published · approved · 13.7 KiB
Workshop mod by Azov
TacticalSquad Arma Reforger Mod
Server-side anti-random system for Arma Reforger TvT: isolation, stress and stamina effects for players who leave friendly forces behind.
664C6AECFC821E2B
Ranking
Popular#1357146.6
1Serversrunning this mod
0Observed players nowon servers reporting this mod
57Estimated player-hours (7d)7-day data
Deployment46th45.9ahead of 46% of tracked mods by servers running it
Activity48th47.8ahead of 48% of tracked mods by play on those servers
Popularity46.6deployment and activity combined
How those 1 installs happen100% traced
- Not identified as a dependency1
Last 30 days
1 latest2 peak, 10 Oct0 low, 11 Oct
Servers reporting the mod in each hourly observation. Covers 11 days of the last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 9 Oct | 1 | 1 | 1 | 17 |
| 10 Oct | 1 | 2 | 1 | 24 |
| 11 Oct | 1 | 1 | 0 | 24 |
| 12 Oct | 1 | 1 | 1 | 24 |
| 13 Oct | 1 | 1 | 1 | 24 |
| 14 Oct | 1 | 1 | 1 | 24 |
| 15 Oct | 1 | 1 | 1 | 24 |
| 16 Oct | 1 | 1 | 1 | 24 |
| 17 Oct | 1 | 1 | 1 | 24 |
| 18 Oct | 1 | 1 | 1 | 24 |
| 19 Oct | 1 | 1 | 0 | 20 |
0 latest7 peak, 16 Oct0 low, 9 Oct
Sampled player counts on servers reporting the mod; not unique players. Covers 11 days of the last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 9 Oct | 0 | 4 | 0 | 17 |
| 10 Oct | 0 | 6 | 0 | 24 |
| 11 Oct | 0 | 3 | 0 | 24 |
| 12 Oct | 0 | 3 | 0 | 24 |
| 13 Oct | 0 | 0 | 0 | 24 |
| 14 Oct | 0 | 0 | 0 | 24 |
| 15 Oct | 1 | 2 | 0 | 24 |
| 16 Oct | 0 | 7 | 0 | 24 |
| 17 Oct | 0 | 4 | 0 | 24 |
| 18 Oct | 0 | 6 | 0 | 24 |
| 19 Oct | 0 | 0 | 0 | 20 |
Calculated Oct 19, 2026, 7:36 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Server-side anti-random system for Arma Reforger TvT: isolation, stress and stamina effects for players who leave friendly forces behind.
Official Workshop description
TacticalSquad makes unsupported solo roaming costly while players remain free to form ad-hoc teams.
Every two seconds the server checks live human players. Any same-faction player within 150 m counts as support, regardless of vanilla group, custom lobby, leader slot or mission prefab. Two observers from different groups therefore support one another. If one dies, the survivor is isolated until reaching another living ally. There is no time buffer: the state updates on the next server scan.
Isolation grows with distance: 150-300 m is 0-35%, 300-450 m is 35-75%, and past 450 m it reaches 100%. An isolated player running at 3 m/s or faster builds stress even without receiving damage. Damage from kinetic, fragmentation or explosive sources opens a stronger 90-second stress window. Firing while isolated is also stressful: the first detected shot raises stress to at least 25, and continued fire adds stress gradually.
At 25 stress, the mod adds a distance- and stress-scaled vanilla stamina drain. Above that threshold the local camera receives Enfusion's native radial blur and chromatic aberration; at high stress the vanilla pulse sound is used. The effects are owner-local and the server sends only that player's compact stress value. TacticalSquad never forces walking, blocks sprinting, caps speed or empties stamina.
Add the mod to the server list. It starts automatically in vanilla and custom scenarios based on SCR_BaseGameMode; no mission edits or component placement are required.
Servers running this mod
11 currently listed server reports TacticalSquad in its mod list. Showing the one with the most players.
- Russian United Squad | TrainingOnline · Meat Grinder0 / 16players
Versions
101.0.30Game 1.8.0.13 · 13.7 KiB · Oct 16, 2026
Dependencies: 0Scenarios: 0PublishedApproved
Updated the public Workshop description for the current faction-wide support, isolated-fire stress, stamina and native post-process effects.config.json entry
{
"modId": "664C6AECFC821E2B",
"name": "TacticalSquad",
"version": "1.0.30"
}Use TacticalSquad on your server
Add TacticalSquad to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/664C6AECFC821E2B
GET https://api.reforgermods.net/v2/mods/664C6AECFC821E2B/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.