published · approved · 9.42 MiB
Workshop mod by jungmiCZE
2-7 Suppressor Overheating Arma Reforger Mod
Complete suppressor overheating & durability simulation for Arma Reforger.
66B073D763F66862
Ranking
Popular#34298.4Rising#132075.9
128Serversrunning this mod
492Observed players nowon servers reporting this mod
122.4kEstimated player-hours (7d)7-day data
DeploymentTop 2%98.0ahead of 98% of tracked mods by servers running it
ActivityTop 1%99.0ahead of 99% of tracked mods by play on those servers
Popularity98.4deployment and activity combined
How those 128 installs happen100% traced
- Not identified as a dependency115
- Required by another mod13
Last 30 days
130 latest133 peak, 18 Oct90 low, 3 Oct
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 111 | 114 | 104 | 10 |
| 20 Sept | 102 | 111 | 101 | 24 |
| 21 Sept | 104 | 109 | 103 | 24 |
| 22 Sept | 106 | 112 | 104 | 24 |
| 23 Sept | 104 | 108 | 97 | 24 |
| 24 Sept | 100 | 108 | 100 | 24 |
| 25 Sept | 107 | 107 | 96 | 24 |
| 26 Sept | 110 | 110 | 101 | 24 |
| 27 Sept | 104 | 111 | 103 | 24 |
| 28 Sept | 107 | 113 | 97 | 24 |
| 29 Sept | 113 | 113 | 104 | 24 |
| 30 Sept | 114 | 115 | 107 | 24 |
| 1 Oct | 113 | 116 | 111 | 24 |
| 2 Oct | 98 | 111 | 98 | 24 |
| 3 Oct | 106 | 106 | 90 | 24 |
| 4 Oct | 109 | 111 | 98 | 24 |
| 5 Oct | 112 | 117 | 104 | 24 |
| 6 Oct | 116 | 117 | 110 | 24 |
| 7 Oct | 110 | 115 | 106 | 24 |
| 8 Oct | 117 | 117 | 106 | 24 |
| 9 Oct | 116 | 119 | 109 | 24 |
| 10 Oct | 112 | 120 | 110 | 24 |
| 11 Oct | 107 | 112 | 104 | 24 |
| 12 Oct | 110 | 115 | 104 | 24 |
| 13 Oct | 111 | 114 | 103 | 24 |
| 14 Oct | 111 | 117 | 110 | 24 |
| 15 Oct | 110 | 119 | 110 | 24 |
| 16 Oct | 107 | 112 | 107 | 24 |
| 17 Oct | 121 | 124 | 104 | 24 |
| 18 Oct | 129 | 133 | 117 | 24 |
| 19 Oct | 130 | 131 | 127 | 14 |
485 latest1,492 peak, 18 Oct103 low, 9 Oct
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 890 | 1,144 | 602 | 10 |
| 20 Sept | 788 | 1,143 | 389 | 24 |
| 21 Sept | 779 | 981 | 146 | 24 |
| 22 Sept | 798 | 892 | 209 | 24 |
| 23 Sept | 859 | 958 | 185 | 24 |
| 24 Sept | 816 | 952 | 173 | 24 |
| 25 Sept | 862 | 1,028 | 174 | 24 |
| 26 Sept | 1,057 | 1,298 | 350 | 24 |
| 27 Sept | 916 | 1,302 | 364 | 24 |
| 28 Sept | 847 | 1,005 | 182 | 24 |
| 29 Sept | 803 | 917 | 140 | 24 |
| 30 Sept | 813 | 921 | 170 | 24 |
| 1 Oct | 882 | 930 | 185 | 24 |
| 2 Oct | 794 | 1,101 | 179 | 24 |
| 3 Oct | 1,166 | 1,349 | 354 | 24 |
| 4 Oct | 1,031 | 1,320 | 450 | 24 |
| 5 Oct | 803 | 946 | 243 | 24 |
| 6 Oct | 852 | 940 | 188 | 24 |
| 7 Oct | 720 | 957 | 190 | 24 |
| 8 Oct | 830 | 958 | 172 | 24 |
| 9 Oct | 862 | 1,135 | 103 | 24 |
| 10 Oct | 1,135 | 1,226 | 301 | 24 |
| 11 Oct | 951 | 1,170 | 238 | 24 |
| 12 Oct | 924 | 1,211 | 195 | 24 |
| 13 Oct | 924 | 982 | 154 | 24 |
| 14 Oct | 776 | 959 | 215 | 24 |
| 15 Oct | 806 | 1,002 | 264 | 24 |
| 16 Oct | 1,011 | 1,102 | 194 | 24 |
| 17 Oct | 1,138 | 1,318 | 401 | 24 |
| 18 Oct | 1,074 | 1,492 | 420 | 24 |
| 19 Oct | 485 | 1,080 | 133 | 14 |
Calculated Oct 19, 2026, 1:32 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Complete suppressor overheating & durability simulation for Arma Reforger.
