published · approved · 13.8 KiB
Workshop mod by Rayzi_63
Aiming Deadzone Arma Reforger Mod
Aiming Deadzone
684608DD7C7E0DFB
Ranking
Popular#15599.3Falling#149376.1
343Serversrunning this mod
1.3kObserved players nowon servers reporting this mod
238.9kEstimated player-hours (7d)7-day data
DeploymentTop 1%99.2ahead of 99% of tracked mods by servers running it
ActivityTop 1%99.4ahead of 99% of tracked mods by play on those servers
Popularity99.3deployment and activity combined
How those 343 installs happen100% traced
- Not identified as a dependency129
- Required by another mod213
- Unknown1
Last 30 days
343 latest379 peak, 1 Oct324 low, 15 Oct
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 365 | 370 | 355 | 9 |
| 20 Sept | 347 | 362 | 346 | 24 |
| 21 Sept | 363 | 372 | 341 | 24 |
| 22 Sept | 366 | 377 | 356 | 24 |
| 23 Sept | 357 | 364 | 347 | 24 |
| 24 Sept | 351 | 366 | 351 | 24 |
| 25 Sept | 363 | 372 | 349 | 24 |
| 26 Sept | 365 | 372 | 354 | 24 |
| 27 Sept | 369 | 369 | 348 | 24 |
| 28 Sept | 369 | 376 | 338 | 24 |
| 29 Sept | 364 | 373 | 361 | 24 |
| 30 Sept | 360 | 369 | 358 | 24 |
| 1 Oct | 374 | 379 | 351 | 24 |
| 2 Oct | 347 | 366 | 343 | 24 |
| 3 Oct | 349 | 349 | 332 | 24 |
| 4 Oct | 359 | 369 | 334 | 24 |
| 5 Oct | 341 | 359 | 334 | 24 |
| 6 Oct | 344 | 350 | 335 | 24 |
| 7 Oct | 339 | 346 | 329 | 24 |
| 8 Oct | 344 | 349 | 329 | 24 |
| 9 Oct | 347 | 353 | 337 | 24 |
| 10 Oct | 348 | 356 | 339 | 24 |
| 11 Oct | 338 | 350 | 333 | 24 |
| 12 Oct | 353 | 359 | 330 | 24 |
| 13 Oct | 351 | 362 | 341 | 24 |
| 14 Oct | 338 | 354 | 335 | 24 |
| 15 Oct | 340 | 343 | 324 | 24 |
| 16 Oct | 341 | 355 | 333 | 24 |
| 17 Oct | 355 | 359 | 332 | 24 |
| 18 Oct | 344 | 357 | 338 | 24 |
| 19 Oct | 343 | 344 | 331 | 15 |
1,240 latest3,100 peak, 26 Sept435 low, 7 Oct
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 1,924 | 2,758 | 1,924 | 9 |
| 20 Sept | 1,878 | 2,659 | 1,103 | 24 |
| 21 Sept | 1,690 | 2,453 | 624 | 24 |
| 22 Sept | 1,741 | 2,263 | 661 | 24 |
| 23 Sept | 1,744 | 2,391 | 664 | 24 |
| 24 Sept | 1,733 | 2,381 | 620 | 24 |
| 25 Sept | 1,926 | 2,602 | 699 | 24 |
| 26 Sept | 2,269 | 3,100 | 1,062 | 24 |
| 27 Sept | 1,989 | 2,846 | 1,032 | 24 |
| 28 Sept | 1,284 | 1,870 | 624 | 24 |
| 29 Sept | 1,648 | 2,127 | 543 | 24 |
| 30 Sept | 1,537 | 2,025 | 554 | 24 |
| 1 Oct | 1,711 | 2,094 | 475 | 24 |
| 2 Oct | 1,988 | 2,388 | 580 | 24 |
| 3 Oct | 2,098 | 2,915 | 903 | 24 |
| 4 Oct | 1,975 | 2,880 | 1,022 | 24 |
| 5 Oct | 1,520 | 1,790 | 646 | 24 |
| 6 Oct | 1,557 | 2,045 | 529 | 24 |
| 7 Oct | 1,552 | 1,846 | 435 | 24 |
| 8 Oct | 1,562 | 1,989 | 592 | 24 |
| 9 Oct | 1,823 | 2,139 | 494 | 24 |
| 10 Oct | 1,994 | 2,762 | 802 | 24 |
| 11 Oct | 1,913 | 2,606 | 790 | 24 |
| 12 Oct | 1,888 | 2,402 | 649 | 24 |
| 13 Oct | 1,678 | 2,085 | 594 | 24 |
| 14 Oct | 1,729 | 2,000 | 544 | 24 |
| 15 Oct | 1,636 | 1,892 | 610 | 24 |
| 16 Oct | 1,888 | 1,982 | 665 | 24 |
| 17 Oct | 1,976 | 2,367 | 863 | 24 |
| 18 Oct | 1,450 | 2,323 | 879 | 24 |
| 19 Oct | 1,240 | 1,598 | 572 | 15 |
Calculated Oct 19, 2026, 2:13 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Aiming Deadzone
Official Workshop description
This mod introduces a customizable aiming deadzone that allows the weapon to move independently from the camera, without immediate view rotation.
The behavior is inspired by the Arma 3 deadzone system.
All deadzone parameters are fully configurable (enable/disable, shape, horizontal and vertical limits, catch-up speed).
Settings are automatically saved between sessions.
Deadzone is DISABLED by default.
This mod does not affect multiplayer balance and focuses solely on improving weapon handling and aiming feel.
REST settings system adapted from the original work by Tonic, created for Advanced Zeroing System (AZS).
Servers running this mod
345345 currently listed servers report Aiming Deadzone in its mod list. Showing the 5 with the most players.
- [EU1] SlavicWar | UHC PvP | Andriivka | PC/PS5/XBOX | https://discord.gg/slavicwarOnline · SW-Andriivka128 / 128players
- [EU2] SpearHead UHC Orlivka | Crossplay | Discord.gg/spear-head | Hosted by LoafHostsOnline · Orlivka-AAS128 / 128players
- [EU] Conflict in Europe #6 (CIE) | Hardcore UA-RU | 1pp | discord.gg/conflictineuropeOnline · Serhiivka CIE128 / 128players
- [RU] #2 | ARMA-RUSSIAN.RU | RUSSIAN SERVER | NATO vs RUOnline · ARMA-RUSSIAN.RU | Эверон | FrontLine128 / 128players
- [EU1] SpearHead UHC Yunakivka | Crossplay | Discord.gg/spear-head | Hosted by LoafHostsOnline · Yunakivka-RAAS-N/S127 / 128players
Versions
71.0.21Game 1.6.0.119 · 13.8 KiB · Apr 3, 2026
Dependencies: 0Scenarios: 0PublishedApproved
-Tonic REST settings save updateconfig.json entry
{
"modId": "684608DD7C7E0DFB",
"name": "Aiming Deadzone",
"version": "1.0.21"
}Use Aiming Deadzone on your server
Add Aiming Deadzone to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/684608DD7C7E0DFB
GET https://api.reforgermods.net/v2/mods/684608DD7C7E0DFB/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.