published · approved · 19.2 KiB
Workshop mod by bakaengel
Gesture Shift Gearbox Arma Reforger Mod
FIRST TEST RELEASE This is the first release of a mod that introduces mouse gesture based shifting for manual vehicles, while leaving vanilla driving for vehicles that are automatic like the HMMWV.
6870B71A6A53560A
Ranking
Popular#1394845.4
1Serversrunning this mod
0Observed players nowon servers reporting this mod
40Estimated player-hours (7d)7-day data
Deployment46th45.9ahead of 46% of tracked mods by servers running it
Activity45th44.5ahead of 45% of tracked mods by play on those servers
Popularity45.4deployment and activity combined
How those 1 installs happen100% traced
- Not identified as a dependency1
Last 30 days
1 latest1 peak, 23 Sept0 low, 23 Sept
Servers reporting the mod in each hourly observation. Covers 26 days of the last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 23 Sept | 0 | 1 | 0 | 15 |
| 24 Sept | 1 | 1 | 0 | 24 |
| 25 Sept | 1 | 1 | 0 | 24 |
| 26 Sept | 0 | 1 | 0 | 24 |
| 27 Sept | 0 | 0 | 0 | 24 |
| 28 Sept | 0 | 0 | 0 | 24 |
| 29 Sept | 0 | 0 | 0 | 24 |
| 30 Sept | 1 | 1 | 0 | 24 |
| 1 Oct | 1 | 1 | 1 | 24 |
| 2 Oct | 1 | 1 | 1 | 24 |
| 3 Oct | 1 | 1 | 1 | 24 |
| 4 Oct | 1 | 1 | 1 | 24 |
| 5 Oct | 1 | 1 | 1 | 24 |
| 6 Oct | 1 | 1 | 1 | 24 |
| 7 Oct | 1 | 1 | 1 | 24 |
| 8 Oct | 1 | 1 | 0 | 24 |
| 9 Oct | 1 | 1 | 1 | 24 |
| 10 Oct | 1 | 1 | 1 | 24 |
| 11 Oct | 1 | 1 | 1 | 24 |
| 12 Oct | 1 | 1 | 1 | 24 |
| 13 Oct | 1 | 1 | 1 | 24 |
| 14 Oct | 1 | 1 | 0 | 24 |
| 15 Oct | 1 | 1 | 1 | 24 |
| 16 Oct | 1 | 1 | 0 | 24 |
| 17 Oct | 1 | 1 | 1 | 24 |
| 18 Oct | 1 | 1 | 0 | 24 |
| 19 Oct | 1 | 1 | 1 | 17 |
0 latest4 peak, 3 Oct0 low, 23 Sept
Sampled player counts on servers reporting the mod; not unique players. Covers 26 days of the last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 23 Sept | 0 | 2 | 0 | 15 |
| 24 Sept | 0 | 3 | 0 | 24 |
| 25 Sept | 0 | 3 | 0 | 24 |
| 26 Sept | 0 | 1 | 0 | 24 |
| 27 Sept | 0 | 0 | 0 | 24 |
| 28 Sept | 0 | 0 | 0 | 24 |
| 29 Sept | 0 | 0 | 0 | 24 |
| 30 Sept | 0 | 3 | 0 | 24 |
| 1 Oct | 0 | 3 | 0 | 24 |
| 2 Oct | 0 | 1 | 0 | 24 |
| 3 Oct | 0 | 4 | 0 | 24 |
| 4 Oct | 0 | 3 | 0 | 24 |
| 5 Oct | 0 | 0 | 0 | 24 |
| 6 Oct | 0 | 0 | 0 | 24 |
| 7 Oct | 0 | 0 | 0 | 24 |
| 8 Oct | 0 | 3 | 0 | 24 |
| 9 Oct | 0 | 0 | 0 | 24 |
| 10 Oct | 0 | 1 | 0 | 24 |
| 11 Oct | 0 | 3 | 0 | 24 |
| 12 Oct | 0 | 0 | 0 | 24 |
| 13 Oct | 0 | 0 | 0 | 24 |
| 14 Oct | 0 | 2 | 0 | 24 |
| 15 Oct | 0 | 0 | 0 | 24 |
| 16 Oct | 0 | 3 | 0 | 24 |
| 17 Oct | 0 | 3 | 0 | 24 |
| 18 Oct | 0 | 3 | 0 | 24 |
| 19 Oct | 0 | 0 | 0 | 17 |
Calculated Oct 19, 2026, 4:38 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
FIRST TEST RELEASE This is the first release of a mod that introduces mouse gesture based shifting for manual vehicles, while leaving vanilla driving for vehicles that are automatic like the HMMWV.