Official Workshop description
IMPORTANT INFORMATION:
1.7 Compatible - more information about the mod situation on version 1.7 of AR:
- The mod works with all suppressors (Vanilla [black suppressors] + RHS/WCS suppressors, which are used in the WCS Arsenal have a custom emission map for the glow effect).
- The base logic (temperature and durability), puff and smoke effects and destruction effects work with any suppressor. The glow effect only works for the suppressors stated above, which have a custom-made emission map in their .emat file.
- It should be server-ready and optimised. I am still testing how this mod utilises the server and the effect on the server with more players.
KNOWN ISSUES:
- smoke and puff FX only work when the mod is on a server and do not work in single-player scenarios (single-player GM, World Editor in Tools, etc.).
- the Vanilla US olive and camouflage suppressors do not have a custom emission glow map.
-Water cooling system not implemented (still in development).
If you encounter any issues or notice any bugs or glitches, or if you have any comments that could help me improve this mod, please send me a private message on Discord (jungmicz). Thanks!
ORIGINAL DESCRIPTION:
2-7 Suppressor Overheating
An advanced, server-ready (still in development) system that simulates thermal stress, wear and destruction of suppressors under sustained fire. Every shot transfers heat energy into the suppressor body; if the temperature exceeds its critical limit, the suppressor gradually loses durability and can eventually fail/explode.
Inspired by ACE Overheat mod.
- ACE overheat ammo cook-off and weapon jam is turned off in this mod for now, because these functions just act weird atm
Core features
- Realistic thermal simulation — per-shot heat energy, convection + radiation cooling, material heat capacity
- Durability system — suppressors degrade only when overheated; minimal idle wear, full loss under critical heat while firing
- Custom emissive glow maps — each silencer (WCS, RHS & vanilla) has its own emissive texture reacting dynamically to heat (emits light at night)
- Particle & FX system — smoke, vent puffs, and destruction FX triggered by real temperature thresholds
- Server-safe design (testing phase) — all particle and durability logic runs with proper replication (no client-side desyncs)
- In-game check action — inspect current suppressor temperature & durability via interaction menu (on barrel)
- Water cooling mechanic (not working at the time of release) — quick cool-down impulse when submersed in water
- Config-driven presets — per-caliber tuning through .conf files
9×19 mm
5.56×45 mm NATO/5.45x39 mm
7.62×39 / 51 mm
.338 LM / sniper class in general
Fully customizable parameters — specific heat capacity, mass, emissivity, heat-per-shot, critical temp, cooldown rate, durability loss factors, tick rates…
Optimized for multiplayer & servers — low-impact scheduled job system, adaptive tick rates, replication hysteresis (still in testing phase)
Customization
Developers can override or extend presets via Configs/Calibers/<caliber>.conf or create their own by copying an existing .conf and editing numeric values. Each suppressor prefab simply sets a Caliber Preset (or OFF for manual tuning).
Compatibility
Works with any suppressor inheriting from base muzzle prefabs
Tested with:
• Vanilla Reforger suppressors (added custom glow emissivity texture maps)
• WCS Arsenal (added custom glow emissivity texture maps)
• RHS Arsenal used by WCS (added custom glow emissivity texture maps)
• can be easily added to any other suppressor, if the suppressor is child of Suppressor_base.et + need of custom made emissive maps for glow effect
For any question or tips - PM me on Discord - JungmiCZ
PS: looking for someone to check script logic and server load/optimatizaton
- more screenshots will be added soon
Servers running this mod
130130 currently listed servers report 2-7 Suppressor Overheating in its mod list. Showing the 5 with the most players.
- [EU1] SlavicWar | UHC PvP | Andriivka | PC/PS5/XBOX | https://discord.gg/slavicwarOnline · SW-Andriivka128 / 128players
- [NA1] The Eastern Front | TEF | PVP | Crossplay | https://discord.gg/tefofficialOnline · TEF Zarichne78 / 128players
- [SEA / INDO] ARi HARDCORE | PVP INFANTRY FOCUSED | AFGHANISTANOnline · ARi Chora Afghanistan51 / 128players
- [UK1/EU1] Gurkhaz Realism The United Kingdom Conflict | NATO/RUSOnline · UK1 Gurkhaz United Kingdom Conflict46 / 128players
- ISRAELITE | CONFLICT PVE | ISRAEL DEFENSE FORCES vs MIDDLE EAST FACTION | Powered By ISRAELITEOnline · ISRAELITE PVE ARLAND33 / 70players
Versions
101.1.7Game 1.7.0.54 · 9.42 MiB · Jul 16, 2026
Dependencies: 0Scenarios: 0PublishedApproved
- last couple of .emat old refs that I missed yesterday are fixed - thanks Mike on DC for pointing out!config.json entry
{
"modId": "66B073D763F66862",
"name": "2-7 Suppressor Overheating",
"version": "1.1.7"
}Use 2-7 Suppressor Overheating on your server
Add 2-7 Suppressor Overheating to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/66B073D763F66862
GET https://api.reforgermods.net/v2/mods/66B073D763F66862/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.