published · approved · 35.4 KiB
Workshop mod by KebabierDu96
SpeedLimitAdapt Arma Reforger Mod
Adds a physics-based speed limiter to wheeled vehicles, controlled from the driver's interaction menu (engine ON OFF) . (Open licencse, take everything from this mode and make it better )
684803CC01F5F360
Ranking
Popular#447783.3Rising#300760.2
8Serversrunning this mod
0Observed players nowon servers reporting this mod
595Estimated player-hours (7d)7-day data
DeploymentTop 12%88.2ahead of 88% of tracked mods by servers running it
ActivityTop 24%76.0ahead of 76% of tracked mods by play on those servers
Popularity83.3deployment and activity combined
How those 8 installs happen50% traced
- Not identified as a dependency4
- Unknown4
Last 30 days
7 latest9 peak, 10 Oct1 low, 5 Nov
Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 10 Oct | 6 | 9 | 4 | 23 |
| 11 Oct | 7 | 7 | 6 | 24 |
| 12 Oct | 7 | 8 | 6 | 24 |
| 13 Oct | 6 | 7 | 6 | 24 |
| 14 Oct | 5 | 6 | 4 | 24 |
| 15 Oct | 6 | 6 | 5 | 24 |
| 16 Oct | 6 | 6 | 4 | 24 |
| 17 Oct | 5 | 6 | 5 | 24 |
| 18 Oct | 5 | 6 | 4 | 24 |
| 19 Oct | 5 | 6 | 4 | 24 |
| 20 Oct | 7 | 7 | 5 | 24 |
| 21 Oct | 6 | 7 | 6 | 24 |
| 22 Oct | 6 | 6 | 6 | 24 |
| 23 Oct | 6 | 6 | 5 | 24 |
| 24 Oct | 6 | 6 | 5 | 24 |
| 25 Oct | 7 | 7 | 5 | 24 |
| 26 Oct | 6 | 7 | 6 | 24 |
| 27 Oct | 7 | 7 | 6 | 24 |
| 28 Oct | 6 | 7 | 5 | 24 |
| 29 Oct | 5 | 6 | 5 | 24 |
| 30 Oct | 6 | 6 | 5 | 24 |
| 31 Oct | 6 | 6 | 5 | 24 |
| 1 Nov | 6 | 6 | 6 | 24 |
| 2 Nov | 6 | 6 | 6 | 24 |
| 3 Nov | 6 | 6 | 6 | 24 |
| 4 Nov | 5 | 6 | 5 | 24 |
| 5 Nov | 5 | 6 | 1 | 24 |
| 6 Nov | 7 | 7 | 4 | 24 |
| 7 Nov | 5 | 7 | 5 | 24 |
| 8 Nov | 8 | 8 | 6 | 21 |
| 9 Nov | 7 | 7 | 7 | 1 |
0 latest29 peak, 24 Oct0 low, 10 Oct
Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 10 Oct | 10 | 10 | 0 | 23 |
| 11 Oct | 6 | 6 | 0 | 24 |
| 12 Oct | 2 | 3 | 0 | 24 |
| 13 Oct | 1 | 13 | 0 | 24 |
| 14 Oct | 1 | 7 | 0 | 24 |
| 15 Oct | 1 | 8 | 0 | 24 |
| 16 Oct | 3 | 7 | 0 | 24 |
| 17 Oct | 17 | 20 | 0 | 24 |
| 18 Oct | 0 | 11 | 0 | 24 |
| 19 Oct | 0 | 4 | 0 | 24 |
| 20 Oct | 1 | 5 | 0 | 24 |
| 21 Oct | 0 | 7 | 0 | 24 |
| 22 Oct | 0 | 6 | 0 | 24 |
| 23 Oct | 0 | 7 | 0 | 24 |
| 24 Oct | 15 | 29 | 0 | 24 |
| 25 Oct | 1 | 11 | 0 | 24 |
| 26 Oct | 0 | 17 | 0 | 24 |
| 27 Oct | 2 | 7 | 0 | 24 |
| 28 Oct | 0 | 4 | 0 | 24 |
| 29 Oct | 2 | 19 | 0 | 24 |
| 30 Oct | 11 | 12 | 0 | 24 |
| 31 Oct | 8 | 9 | 0 | 24 |
| 1 Nov | 1 | 17 | 0 | 24 |
| 2 Nov | 0 | 13 | 0 | 24 |
| 3 Nov | 5 | 12 | 0 | 24 |
| 4 Nov | 2 | 16 | 0 | 24 |
| 5 Nov | 1 | 8 | 0 | 24 |
| 6 Nov | 5 | 22 | 0 | 24 |
| 7 Nov | 13 | 15 | 0 | 24 |
| 8 Nov | 5 | 24 | 0 | 21 |
| 9 Nov | 0 | 0 | 0 | 1 |
Calculated Nov 9, 2026, 12:25 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Adds a physics-based speed limiter to wheeled vehicles, controlled from the driver's interaction menu (engine ON OFF) . (Open licencse, take everything from this mode and make it better )
Official Workshop description
SpeedLimitAdapt adds an adjustable speed limiter to wheeled vehicles, accessible through the driver’s ignition/dashboard interaction menu, right next to Start Engine, or through configurable keyboard shortcuts.
