published · approved · 5.3 KiB
Workshop mod by Loronso
Ambiance - Random RHS Flybys Arma Reforger Mod
Adds random F22 + SU57 flybys over the sky of any gamemode to add ambiance to your scenarios. Configurable.
66E4BB51C8A190A1
Ranking
Popular#438680.9Rising#280547.4
11Serversrunning this mod
6Observed players nowon servers reporting this mod
686Estimated player-hours (7d)7-day data
DeploymentTop 13%87.0ahead of 87% of tracked mods by servers running it
ActivityTop 28%71.7ahead of 72% of tracked mods by play on those servers
Popularity80.9deployment and activity combined
How those 11 installs happen100% traced
- Not identified as a dependency7
- Required by another mod4
Last 30 days
10 latest12 peak, 19 Sept4 low, 11 Oct
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 11 | 12 | 10 | 9 |
| 20 Sept | 12 | 12 | 9 | 24 |
| 21 Sept | 10 | 12 | 10 | 24 |
| 22 Sept | 9 | 10 | 8 | 24 |
| 23 Sept | 8 | 9 | 6 | 24 |
| 24 Sept | 7 | 8 | 7 | 24 |
| 25 Sept | 9 | 9 | 7 | 24 |
| 26 Sept | 9 | 10 | 8 | 24 |
| 27 Sept | 10 | 10 | 6 | 24 |
| 28 Sept | 9 | 10 | 8 | 24 |
| 29 Sept | 7 | 9 | 6 | 24 |
| 30 Sept | 7 | 8 | 6 | 24 |
| 1 Oct | 8 | 8 | 6 | 24 |
| 2 Oct | 7 | 8 | 7 | 24 |
| 3 Oct | 7 | 8 | 6 | 24 |
| 4 Oct | 7 | 7 | 6 | 24 |
| 5 Oct | 6 | 8 | 6 | 24 |
| 6 Oct | 7 | 8 | 5 | 24 |
| 7 Oct | 7 | 8 | 6 | 24 |
| 8 Oct | 7 | 7 | 6 | 24 |
| 9 Oct | 6 | 7 | 6 | 24 |
| 10 Oct | 5 | 7 | 5 | 24 |
| 11 Oct | 6 | 7 | 4 | 24 |
| 12 Oct | 5 | 6 | 4 | 24 |
| 13 Oct | 6 | 8 | 4 | 24 |
| 14 Oct | 7 | 7 | 6 | 24 |
| 15 Oct | 8 | 8 | 6 | 24 |
| 16 Oct | 9 | 10 | 8 | 24 |
| 17 Oct | 10 | 11 | 8 | 24 |
| 18 Oct | 11 | 12 | 10 | 24 |
| 19 Oct | 10 | 11 | 10 | 15 |
2 latest78 peak, 8 Oct0 low, 19 Sept
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 3 | 3 | 0 | 9 |
| 20 Sept | 2 | 6 | 0 | 24 |
| 21 Sept | 1 | 4 | 0 | 24 |
| 22 Sept | 5 | 13 | 0 | 24 |
| 23 Sept | 8 | 18 | 0 | 24 |
| 24 Sept | 4 | 11 | 0 | 24 |
| 25 Sept | 4 | 5 | 0 | 24 |
| 26 Sept | 2 | 5 | 0 | 24 |
| 27 Sept | 4 | 4 | 0 | 24 |
| 28 Sept | 4 | 6 | 0 | 24 |
| 29 Sept | 14 | 26 | 0 | 24 |
| 30 Sept | 0 | 5 | 0 | 24 |
| 1 Oct | 0 | 5 | 0 | 24 |
| 2 Oct | 6 | 11 | 0 | 24 |
| 3 Oct | 0 | 4 | 0 | 24 |
| 4 Oct | 3 | 6 | 0 | 24 |
| 5 Oct | 18 | 30 | 0 | 24 |
| 6 Oct | 42 | 72 | 0 | 24 |
| 7 Oct | 43 | 75 | 1 | 24 |
| 8 Oct | 45 | 78 | 3 | 24 |
| 9 Oct | 37 | 71 | 1 | 24 |
| 10 Oct | 0 | 55 | 0 | 24 |
| 11 Oct | 4 | 6 | 0 | 24 |
| 12 Oct | 2 | 5 | 0 | 24 |
| 13 Oct | 5 | 7 | 0 | 24 |
| 14 Oct | 6 | 11 | 0 | 24 |
| 15 Oct | 7 | 8 | 0 | 24 |
| 16 Oct | 11 | 12 | 1 | 24 |
| 17 Oct | 10 | 19 | 0 | 24 |
| 18 Oct | 5 | 12 | 2 | 24 |
| 19 Oct | 2 | 5 | 0 | 15 |
Calculated Oct 19, 2026, 2:56 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Adds random F22 + SU57 flybys over the sky of any gamemode to add ambiance to your scenarios. Configurable.
