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Workshop mod by Harlofr

ACEMedicalFFCompat Arma Reforger Mod

All credit goes to JohnnyKerner for FreedomFighters. All credit goes to acemods for ACE Medical.

6696DE8534137FCE
ACEMedicalFFCompat preview

Ranking

Popular#536777.2Falling#421733.7
14Serversrunning this mod
0Observed players nowon servers reporting this mod
193Estimated player-hours (7d)7-day data
DeploymentTop 11%88.8ahead of 89% of tracked mods by servers running it
ActivityTop 40%59.8ahead of 60% of tracked mods by play on those servers
Popularity77.2deployment and activity combined
How those 14 installs happen93% traced
  • Not identified as a dependency13
  • Unknown1
Last 30 days
Servers, last 30 days
14 latest23 peak, 20 Sept9 low, 7 Oct

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept2020206
20 Sept22231824
21 Sept19231824
22 Sept20211624
23 Sept19221724
24 Sept16191624
25 Sept16161524
26 Sept15161524
27 Sept15161524
28 Sept14161424
29 Sept14141124
30 Sept15161424
1 Oct15161324
2 Oct12151224
3 Oct12131124
4 Oct12121124
5 Oct13131224
6 Oct10131024
7 Oct1010924
8 Oct1111924
9 Oct11121024
10 Oct10131024
11 Oct12131024
12 Oct10121024
13 Oct10131024
14 Oct10141024
15 Oct1313924
16 Oct12131124
17 Oct14141224
18 Oct14141224
19 Oct14141418
Observed players, last 30 days
0 latest25 peak, 22 Sept0 low, 20 Sept

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept71676
20 Sept57024
21 Sept28024
22 Sept125024
23 Sept05024
24 Sept04024
25 Sept28024
26 Sept13024
27 Sept04024
28 Sept36024
29 Sept33024
30 Sept14024
1 Oct57024
2 Oct04024
3 Oct34024
4 Oct06024
5 Oct13024
6 Oct03024
7 Oct11024
8 Oct22024
9 Oct15024
10 Oct14024
11 Oct08024
12 Oct04024
13 Oct04024
14 Oct15024
15 Oct88024
16 Oct46024
17 Oct07024
18 Oct24024
19 Oct01018

Calculated Oct 19, 2026, 6:02 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

All credit goes to JohnnyKerner for FreedomFighters. All credit goes to acemods for ACE Medical.

Official Workshop description

This mod adds the Freedom Fighters varient of Epinephrine to all medical personal, while being able to run ACE Medical. This mod does NOT cover ACE Medical Prototypes, only base ACE Medical. This adds nothing new, this is simply a compatibility mod. -- Freedom Fighters is a new game mode mode revolving around guerilla warfare, designed for solo play and co-op with 2 to 8 players. It is a persistent campaign spanning from 10 to 60 hours of gameplay, depending on the terrain and difficulty settings. It combines sandbox gameplay with an objective-based campaign. The goal is to capture or neutralize all enemy points of interest on the map in any order, but it can be also played infinitely due to its emergent gameplay style. Whether you want to conduct 8-hour long ops over several months in a persistent campaign with your squad, or jump in for a quick 30-minute supply run twice a week - both playstyles are viable. A successful takeover will require from you: - building and developing FOBs in strategic locations - stocking up on supplies, captured vehicles and gear - raising money, because to wage war you need three things: money, money and a little bit of money on top of that - gathering local population support to ensure you are not going into the battle alone - balancing resistance activity against threat from the enemy - completing missions for the resistance The project is inspired by earlier game modes developed by the fantastic Arma series community, such as Antistasi, KP Liberation, Old Man and Overthrow - if you liked any of those, this mod will be your go-to content in Arma Reforger. ------------------------------------------------------------------------------- PROJECT GOALS - create an ultimate go-to single player experience in Arma Reforger - fill the Arma Reforger niche of persistent campaign game modes known from Arma 3 - showcase feasibility of Arma Reforger for such projects - mix the attention to details and immersiveness of short, one-off style narrative scenarios with the scale and replayability of open world persistent campaigns - deliver a production-quality bug free experience - maintain a well-written codebase to support the project development over several years - ...and hopefully serve as a foundation to spearhead development of a sequel or similar projects in Arma 4 ------------------------------------------------------------------------------- INSTRUCTIONS Make sure there are no other mods loaded except for FF and its two dependencies. Freedom Fighters includes two scenarios ("Freedom Fighters - Arland" and "Freedom Fighters - Everon") which you can start in single player, host locally or run on a dedicated server. The save data can be carried on between these modes interchangeably. The scenarios can be played interchangeably, as the save data is stored separately. IMPORTANT: make sure to disable the MANW edition if you have it installed! Having both mods enabled will break your game. If you want to backup/restore your save data, it is kept in ".db/FreedomFighters" directory of your profile, which by default resides at: C:/Users/<username>/Documents/My Games/ArmaReforger/profile/ FF is compatible with controller input on all platforms. Console players cannot host or run single player, but can join MP sessions. FF uses custom virtualization logic to only simulate the surroundings of active players. If all players decide to split up and go their own ways, this may lead to more "world cells" being active than the server can handle. There are no specific thresholds or capacity limits imposed, as this depends directly on your hardware. If you experience low server FPS, try to group all players back together. If you are hosting a dedicated server, a periodic restart every 24 hours is recommended. If you experience save corruption or rolled back progress when closing the server, this is a generic problem with the current saving solution, in which the server process gets killed before the save completes. To work around this problem, you can use the "Force save" option in the "Admin menu" accessible from the pause menu before restarting or shutting down your server. Make sure to read through the ingame Field Manual. If you get lost, check out the "Tips" and "Strategy guide" pages or come and ask in the project Discord. ------------------------------------------------------------------------------- LINKS Teaser: https://www.youtube.com/watch?v=E0nYqdq3fV0 Website: https://www.johnnykerner.dev/FreedomFighters/ Discord: https://discord.gg/bYZHBhvFBG Community mods: https://reforger.armaplatform.com/workshop?tags=FREEDOMFIGHTERS

Servers running this mod

14

14 currently listed servers report ACEMedicalFFCompat in its mod list. Showing the 5 with the most players.

View all 14 servers

Versions

1
published · approved · 8.41 KiB
1.0.0Game 1.4.0.55 · 8.41 KiB · Oct 11, 2025
Dependencies: 5Scenarios: 0PublishedApproved
No changelog text is available for this version.

config.json entry

{
  "modId": "6696DE8534137FCE",
  "name": "ACEMedicalFFCompat",
  "version": "1.0.0"
}

Use ACEMedicalFFCompat on your server

Add ACEMedicalFFCompat to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/6696DE8534137FCE
GET https://api.reforgermods.net/v2/mods/6696DE8534137FCE/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.