Features
🚗 Progressive speed limiting — Throttle is reduced as you approach the selected limit, with bounded correction for overspeed. Vertical and lateral movement are preserved, and limiting pauses while airborne, reversing, or using the handbrake.
🎛️ In-vehicle controls — Toggle the limiter, adjust the target, or capture your current speed directly from the driver’s interaction menu. Adjustment actions show the selected limit.
⌨️ Keyboard shortcuts — K is the default toggle key!
K: Activate or deactivate the limiter.
Numpad +: Increase the limit by 5 km/h.
Numpad −: Decrease the limit by 5 km/h.
Numpad *: Capture your current speed.
Key bindings can be changed in the controls settings.
📊 Driver HUD — Displays your current speed, selected limit, and limiter ON/OFF status.
⚙️ Configurable behavior — Starts OFF with a default target of 60 km/h, adjustable between 5 and 300 km/h. Activating while moving captures your current speed; activating at rest keeps the existing target. Brake cancellation is optional.
🚙 Base vehicle integration — Supports wheeled vehicles inheriting from the standard Wheeled_Base prefab. Custom vehicles using another base require separate integration.
🌐 Server-validated controls — Limiter state and target speed are replicated, and commands are checked server-side. Only the driver can operate the limiter. Dedicated multiplayer testing is still pending.
Great for
Convoy discipline and formation driving.
Driving instruction and training scenarios.
Roleplay servers with speed regulations.
Missions requiring controlled vehicle speeds.
Feedback & Support
This mod is actively developed — bug reports and suggestions are welcome in the comments!
Servers running this mod
88 currently listed servers report SpeedLimitAdapt in its mod list. Showing the 5 with the most players.
- 2nd Battalion , Parachute Regiment | British Unit | discord.gg/53x4KEMb6eOnline · #AR-Editor_Mission_GM_Eden_Name0 / 20players
- [DE/GER] TaskForce 17-Adler 2 | Public Server | PVEOnline · Ruins of War - Anizay PvE0 / 32players
- [DE/GER] TaskForce 17-Adler | Standort (Bundeswehr MilSim)Online · #AR-Editor_Mission_GM_Eden_Name0 / 32players
- [DUG] MilSim Server [D-A-CH Unterstützungs Gefechtsverband] PvE / discord.gg/YUF3MYpXnQOnline · Hohenberg Germany0 / 30players
- [ESP] CLANFEAR.ES | PRIVADO | MISIONES | RECLUTANDOOnline · Operacion Bajo Hielo (Día 4)0 / 32players
Versions
31.0.2Game 1.8.0.13 · 35.4 KiB · Sep 15, 2026
Dependencies: 0Scenarios: 0PublishedApproved
SpeedLimitAdapt — September 16, 2026
Added
Driver HUD showing current speed, selected limit, and ON/OFF status.
Current speed capture.
Keyboard controls: K to toggle, numpad + / − to adjust, numpad * to capture speed.
Configurable key bindings and limiter settings.
Improved
Progressive throttle reduction replaces abrupt speed clamping.
Bounded overspeed correction preserves vertical and lateral movement.
Limiting pauses while airborne, reversing, using the handbrake, or with the engine off.
Limiter defaults to OFF, with a 60 km/h target and 5 km/h adjustment steps.
Target speed is bounded between 5 and 300 km/h.
Limiter disables when the driver leaves or changes, or when the engine stops.
Brake cancellation is now optional.
Fixed
Controls restricted to the driver.
Replicated limiter state and target speed, with server-side command validation.
Requests limited to one every 100 ms.
Unified keyboard and vehicle action handling to prevent double activation.
Corrected input action names and listener cleanup.
Removed the duplicate M151A2 toggle action.
Updated vehicle simulation API usage.
Validation
Scripts compiled without errors for Workbench, PC, Xbox, PS4, and PS5.
Script reload succeeded; HUD resource recognized.
Driving, HUD rendering, key binding persistence, and dedicated multiplayer tests remain pending.config.json entry
{
"modId": "684803CC01F5F360",
"name": "SpeedLimitAdapt",
"version": "1.0.2"
}Use SpeedLimitAdapt on your server
Add SpeedLimitAdapt to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/684803CC01F5F360
GET https://api.reforgermods.net/v2/mods/684803CC01F5F360/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.