Official Workshop description
FIRST TEST RELEASE - PER VEHICLE VISUAL SHIFT PATTERNS NOT IMPLEMENTED - TEST CIV VEHICLES - URAL 5 SPEED PATTERN DOES NOT EXIST YET - NO DIFFERENCE BETWEEN GEAR PATTERNS CONFIGURED YET
Bindable clutch key (Default L-CTRL), hold the button and move your mouse to move between gears.
Release the clutch in the right location and the vehicle shifts to that gear.
Miss the gear and the shifter snaps down to neutral, aligned with the gear you missed, forcing you to try again.
Allows shifting directly FROM any gear TO any gear, regardless of whether it is the smart choice.
Most things are customizable, to as much a point as I could figure out how to make it.
Shifting patterns can be assigned per vehicle or per vehicle class depending on use of full or partial naming convention.
Shifter knob movement/drag speed can be modified to represent ease/difficulty of shifting per vehicle.
Height, width, positioning and sweet spot for gear channels per shifting pattern. (Theoretically you could make a maze if you wanted to, I suppose)
Leave a vehicle off the config list and it runs as vanilla.
Custom imageset option and component for adding to modded vehicles
What is missing/off?
No shifting animation.
Clutch is binary, not analog, so I can't introduce a 'true' clutch. Or at least, I don't know how the heck to do it. (I don't think I am fixing this one)
Suddenly changing gear from 4th to reverse DOESN'T rip your transmission apart, sadly. The damage system seems somewhat limited for redlining, downshifting too far, etc. Not sure what I can do here.
What next?
Make sure controllers work well with the system. I do not have a controller with me where I am currently and cannot test yet, hopefully I can get that working easily.
Beyond that, I am fairly happy with the functionality and will likely not change much in the immediate future, beyond trying to fix any bugs that pop up and tweaking the feel of the different gearboxes.
Maybe but doubtful:
See if I can get partial animation(s) to tie the mouse shifting with character shifting
If it doesn't already work, figure out a way to get sim shifters to work in game. (Does this already work? Has anyone done this? Any of the rally missions' folks...? Maybe...?)
Slight randomization between vehicles so that even amongst the same make and model different cars would have mildly varied sweet spots, shifter speed, etc to add personality to individual cars for game modes like Freedom Fighters and Overthrow.
Further tweaks to handling and other aspects to bring the game closer to a sim? May be unnecessary as there are other modders working this side of things
Disclaimer: I am not a professional, nor even a talented amateur. I am a bare novice that is probably reaching a bit too far. This is my first mod and was hours and hours of squinting at the modding bootcamp videos, the wiki, and asking Gemeni why nothing I was doing was working.
License: Arma Public License requirements stand. Beyond that, I really don't care what you do with this. Honestly if someone can take this base and make it better I would be ecstatic. I just ask that you give me any feedback so I can improve and keep me updated on discord in the Gestural Shift Gearbox entry or directly (discord: silverscorpion). If it makes sense, I can also just add it to the main mod and give credit. Doesn't bother me any. I just want my sim to be sim-ier.
Servers running this mod
11 currently listed server reports Gesture Shift Gearbox in its mod list. Showing the one with the most players.
- Sogistan - Gay masterOnline · #AR-Editor_Mission_GM_Eden_Name0 / 4players
Versions
21.0.1Game 1.6.0.119 · 19.2 KiB · Jan 30, 2026
Dependencies: 0Scenarios: 0PublishedApproved
Temp patterns in place.config.json entry
{
"modId": "6870B71A6A53560A",
"name": "Gesture Shift Gearbox",
"version": "1.0.1"
}Use Gesture Shift Gearbox on your server
Add Gesture Shift Gearbox to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6870B71A6A53560A
GET https://api.reforgermods.net/v2/mods/6870B71A6A53560A/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.