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ZoneMarkers Arma Reforger Mod

ZoneMarkers allows admins to create customizable zones on the map. Use to define playable areas or special areas. With support for distinct 'standard' and 'seeding' modes.

6583671581DF6D64
ZoneMarkers preview

Ranking

Popular#436781.0
6Serversrunning this mod
2Observed players nowon servers reporting this mod
2.3kEstimated player-hours (7d)7-day data
DeploymentTop 19%81.1ahead of 81% of tracked mods by servers running it
ActivityTop 19%80.9ahead of 81% of tracked mods by play on those servers
Popularity81.0deployment and activity combined
How those 6 installs happen100% traced
  • Not identified as a dependency6
Last 30 days
Servers, last 30 days
6 latest7 peak, 19 Sept0 low, 30 Sept

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept6749
20 Sept46324
21 Sept56324
22 Sept55324
23 Sept46224
24 Sept56424
25 Sept45324
26 Sept45324
27 Sept45424
28 Sept34324
29 Sept34324
30 Sept23024
1 Oct44224
2 Oct34024
3 Oct45324
4 Oct55224
5 Oct35024
6 Oct44124
7 Oct44424
8 Oct34324
9 Oct56324
10 Oct45424
11 Oct35324
12 Oct34224
13 Oct45324
14 Oct55424
15 Oct55524
16 Oct66424
17 Oct66324
18 Oct66524
19 Oct66515
Observed players, last 30 days
4 latest114 peak, 20 Sept0 low, 29 Sept

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept7075289
20 Sept421141824
21 Sept4668424
22 Sept4678824
23 Sept34631224
24 Sept5656324
25 Sept6690524
26 Sept4865224
27 Sept3978124
28 Sept3345224
29 Sept3948024
30 Sept3881024
1 Oct2556224
2 Oct3434024
3 Oct6464224
4 Oct5173224
5 Oct2243024
6 Oct4545024
7 Oct3069124
8 Oct2262024
9 Oct4141224
10 Oct4850424
11 Oct4154124
12 Oct2634124
13 Oct3447124
14 Oct3040124
15 Oct1050024
16 Oct2525124
17 Oct1934024
18 Oct3242024
19 Oct447015

Calculated Oct 19, 2026, 2:56 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

ZoneMarkers allows admins to create customizable zones on the map. Use to define playable areas or special areas. With support for distinct 'standard' and 'seeding' modes.