Official Workshop description
==============================================================================
AMBIANCE - RANDOM RHS FLYBYS
==============================================================================
DESCRIPTION:
This addon adds random RHS flyby spawning to any gamemode. Flybys will occur at random intervals, locations, and directions across the map.
Works out of the box, but it's configurable.
==============================================================================
CONFIGURATION:
==============================================================================
The mod uses JSON config by default.
External JSON Config File (Default, Recommended)
1. Start the server/mission once - a default config will be created at:
$profile:RandomRHSFlybys/config.json
2. Edit config.json with any text editor
3. Restart server to apply changes
CONFIGURABLE SETTINGS DEFAULTS:
Minimum Interval:
Default: 240 seconds (4 minutes)
The shortest time between flybys
Maximum Interval:
Default: 600 seconds (10 minutes)
The longest time between flybys
Spawn Height Offset:
Default: -10 meters
Offset from the world bounding box top (can be negative)
NOTE: This is NOT the highest terrain point, but the world's upper limit
Example: If world bbox top is 1000m and offset is -10, planes spawn at 990m
If offset is -200, planes spawn at 800m
Duration Before Flyby Is Deleted:
Default: 23 seconds
Should match the length of the RHS flyby animation
Enable Formations:
Default: Checked
Randomly spawns 1, 2, or 3 aircraft flying together in formation
All aircraft in a formation are the same type (all F-22 or all SU-57)
Formation Spacing:
Default: 50 meters
Lateral distance between aircraft in formation
Formation Depth Variation:
Default: 20 meters
Max forward/backward offset for visual variety in formation
Enable Random Flybys:
Default: Checked
Toggle to enable/disable the system
==============================================================================
EXAMPLE: JSON CONFIG FILE
==============================================================================
The JSON config file is automatically created at:
$profile:RandomRHSFlybys/config.json
Example config.json content:
{
"minInterval": "240",
"maxInterval": "600",
"spawnHeightOffset": "-10",
"flybyDuration": "30",
"enableFormations": "1",
"formationSpacing": "50",
"formationDepthVariation": "20",
"enabled": "1"
}
Notes:
- minInterval/maxInterval: Time between flybys in seconds (240-600 = 4-10 minutes)
- spawnHeightOffset: Offset from world bounding box top in meters
Can be negative (e.g., "-10" spawns 10m below world bbox top)
- flybyDuration: How long before the flyby entity is deleted
- enableFormations: "1" = formations enabled, "0" = always single aircraft
- formationSpacing: Lateral distance between aircraft in meters
- formationDepthVariation: Max forward/backward offset in meters
- enabled: "1" = enabled, "0" = disabled
Simply edit the values and restart your server to apply changes.
IMPORTANT: Spawn height is based on the world's bounding box top, NOT the
highest terrain point. This means all flybys spawn at the same altitude. They won't ever collide with any mountain or object unless the offset is negative.
Adjust spawnHeightOffset as needed for your map.
-- -- -- -- --
This mod adheres to RHS EULA: https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/rhs-status-quo/eula
Servers running this mod
1111 currently listed servers report Ambiance - Random RHS Flybys in its mod list. Showing the 5 with the most players.
- [FR] FSE : force speciale d'elite | PVE | debutant friendly | Semi rp/milsim | Ps5/Pc/XboxOnline · COE2 - Everon3 / 20players
- LocalServerOnline · Game Master - Mogadishu2 / 128players
- [DE/GER] TaskForce 17-Adler 2 | Public Server | PVEOnline · Ruins of War - Anizay PvE1 / 32players
- [FR] RP PVE TASK FORCE SPARTAN Reforger // https://discord.gg/uq7f3mr9BzOnline · EVERON RP PVE0 / 40players
- [NA1] Ko1fu's UKR v RUS Conflict | Hosted By Hawk56MediaOnline · #AR-Campaign_ScenarioName_Everon0 / 64players
Versions
51.0.4Game 1.6.0.68 · 5.3 KiB · Nov 19, 2025
Dependencies: 3Scenarios: 0PublishedApproved
Now works with all gamemodes instead of only conflictconfig.json entry
{
"modId": "66E4BB51C8A190A1",
"name": "Ambiance - Random RHS Flybys",
"version": "1.0.4"
}Use Ambiance - Random RHS Flybys on your server
Add Ambiance - Random RHS Flybys to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/66E4BB51C8A190A1
GET https://api.reforgermods.net/v2/mods/66E4BB51C8A190A1/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.