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Workshop mod by EverElizaldeGaming

EE_Actions On Base Capture Arma Reforger Mod

New plugin that triggers custom actions whenever a military base changes faction control.

66290AE6A50D1702
EE_Actions On Base Capture preview

Ranking

Popular#1631637.9Falling#511614.7
1Serversrunning this mod
0Observed players nowon servers reporting this mod
1Estimated player-hours (7d)7-day data
Deployment46th45.7ahead of 46% of tracked mods by servers running it
Activity26th26.2ahead of 26% of tracked mods by play on those servers
Popularity37.9deployment and activity combined
How those 1 installs happen100% traced
  • Required by another mod1
Last 30 days
Servers, last 30 days
1 latest2 peak, 3 Oct0 low, 19 Sept

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept0005
20 Sept01024
21 Sept00024
22 Sept00024
23 Sept00024
24 Sept00024
25 Sept00024
26 Sept00024
27 Sept00024
28 Sept01024
29 Sept00024
30 Sept00024
1 Oct00024
2 Oct00024
3 Oct12024
4 Oct11024
5 Oct11124
6 Oct11124
7 Oct11124
8 Oct11124
9 Oct11124
10 Oct11124
11 Oct11124
12 Oct11124
13 Oct11124
14 Oct11024
15 Oct11124
16 Oct11124
17 Oct11124
18 Oct11124
19 Oct11119
Observed players, last 30 days
0 latest2 peak, 3 Oct0 low, 19 Sept

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept0005
20 Sept01024
21 Sept00024
22 Sept00024
23 Sept00024
24 Sept00024
25 Sept00024
26 Sept00024
27 Sept00024
28 Sept01024
29 Sept00024
30 Sept00024
1 Oct00024
2 Oct00024
3 Oct02024
4 Oct00024
5 Oct00024
6 Oct00024
7 Oct00024
8 Oct00024
9 Oct00024
10 Oct00024
11 Oct00024
12 Oct00024
13 Oct00024
14 Oct00024
15 Oct00024
16 Oct00024
17 Oct00024
18 Oct00024
19 Oct00019

Calculated Oct 19, 2026, 6:54 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

New plugin that triggers custom actions whenever a military base changes faction control.

Official Workshop description

Scenario Framework Plugin: On Base Capture This plugin triggers custom actions whenever a military base changes faction control. EE_ScenarioFrameworkPluginOnBaseCapture Executes one set of actions when a base is captured by US/BLUFOR. Executes another set of actions when a base is captured by USSR/OPFOR. Both are handled in the same plugin instance. How to Use Setup In Campaign Game Mode, place an SF Slot or Layer. Open its properties and go to the Plugins section. Add the EE_ScenarioFrameworkPluginOnBaseCapture plugin. Configure Base In the plugin settings, enter the base name exactly as it appears in the hierarchy panel. The plugin will automatically monitor that base for faction changes. Assign Actions Under Actions to trigger when a base is captured by US/BLUFOR, add the actions you want (e.g. spawn units, show notifications, change objectives). Under Actions to trigger when a base is captured by USSR/OPFOR, add the corresponding actions for the opposite faction. Execution When the base switches to US/BLUFOR control, only the BLUFOR actions will fire. When the base switches to USSR/OPFOR control, only the OPFOR actions will fire.

Servers running this mod

1

1 currently listed server reports EE_Actions On Base Capture in its mod list. Showing the one with the most players.

Versions

10
published · approved · 1.66 MiB
published · approved · 1.66 MiB
published · approved · 1.66 MiB
published · approved · 1.66 MiB
published · approved · 1.66 MiB
published · approved · 1.66 MiB
published · approved · 1.66 MiB
published · approved · 2.69 KiB
published · approved · 2.69 KiB
published · approved · 2.69 KiB
1.0.9Game 1.4.0.55 · 1.66 MiB · Sep 13, 2025
Dependencies: 0Scenarios: 0PublishedApproved
No changelog text is available for this version.

config.json entry

{
  "modId": "66290AE6A50D1702",
  "name": "EE_Actions On Base Capture",
  "version": "1.0.9"
}

Use EE_Actions On Base Capture on your server

Add EE_Actions On Base Capture to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/66290AE6A50D1702
GET https://api.reforgermods.net/v2/mods/66290AE6A50D1702/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.