#AR-Campaign_GamemodeDesc
{5032B9AF15D7CEDB}Missions/PVE_Everon_USSR_FIA_WZ.confDEV verison for IPC Autonomous Capture AI
6550E750653AA699
Servers reporting the mod in each hourly observation. Last 30 days.
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 21 | 23 | 19 | 10 |
| 20 Sept | 21 | 21 | 17 | 24 |
| 21 Sept | 17 | 20 | 17 | 24 |
| 22 Sept | 18 | 21 | 17 | 24 |
| 23 Sept | 22 | 24 | 17 | 24 |
| 24 Sept | 21 | 22 | 19 | 24 |
| 25 Sept | 24 | 26 | 21 | 24 |
| 26 Sept | 26 | 27 | 20 | 24 |
| 27 Sept | 20 | 26 | 17 | 24 |
| 28 Sept | 23 | 23 | 18 | 24 |
| 29 Sept | 22 | 22 | 19 | 24 |
| 30 Sept | 24 | 25 | 22 | 24 |
| 1 Oct | 23 | 25 | 21 | 24 |
| 2 Oct | 24 | 25 | 20 | 24 |
| 3 Oct | 20 | 24 | 20 | 24 |
| 4 Oct | 19 | 24 | 18 | 24 |
| 5 Oct | 15 | 20 | 15 | 24 |
| 6 Oct | 16 | 19 | 14 | 24 |
| 7 Oct | 17 | 19 | 15 | 24 |
| 8 Oct | 15 | 18 | 15 | 24 |
| 9 Oct | 18 | 20 | 13 | 24 |
| 10 Oct | 21 | 21 | 16 | 24 |
| 11 Oct | 25 | 25 | 20 | 24 |
| 12 Oct | 20 | 24 | 18 | 24 |
| 13 Oct | 15 | 22 | 14 | 24 |
| 14 Oct | 13 | 16 | 13 | 24 |
| 15 Oct | 13 | 14 | 10 | 24 |
| 16 Oct | 11 | 14 | 10 | 24 |
| 17 Oct | 9 | 10 | 7 | 24 |
| 18 Oct | 9 | 13 | 8 | 24 |
| 19 Oct | 9 | 9 | 7 | 14 |
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 18 | 21 | 9 | 10 |
| 20 Sept | 19 | 24 | 6 | 24 |
| 21 Sept | 1 | 17 | 1 | 24 |
| 22 Sept | 8 | 14 | 1 | 24 |
| 23 Sept | 23 | 26 | 3 | 24 |
| 24 Sept | 20 | 26 | 4 | 24 |
| 25 Sept | 24 | 40 | 4 | 24 |
| 26 Sept | 24 | 39 | 4 | 24 |
| 27 Sept | 21 | 37 | 6 | 24 |
| 28 Sept | 25 | 28 | 4 | 24 |
| 29 Sept | 27 | 30 | 2 | 24 |
| 30 Sept | 13 | 33 | 3 | 24 |
| 1 Oct | 7 | 21 | 0 | 24 |
| 2 Oct | 10 | 16 | 0 | 24 |
| 3 Oct | 18 | 18 | 5 | 24 |
| 4 Oct | 13 | 24 | 3 | 24 |
| 5 Oct | 3 | 18 | 0 | 24 |
| 6 Oct | 6 | 16 | 2 | 24 |
| 7 Oct | 5 | 15 | 0 | 24 |
| 8 Oct | 6 | 16 | 2 | 24 |
| 9 Oct | 16 | 16 | 0 | 24 |
| 10 Oct | 7 | 17 | 2 | 24 |
| 11 Oct | 11 | 24 | 3 | 24 |
| 12 Oct | 13 | 17 | 1 | 24 |
| 13 Oct | 10 | 15 | 2 | 24 |
| 14 Oct | 5 | 10 | 0 | 24 |
| 15 Oct | 4 | 15 | 0 | 24 |
| 16 Oct | 5 | 15 | 0 | 24 |
| 17 Oct | 4 | 18 | 0 | 24 |
| 18 Oct | 2 | 9 | 0 | 24 |
| 19 Oct | 1 | 2 | 0 | 14 |
Calculated Oct 19, 2026, 1:21 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
DEV verison for IPC Autonomous Capture AI
#AR-Campaign_GamemodeDesc
{5032B9AF15D7CEDB}Missions/PVE_Everon_USSR_FIA_WZ.conf#AR-Campaign_GamemodeDesc
{9623654A450D28F6}Missions/PVE_Everon_USSR_WZ.conf#AR-Campaign_GamemodeDesc
{529B38385BD425A8}Missions/PVE_Everon_US_FIA_WZ.conf#AR-Campaign_GamemodeDesc
{1B4745C0D4B6DB89}Missions/PVE_Everon_US_WZ.conf#AR-Campaign_GamemodeDesc
{2140CA23C7653081}Missions/PVE_FIA_Everon_Hard.conf#AR-Campaign_GamemodeDesc
{95FD49AE414C75A8}Missions/PVPVE_Everon.conf#AR-Campaign_GamemodeDesc
{481806677762390C}Missions/PVPVE_Everon_FIA.conf9 currently listed servers report IPCAutonomousCaptureAI - dev in its mod list. Showing the 5 with the most players.
Added: two player versus player versus environment scenarios.
Frontline positions are now claimed only after a check for occupancy, room for the squad and nearby hostile players, and a claim frees itself again after a limited time (vehicles 300 s, infantry 60 s, mortar and helicopter positions permanent).
Fixed: mortar emplacements no longer build an extra emplacement on every save load; hub airframes and their crews are re-adopted after a load instead of being rebuilt; a legacy helicopter spawn point claims its restored crew; ambient patrol points that lost their group after a load field a fresh patrol again; a side that no player can join only wins the match when the scenario allows the AI to win.
Changed: quick reaction forces are capped by the current situation level and level 0 deploys none; a quick reaction force whose objective base is gone retires in place; an official scenario that does not configure the spawn rules now opens with both conventional sides playable, all three sides deploying and every helicopter wing off.
Stability: script exception on every spawn point claim removed, engine error on every reinforcement placement removed, claim bookkeeping no longer carries over to the next session, artillery alert cooldowns are no longer silenced by a previous session.{
"modId": "6550E750653AA699",
"name": "IPCAutonomousCaptureAI - dev",
"version": "3.0.3"
}Add IPCAutonomousCaptureAI - dev to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6550E750653AA699
GET https://api.reforgermods.net/v2/mods/6550E750653AA699/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.