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Workshop mod by IronPotStewingMaster

IPCAutonomousCaptureAI - dev Arma Reforger Mod

DEV verison for IPC Autonomous Capture AI

6550E750653AA699
IPCAutonomousCaptureAI - dev preview

Ranking

Popular#451880.5Rising#82785.0
9Serversrunning this mod
1Observed players nowon servers reporting this mod
820Estimated player-hours (7d)7-day data
DeploymentTop 15%85.3ahead of 85% of tracked mods by servers running it
ActivityTop 27%73.3ahead of 73% of tracked mods by play on those servers
Popularity80.5deployment and activity combined
How those 9 installs happen100% traced
  • Not identified as a dependency2
  • Required by another mod7
Last 30 days
Servers, last 30 days
9 latest27 peak, 26 Sept7 low, 17 Oct

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept21231910
20 Sept21211724
21 Sept17201724
22 Sept18211724
23 Sept22241724
24 Sept21221924
25 Sept24262124
26 Sept26272024
27 Sept20261724
28 Sept23231824
29 Sept22221924
30 Sept24252224
1 Oct23252124
2 Oct24252024
3 Oct20242024
4 Oct19241824
5 Oct15201524
6 Oct16191424
7 Oct17191524
8 Oct15181524
9 Oct18201324
10 Oct21211624
11 Oct25252024
12 Oct20241824
13 Oct15221424
14 Oct13161324
15 Oct13141024
16 Oct11141024
17 Oct910724
18 Oct913824
19 Oct99714
Observed players, last 30 days
1 latest40 peak, 25 Sept0 low, 1 Oct

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept1821910
20 Sept1924624
21 Sept117124
22 Sept814124
23 Sept2326324
24 Sept2026424
25 Sept2440424
26 Sept2439424
27 Sept2137624
28 Sept2528424
29 Sept2730224
30 Sept1333324
1 Oct721024
2 Oct1016024
3 Oct1818524
4 Oct1324324
5 Oct318024
6 Oct616224
7 Oct515024
8 Oct616224
9 Oct1616024
10 Oct717224
11 Oct1124324
12 Oct1317124
13 Oct1015224
14 Oct510024
15 Oct415024
16 Oct515024
17 Oct418024
18 Oct29024
19 Oct12014

Calculated Oct 19, 2026, 1:21 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

DEV verison for IPC Autonomous Capture AI

Official Workshop description

https://discord.com/channels/105462288051380224/1369135734577172490 Special thanks: Arvin, Cocaa, Ben, reaMarigold, IPC teammates

Scenarios

7
Everon_PVE_USSR_WZ#AR-Scenario_GameMode_Campaign · 32 players

#AR-Campaign_GamemodeDesc

{5032B9AF15D7CEDB}Missions/PVE_Everon_USSR_FIA_WZ.conf
Everon_PVE_USSR_WZ#AR-Scenario_GameMode_Campaign · 32 players

#AR-Campaign_GamemodeDesc

{9623654A450D28F6}Missions/PVE_Everon_USSR_WZ.conf

Running on 1 server now

Everon_PVE_US_FIA_WZ#AR-Scenario_GameMode_Campaign · 32 players

#AR-Campaign_GamemodeDesc

{529B38385BD425A8}Missions/PVE_Everon_US_FIA_WZ.conf
Everon_PVE_US_WZ#AR-Scenario_GameMode_Campaign · 32 players

#AR-Campaign_GamemodeDesc

{1B4745C0D4B6DB89}Missions/PVE_Everon_US_WZ.conf

Running on 1 server now

Warzone Everon (PVE/FIA/noHQ/noCIV)#AR-Scenario_GameMode_Campaign · 32 players

#AR-Campaign_GamemodeDesc

{2140CA23C7653081}Missions/PVE_FIA_Everon_Hard.conf
Warzone Everon (PVP/noFIA)#AR-Scenario_GameMode_Campaign · 32 players

#AR-Campaign_GamemodeDesc

{95FD49AE414C75A8}Missions/PVPVE_Everon.conf
Warzone Everon (PVP/FIA)#AR-Scenario_GameMode_Campaign · 32 players

#AR-Campaign_GamemodeDesc

{481806677762390C}Missions/PVPVE_Everon_FIA.conf

Servers running this mod

9

9 currently listed servers report IPCAutonomousCaptureAI - dev in its mod list. Showing the 5 with the most players.

View all 9 servers

Versions

10
published · approved · 4.98 MiB
published · approved · 4.95 MiB
published · approved · 4.94 MiB
published · approved · 4.94 MiB
published · approved · 4.42 MiB
published · approved · 4.41 MiB
published · approved · 4.4 MiB
published · approved · 4.4 MiB
published · approved · 4.4 MiB
published · approved · 4.4 MiB
3.0.3Game 1.8.0.13 · 4.98 MiB · Oct 7, 2026
Dependencies: 1Scenarios: 7PublishedApproved
Added: two player versus player versus environment scenarios.
Frontline positions are now claimed only after a check for occupancy, room for the squad and nearby hostile players, and a claim frees itself again after a limited time (vehicles 300 s, infantry 60 s, mortar and helicopter positions permanent).
Fixed: mortar emplacements no longer build an extra emplacement on every save load; hub airframes and their crews are re-adopted after a load instead of being rebuilt; a legacy helicopter spawn point claims its restored crew; ambient patrol points that lost their group after a load field a fresh patrol again; a side that no player can join only wins the match when the scenario allows the AI to win.
Changed: quick reaction forces are capped by the current situation level and level 0 deploys none; a quick reaction force whose objective base is gone retires in place; an official scenario that does not configure the spawn rules now opens with both conventional sides playable, all three sides deploying and every helicopter wing off.
Stability: script exception on every spawn point claim removed, engine error on every reinforcement placement removed, claim bookkeeping no longer carries over to the next session, artillery alert cooldowns are no longer silenced by a previous session.

config.json entry

{
  "modId": "6550E750653AA699",
  "name": "IPCAutonomousCaptureAI - dev",
  "version": "3.0.3"
}

Use IPCAutonomousCaptureAI - dev on your server

Add IPCAutonomousCaptureAI - dev to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/6550E750653AA699
GET https://api.reforgermods.net/v2/mods/6550E750653AA699/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.