Official Workshop description

**ZoneMarkers** is a robust mod for Arma Reforger that gives server owners the power to draw large, persistent, and highly configurable colored zones directly onto the in-game map. These world-sized overlays are perfect for visually enforcing boundaries, marking special event areas, or defining team territories, and they remain a consistent size regardless of map zoom. ## Key Features * **Fully Customizable Zones:** Define zones by setting a simple grid line value. Customize the text, color, and transparency for each zone. * **Standard & Seeding Modes:** Automatically switch between two different sets of boundaries based on player count. Create larger, open battlefields for standard play and smaller, more focused combat areas for server seeding. * **Scenario-Specific Profiles:** Define unique zone configurations for every map and mission you run, all within a single, easy-to-manage JSON file. The mod intelligently detects the running scenario and applies the correct profile. * **Dynamic Faction Colors:** Zones can automatically adopt the color of the northernmost or southernmost faction's HQ, giving players an immediate visual cue of territorial control. * **Live Reload Command:** The `#zonemarkers -reload` command allows admins to update the configuration file and see changes in-game instantly, without a server restart, making fine-tuning a breeze. ## Configuration Guide for Server Owners Getting started with ZoneMarkers is simple. 1. **Run the Mod Once** After adding the mod to your server, start it once. The mod will automatically generate a configuration file and a helpful README here: * `$profile:/ZoneMarkers/zonemarkers_config.json` * `$profile:/ZoneMarkers/zonemarkers_readme.txt` 2. **Find Your Scenario Key** The most important step is to configure zones for your specific mission. Check your server's RPT log file for a message like this: > `[ZoneMarkers][ConfigManager] IMPORTANT: System will use scenario configuration key: 'CTI_Campaign_Arland'` This key (`CTI_Campaign_Arland` in the example) is what you must use in the `m_ScenarioConfigs` section of your JSON. 3. **Edit the JSON** Open `zonemarkers_config.json` and customize it. If the mod cannot find a profile for your current scenario key, it will use the `m_DefaultScenario` profile as a fallback. Here is an example structure for the Arland map: ```json { "m_GlobalSettings": { "m_bEnableZoneMarkers": true, "m_sLogLevel": "NORMAL" }, "m_ScenarioConfigs": { "CTI_Campaign_Arland": { "m_aZones": [ { "m_sZoneId": "Arland_North_Zone", "m_bIsEnabled": true, "m_bIsNorthFacingZone": true, "m_bUseDynamicHQColorOverride": true, "m_sStandardGridLineLimit": "30", "m_sStandardText": "NORTHERN OUT OF BOUNDS", "m_sStandardColorRGB": "0.4,0.4,0.8,0.30", "m_sStandardFactionKeyForColor": "", "m_sSeedingGridLineLimit": "25", "m_sSeedingText": "SEEDING ACTIVE", "m_sSeedingColorRGB": "0.8,0.8,0.2,0.45", "m_sSeedingFactionKeyForColor": "" }, { "m_sZoneId": "Arland_South_Zone", "m_bIsEnabled": true, "m_bIsNorthFacingZone": false, "m_bUseDynamicHQColorOverride": true, "m_sStandardGridLineLimit": "5", "m_sStandardText": "SOUTHERN OUT OF BOUNDS", "m_sStandardColorRGB": "0.8,0.4,0.4,0.30", "m_sStandardFactionKeyForColor": "", "m_sSeedingGridLineLimit": "15", "m_sSeedingText": "SEEDING ACTIVE", "m_sSeedingColorRGB": "0.8,0.8,0.2,0.45", "m_sSeedingFactionKeyForColor": "" } ] } }, "m_DefaultScenario": { "m_aZones": [] } } ``` ## Admin Commands * `#zonemarkers -reload` * Forces the server to re-read and apply the `zonemarkers_config.json` file. Requires Admin/GM permissions. * `#zonemarkers` * Displays a simple help message with available commands. ## Future Development This mod is being actively enhanced. Support for additional zone shapes (such as circles, rectangles, and vertical bands) is planned for future updates to provide even greater mapping flexibility.

License

This content is made available exclusively for non-commercial use in Arma Reforger. Monetization of this mod, or its use on any monetized server, is strictly prohibited. This mod, including all its source code, assets, and compiled files, may not be re-uploaded, redistributed, modified, or adapted in any way without the express written permission of the author, Hovi. By downloading or using this mod, you agree to these terms. Unauthorized redistribution or any form of monetization is strictly forbidden and will result in a DMCA takedown notice.

Servers running this mod

6

6 currently listed servers report ZoneMarkers in its mod list. Showing the 5 with the most players.

View all 6 servers

Versions

10
published · approved · 68.4 KiB
published · approved · 68.6 KiB
published · approved · 68.5 KiB
published · approved · 68.3 KiB
published · approved · 68.3 KiB
published · approved · 68.3 KiB
published · approved · 68 KiB
published · approved · 68 KiB
published · approved · 22.9 KiB
published · approved · 21.2 KiB
1.0.10Game 1.7.0.41 · 68.4 KiB · May 30, 2026
Dependencies: 0Scenarios: 0PublishedApproved
1.7 Validation

config.json entry

{
  "modId": "6583671581DF6D64",
  "name": "ZoneMarkers",
  "version": "1.0.10"
}

Use ZoneMarkers on your server

Add ZoneMarkers to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/6583671581DF6D64
GET https://api.reforgermods.net/v2/mods/6583671581DF6D64/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.