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Workshop mod by BOWLCUTICUS

Action Heroes Server Mods Arma Reforger Mod

The v1.6 Update broke my mod by somewhat becoming my mod, thankfully! This mod is to get my server up and running with some of the core mods that immersed us in the setting while keeping it fun.

66D43B0809423AFB
Action Heroes Server Mods preview

Ranking

Rising#450639.9
1Serversrunning this mod
0Observed players nowon servers reporting this mod
7Estimated player-hours (partial)Partial 7-day data (3% coverage)
DeploymentTop 44%56.4ahead of 56% of tracked mods by servers running it
Activity42nd41.7ahead of 42% of tracked mods by play on those servers (partial 7-day data)
Popularity50.6deployment and activity combined (partial 7-day data)
How those 1 installs happen100% traced
  • Not identified as a dependency1
Last 30 days
Servers, last 30 days
1 latest1 peak, 17:08 UTC0 low, 19:02 UTC

Servers reporting the mod in each hourly observation. Covers 7 hours of the last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
8 Nov1107
9 Nov1111
Observed players, last 30 days
0 latest3 peak, 22:08 UTC0 low, 17:08 UTC

Sampled player counts on servers reporting the mod; not unique players. Covers 7 hours of the last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
8 Nov3307
9 Nov0001

Calculated Nov 9, 2026, 12:46 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

The v1.6 Update broke my mod by somewhat becoming my mod, thankfully! This mod is to get my server up and running with some of the core mods that immersed us in the setting while keeping it fun.

Official Workshop description

Magazine & Belt Simplificaton: I modified the default Rifle magazines into 4:1 Mix and default Autorifle and LMG belts into 4:1 Mix, with the last 3 rounds as tracers to let you know to reload, this should be helpful for cohesion and especially helpful for newbies; MMG belts have that same change applied and now also have Armor-Piercing mixed into the belts (the PKM, PKT, & UK59 get Armor-Piercing Incendiary mixed into the belts), so MMGs are now nearly as scary as HMGs. Marksman Rifles, with Marksman-Rifle ammunition, are the only weapons which do not have tracers. RPG-7 Initial-Use Rework: The RPG now spawns without a rocket in the tube. which makes it easier to remain stealthy while being a RPG7 Specialist. Also this will reduce the chance of the FIA instantly switching to a loaded RPG7 and upon seeing a vehicle and killing that vehicle while the driver tries to avert; survivability is fun and this is a realistic modification from what I have gathered due to safety concerns with a reloadable launcher. Also, this balances out the gameplay a bit since the US still only gets a disposable launcher. FIA & AI Overhaul: The FIA spawn with their typical uniforms and Type 56 vests and M70 Backpacks but also have Soviet armor, RPG packs, and painted camoflauge helmets available to them. Period-Accurate Radio: I'm working to put more and more period-accurate songs on the radio broadcast to make it more immersive! A huge thanks goes out to: - my bro Jesse Ventura for showing me the ropes back in the day - Sven Martin and [FOR] Reason for the troubleshooting and guidance along the way - CEO_of_Bacon for helping me set up the depencies and troubleshooting - Jove Chiere for making a sweet new version of his ToH ReCharacters mod and teaching me some things as well - Big Chungus, Degzii, TheOrangeDealer, YouAreBamboozled (WCS), Reforged Arms Studios, Your401kPlan, Sorrry, and Ashyl for granting me permission to utilize their awesome mods - all of you for using my mod that I have put a lot of thought and hours into If you use my mod and/or modify and reupload it, all I ask is that you give credit to me and the other modders who made it possible!

Servers running this mod

1

1 currently listed server reports Action Heroes Server Mods in its mod list. Showing the one with the most players.

Versions

7
published · approved · 152 MiB
published · approved · 152 MiB
published · approved · 152 MiB
published · approved · 152 MiB
published · approved · 152 MiB
published · approved · 152 MiB
published · approved · 152 MiB
1.0.6Game 1.6.0.68 · 152 MiB · Nov 12, 2025
Dependencies: 0Scenarios: 0PublishedApproved
- Hotfix attempt #2

config.json entry

{
  "modId": "66D43B0809423AFB",
  "name": "Action Heroes Server Mods",
  "version": "1.0.6"
}

Use Action Heroes Server Mods on your server

Add Action Heroes Server Mods to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/66D43B0809423AFB
GET https://api.reforgermods.net/v2/mods/66D43B0809423AFB/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.