
Saving Markers Saving Markers is an essential Quality of Life (QoL) improvement for players and communities who rely on detailed map planning and reconnaissance. It brings back a vital piece of the classic Arma experience. Never worry about losing critical tactical information due to sudden disconnects, server restarts, or reloading saved games. This mod ensures that all markers placed on the map are automatically saved and restored.
Key Features
--- Full Persistence: All markers placed on the map remain available after rejoining a server, recovering from a disconnect, or reloading a game save.
--- Duplicate Protection: Prevents identical markers from stacking on top of each other, keeping your map clean and readable. --- Unlimited Planning: Removed the original game marker limit for all clients.
--- Expanded the marker text limit (x3) for more detailed notes.
Technical Notes & Limitations
-- This is NOT intended for PVP as the enemy team will see the markers after the restart as well. The mod is designed for PVE campaigns.
--- Restored Markers: Markers loaded from a save file cannot be dragged. If you need to move a restored marker, simply delete it and place a new one at the desired location.
--- After reconnecting, the client will see duplicate markers placed during the session. This is only a visual bug for the client (due to vanilla marker replication system), the server stores the markers normally. After restart will be OK.
--- All markers are stored in a special JSON file in you/server reforger profile folder, named like you mission name.
--- The modification has no limit on the number of markers placed, but you should understand that like any object in the game, the more of them there are, the more they require performance.
Found a bug? Contact me in Discord: anarchy_wave
Enjoy uninterrupted tactical planning!
Servers running this mod
1010 currently listed servers report Saving Markers in its mod list. Showing the 5 with the most players.
- [ITA] | A.D.R.A. Team | MILSIM | PVP/PVEOnline · Worthy Islands - Game Master Mode2 / 128players
- (HUN) PVE operationsOnline · Chernarus Minus Game Master0 / 10players
- 16th IR Reforger ServerOnline · Novka Game Master0 / 20players
- 63rd Platoon Devonshire And Dorset BrigadeOnline · Freedom Fighters - Kolguyev0 / 25players
- [EU] VOLTA | New Everon Campaign | Act 1 - Mission 4Online · The New Everon Navmesh Fix0 / 20players
Versions
101.2.1Game 1.6.0.119 · 19.1 KiB · Feb 14, 2026
Dependencies: 0Scenarios: 0PublishedApproved
No changelog text is available for this version.
config.json entry
{
"modId": "6882B1E47695F793",
"name": "Saving Markers",
"version": "1.2.1"
}Use Saving Markers on your server
Add Saving Markers to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6882B1E47695F793
GET https://api.reforgermods.net/v2/mods/6882B1E47695F793/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.