published · approved · 2.97 KiB
Workshop mod by borked.gb
Persistent Personal Markers Arma Reforger Mod
Prevents player map markers from being deleted on disconnect or crash, keeping them alive for 30 minutes to support continuity during operations.
686CB5EE01986D0A
Ranking
Popular#407082.2
10Serversrunning this mod
3Observed players nowon servers reporting this mod
1.1kEstimated player-hours (7d)7-day data
DeploymentTop 14%86.3ahead of 86% of tracked mods by servers running it
ActivityTop 24%76.0ahead of 76% of tracked mods by play on those servers
Popularity82.2deployment and activity combined
How those 10 installs happen100% traced
- Not identified as a dependency10
Last 30 days
10 latest11 peak, 11 Oct6 low, 2 Oct
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 9 | 9 | 8 | 7 |
| 20 Sept | 10 | 10 | 8 | 24 |
| 21 Sept | 9 | 10 | 9 | 24 |
| 22 Sept | 9 | 10 | 8 | 24 |
| 23 Sept | 9 | 9 | 8 | 24 |
| 24 Sept | 9 | 10 | 9 | 24 |
| 25 Sept | 8 | 9 | 7 | 24 |
| 26 Sept | 8 | 9 | 8 | 24 |
| 27 Sept | 9 | 9 | 8 | 24 |
| 28 Sept | 8 | 9 | 8 | 24 |
| 29 Sept | 9 | 9 | 8 | 24 |
| 30 Sept | 9 | 9 | 8 | 24 |
| 1 Oct | 8 | 9 | 8 | 24 |
| 2 Oct | 7 | 9 | 6 | 24 |
| 3 Oct | 7 | 7 | 7 | 24 |
| 4 Oct | 8 | 8 | 6 | 24 |
| 5 Oct | 7 | 8 | 6 | 24 |
| 6 Oct | 7 | 7 | 6 | 24 |
| 7 Oct | 7 | 7 | 6 | 24 |
| 8 Oct | 7 | 8 | 7 | 24 |
| 9 Oct | 8 | 8 | 6 | 24 |
| 10 Oct | 8 | 9 | 7 | 24 |
| 11 Oct | 10 | 11 | 7 | 24 |
| 12 Oct | 10 | 11 | 9 | 24 |
| 13 Oct | 10 | 10 | 9 | 24 |
| 14 Oct | 10 | 11 | 9 | 24 |
| 15 Oct | 10 | 11 | 9 | 24 |
| 16 Oct | 10 | 11 | 9 | 24 |
| 17 Oct | 9 | 10 | 8 | 24 |
| 18 Oct | 10 | 10 | 8 | 24 |
| 19 Oct | 10 | 10 | 9 | 17 |
3 latest53 peak, 23 Sept0 low, 23 Sept
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 33 | 33 | 13 | 7 |
| 20 Sept | 26 | 35 | 1 | 24 |
| 21 Sept | 22 | 35 | 1 | 24 |
| 22 Sept | 40 | 40 | 1 | 24 |
| 23 Sept | 29 | 53 | 0 | 24 |
| 24 Sept | 24 | 25 | 1 | 24 |
| 25 Sept | 8 | 31 | 0 | 24 |
| 26 Sept | 30 | 30 | 2 | 24 |
| 27 Sept | 22 | 34 | 3 | 24 |
| 28 Sept | 22 | 22 | 0 | 24 |
| 29 Sept | 24 | 24 | 1 | 24 |
| 30 Sept | 13 | 31 | 0 | 24 |
| 1 Oct | 17 | 19 | 0 | 24 |
| 2 Oct | 17 | 28 | 0 | 24 |
| 3 Oct | 10 | 27 | 0 | 24 |
| 4 Oct | 21 | 21 | 0 | 24 |
| 5 Oct | 20 | 24 | 0 | 24 |
| 6 Oct | 26 | 26 | 0 | 24 |
| 7 Oct | 11 | 29 | 1 | 24 |
| 8 Oct | 6 | 15 | 1 | 24 |
| 9 Oct | 23 | 23 | 0 | 24 |
| 10 Oct | 22 | 26 | 2 | 24 |
| 11 Oct | 3 | 26 | 0 | 24 |
| 12 Oct | 14 | 15 | 0 | 24 |
| 13 Oct | 33 | 33 | 0 | 24 |
| 14 Oct | 8 | 34 | 0 | 24 |
| 15 Oct | 10 | 14 | 0 | 24 |
| 16 Oct | 10 | 15 | 0 | 24 |
| 17 Oct | 21 | 21 | 0 | 24 |
| 18 Oct | 29 | 29 | 0 | 24 |
| 19 Oct | 3 | 23 | 1 | 17 |
Calculated Oct 19, 2026, 4:28 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Prevents player map markers from being deleted on disconnect or crash, keeping them alive for 30 minutes to support continuity during operations.
Official Workshop description
Disclaimer:
This mod is currently work in progress. I have it working in a test environment but it will likely require more work.
Description:
In vanilla Reforger, player map markers are wiped the moment someone disconnects or crashes, which can undo planning mid operation.
This script (PPM) fixes that by delaying the cleanup. Markers are kept for up to 30 minutes after a disconnect, allowing players to rejoin and pick up exactly where they left off. If the player returns in time, ownership is restored automatically. If not, the markers are cleared to keep the map tidy.
The mod is designed for dedicated servers and works with any game mode that uses standard map markers.
To see if the mod is loaded correctly, look for the following in your server logs:
SCRIPT : PPM: Player # disconnected. Delaying marker cleanup for 30 minutes.
Any issues, or feedback feel free to contact me on discord: borked.gb
Servers running this mod
1010 currently listed servers report Persistent Personal Markers in its mod list. Showing the 5 with the most players.
- [EU] 1st Royal Marines Commandos | PvE | Insurgency ReforgedOnline · INS2 / 32players
- HADES SPECIALIST GROUPOnline · GameMaster Anizay1 / 25players
- [GER/DE] WolfRot | ChillSim RP | Story Gogland | https://discord.gg/Y7nkFT6vDAOnline · GameMaster Gogland0 / 32players
- [GER/DE] WolfRot | ChillSim RP | Testserver | https://discord.gg/Y7nkFT6vDAOnline · GameMaster Gogland0 / 32players
- [NA US] Our Wars Today PVEOnline · WARFARE - VANILLA - EVERON0 / 40players
Versions
81.0.15Game 1.6.0.119 · 2.97 KiB · Mar 23, 2026
Dependencies: 0Scenarios: 0PublishedApproved
Fixed the GetPlayerIdentityId issueconfig.json entry
{
"modId": "686CB5EE01986D0A",
"name": "Persistent Personal Markers",
"version": "1.0.15"
}Use Persistent Personal Markers on your server
Add Persistent Personal Markers to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/686CB5EE01986D0A
GET https://api.reforgermods.net/v2/mods/686CB5EE01986D0A/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.