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Workshop mod by lannon_hycannus

bonz_UnitLoadout Arma Reforger Mod

This is the Bonz Characters Unit Loadout. It enables an admin or a GM to set a loadout on dummy units. Where players can come and get them with just one click. WIP - Use at your own risk. Hycann - 14e

671B4B88A1397B9D
bonz_UnitLoadout preview

Ranking

Popular#224989.5Falling#12898.0
25Serversrunning this mod
22Observed players nowon servers reporting this mod
3.5kEstimated player-hours (7d)7-day data
DeploymentTop 7%92.6ahead of 93% of tracked mods by servers running it
ActivityTop 15%84.7ahead of 85% of tracked mods by play on those servers
Popularity89.5deployment and activity combined
How those 25 installs happen100% traced
  • Not identified as a dependency23
  • Required by another mod2
Last 30 days
Servers, last 30 days
25 latest35 peak, 10 Oct20 low, 26 Sept

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept29312811
20 Sept26302424
21 Sept26282424
22 Sept23262124
23 Sept26262324
24 Sept25282424
25 Sept23262224
26 Sept21262024
27 Sept24282224
28 Sept25272324
29 Sept25282424
30 Sept24282424
1 Oct27272224
2 Oct25292424
3 Oct24312424
4 Oct27282224
5 Oct26282424
6 Oct27282324
7 Oct29312624
8 Oct29302924
9 Oct31322824
10 Oct29352924
11 Oct31332824
12 Oct31322824
13 Oct29312924
14 Oct30322724
15 Oct29302624
16 Oct28302624
17 Oct28302824
18 Oct26312624
19 Oct25262513
Observed players, last 30 days
9 latest112 peak, 3 Oct0 low, 22 Sept

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept38673511
20 Sept1755524
21 Sept1852224
22 Sept1754024
23 Sept1346124
24 Sept1853024
25 Sept1469124
26 Sept3778424
27 Sept965324
28 Sept1143324
29 Sept2543124
30 Sept956124
1 Oct1442024
2 Oct5287224
3 Oct21112324
4 Oct2374624
5 Oct2472224
6 Oct2763124
7 Oct2380124
8 Oct1653324
9 Oct4391224
10 Oct3973524
11 Oct1749824
12 Oct1775324
13 Oct2064124
14 Oct953224
15 Oct1638124
16 Oct257124
17 Oct31102124
18 Oct1639324
19 Oct914013

Calculated Oct 19, 2026, 1:01 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

This is the Bonz Characters Unit Loadout. It enables an admin or a GM to set a loadout on dummy units. Where players can come and get them with just one click. WIP - Use at your own risk. Hycann - 14e

Official Workshop description

This is the Bonz Characters Unit Loadout. It enables an admin or a GM to set a loadout on dummy units. Then every player can come and chose it's specific loadout. It is persistent between server restarts. It also enables a GM to set a loadout on any unit. The loadout has to be copied from a dummy unit and copied inot a config file. WIP - Use at your own risk.... Better not to though. (Be smart : test it before you use it on your official server...) HOW TO USE IT ------------- AS A PLAYER - TO EQUIP YOURSELF WITH THE SAME LOADOUT AS A BONZ LOADOUT UNIT 1- Approach a "Bonz Loadout Unit", and select the user action "Get this loadout ..." This will copy the layout of the "Bonz Loadout Unit" on you. Attention : Sometimes the loadout does not create every piece of equipments, so check your equipment and retry once more if necessary. AS A GAME MASTER (or ADMIN) - TO APPLY A LOADOUT TO A BONZ LOADOUT UNIT 1- Spawn a "Bonz Loadout Unit" from the Entity Browser. 2- Then, with any other unit, approach the Bonz Loadout Unit and select the user action "Save my loadout on this unit" This will apply your loadout on the Bonz Loadout Unit, and make it available for every other players. 3- You can change the loadout whenever you want. IN THE WORKBENCH - TO CONFIGURE YOUR LOADOUTS 1- Override {375EBC414872B4DB}Configs/bonz/UnitsLoadoutList.conf This is the config file of this mod where you can register pre-defined loadouts as Loadout Strings. 2- Create units on your map by using the Prefab "E_bonz_UnitLoadout.et" 3- Play your map in the World Editor as Game Master + With any other units, approach the Bonz Loadout Unit and select the user action "Save my loadout on this unit" This will apply your loadout on the Bonz Loadout Unit. + Display the loadout string of the unit by chosing the user action "Show the loadout string" + Copy-paste the loadout string in a text file + Repeat that for every loadout you want to prepare. + finally end the played game 4- Remove the database that was automatically created when you played the map It's usually here : "<Documents>\My Games\ArmaReforgerWorkbench\profile\.db\" Remove the directory "BonzUnitLoadouts" Otherwhise, at restart, it will reload the last loadouts used. 5- Now, in the config file you overrode : "UnitsLoadoutList.conf" + Add lines to the "Tab Units Loadouts" + And complete them with the Name of the loadouts and the Loadout-Strings you copied in your text file. + For use as an example, ther is already a "Naked" loadout defined in this config file. IN THE WORKBENCH - TO CREATE A "BAKED" BONZ LOADOUT UNIT 1- First prepare your config file as shown above 2- Finally, create all the "Bonz Loadout Units" you need on your map by using the Prefab "E_bonz_UnitLoadout.et". And on each one, assign a loadout by setting the name of the loadout in the component "bonz_UnitLoadoutComponent", in the field "Loadout Name". AS A GAME MASTER - TO APPLY A LODAOUT FROM THE CONFIG FILE TO ANY UNIT 1- Click on the unit to edit it's properties. 2- Select the loadout from the list in the property "Bonz Loadout". If your units are persistent, or created from a GameMaster save game, it should still work. In the workbench, if you move your units, they might lose their loadout. Other technical infos : - The database is in the database directory of your server, in the sub-directory "BonzUnitLoadouts" - The persistence is based on the position of the unit. It is checked every 20 sec. - Loadouts in database that are unused are never erased automatically. ------------------------------ Please enjoy and don't rage if it doesn't work as wanted the first time. Look at the example world available with this mod. Also, be smart, and test it before you use it officially on you server. Discord For feedback : https://discord.gg/pduQjjzv Have a nice day. Hycann - 14e Gaming

Scenarios

1
Bonz Unit Loadout - Arland - Test World#AR-Scenario_GameMode_GameMaster · 64 players

Test World for Bonz Unit Loadout Mod

{3E1C5811E6614663}Missions/testworld.conf

Running on 1 server now

Servers running this mod

26

26 currently listed servers report bonz_UnitLoadout in its mod list. Showing the 5 with the most players.

View all 26 servers

Versions

10
published · approved · 21.8 KiB
published · approved · 21.8 KiB
published · approved · 21.8 KiB
published · approved · 21.8 KiB
published · approved · 22.1 KiB
published · approved · 21.9 KiB
published · approved · 21.9 KiB
published · approved · 18.9 KiB
published · approved · 18.9 KiB
published · approved · 18.8 KiB
1.1.6Game 1.8.0.10 · 21.8 KiB · Aug 19, 2026
Dependencies: 2Scenarios: 1PublishedApproved
Recompiled for Reforger 1.8

config.json entry

{
  "modId": "671B4B88A1397B9D",
  "name": "bonz_UnitLoadout",
  "version": "1.1.6"
}

Use bonz_UnitLoadout on your server

Add bonz_UnitLoadout to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/671B4B88A1397B9D
GET https://api.reforgermods.net/v2/mods/671B4B88A1397B9D/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.