published · approved · 112 KiB
Workshop mod by deathharmony09
RealTimeSync Arma Reforger Mod
Syncs game time with real UTC every minute. Supports timezone offset, date, and location. Runs server-side only. Configuration via JSON file. Enables accurate 1:1 real-time progression.
654424D13ECFE3C0
Ranking
Popular#941361.8
2Serversrunning this mod
3Observed players nowon servers reporting this mod
186Estimated player-hours (7d)7-day data
DeploymentTop 37%63.4ahead of 63% of tracked mods by servers running it
ActivityTop 41%59.4ahead of 59% of tracked mods by play on those servers
Popularity61.8deployment and activity combined
How those 2 installs happen100% traced
- Not identified as a dependency2
Last 30 days
2 latest4 peak, 16 Oct0 low, 24 Sept
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 1 | 1 | 1 | 7 |
| 20 Sept | 1 | 1 | 1 | 24 |
| 21 Sept | 1 | 1 | 1 | 24 |
| 22 Sept | 1 | 1 | 1 | 24 |
| 23 Sept | 1 | 1 | 1 | 24 |
| 24 Sept | 1 | 1 | 0 | 24 |
| 25 Sept | 1 | 1 | 1 | 24 |
| 26 Sept | 1 | 1 | 0 | 24 |
| 27 Sept | 1 | 1 | 1 | 24 |
| 28 Sept | 1 | 1 | 1 | 24 |
| 29 Sept | 1 | 1 | 1 | 24 |
| 30 Sept | 1 | 1 | 1 | 24 |
| 1 Oct | 2 | 2 | 1 | 24 |
| 2 Oct | 2 | 2 | 2 | 24 |
| 3 Oct | 2 | 2 | 1 | 24 |
| 4 Oct | 2 | 2 | 2 | 24 |
| 5 Oct | 2 | 2 | 2 | 24 |
| 6 Oct | 2 | 2 | 2 | 24 |
| 7 Oct | 2 | 2 | 2 | 24 |
| 8 Oct | 2 | 2 | 1 | 24 |
| 9 Oct | 2 | 2 | 2 | 24 |
| 10 Oct | 2 | 2 | 1 | 24 |
| 11 Oct | 2 | 3 | 1 | 24 |
| 12 Oct | 2 | 3 | 2 | 24 |
| 13 Oct | 1 | 3 | 1 | 24 |
| 14 Oct | 2 | 3 | 1 | 24 |
| 15 Oct | 3 | 3 | 2 | 24 |
| 16 Oct | 3 | 4 | 3 | 24 |
| 17 Oct | 1 | 3 | 0 | 24 |
| 18 Oct | 2 | 2 | 1 | 24 |
| 19 Oct | 2 | 2 | 2 | 17 |
2 latest8 peak, 1 Oct0 low, 20 Sept
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 1 | 4 | 1 | 7 |
| 20 Sept | 0 | 5 | 0 | 24 |
| 21 Sept | 0 | 4 | 0 | 24 |
| 22 Sept | 0 | 4 | 0 | 24 |
| 23 Sept | 0 | 3 | 0 | 24 |
| 24 Sept | 1 | 5 | 0 | 24 |
| 25 Sept | 0 | 6 | 0 | 24 |
| 26 Sept | 1 | 4 | 0 | 24 |
| 27 Sept | 0 | 4 | 0 | 24 |
| 28 Sept | 0 | 3 | 0 | 24 |
| 29 Sept | 0 | 5 | 0 | 24 |
| 30 Sept | 1 | 3 | 0 | 24 |
| 1 Oct | 4 | 8 | 0 | 24 |
| 2 Oct | 3 | 5 | 0 | 24 |
| 3 Oct | 0 | 4 | 0 | 24 |
| 4 Oct | 0 | 5 | 0 | 24 |
| 5 Oct | 1 | 2 | 0 | 24 |
| 6 Oct | 0 | 5 | 0 | 24 |
| 7 Oct | 2 | 5 | 0 | 24 |
| 8 Oct | 1 | 5 | 0 | 24 |
| 9 Oct | 2 | 5 | 0 | 24 |
| 10 Oct | 2 | 7 | 0 | 24 |
| 11 Oct | 0 | 5 | 0 | 24 |
| 12 Oct | 0 | 5 | 0 | 24 |
| 13 Oct | 0 | 5 | 0 | 24 |
| 14 Oct | 0 | 6 | 0 | 24 |
| 15 Oct | 1 | 5 | 0 | 24 |
| 16 Oct | 2 | 4 | 0 | 24 |
| 17 Oct | 0 | 5 | 0 | 24 |
| 18 Oct | 2 | 4 | 0 | 24 |
| 19 Oct | 2 | 3 | 0 | 17 |
Calculated Oct 19, 2026, 4:28 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Syncs game time with real UTC every minute. Supports timezone offset, date, and location. Runs server-side only. Configuration via JSON file. Enables accurate 1:1 real-time progression.
Official Workshop description
The RealTimeSync mod synchronizes the in-game time and optionally the date, latitude, and longitude with the real-world UTC time and system settings. This allows for a persistent, real-time environment on your server.
Features:
- Synchronizes in-game time with real UTC time
- Supports optional timezone offset (e.g., UTC+2)
- Optionally synchronizes the current date
- Optionally sets latitude and longitude based on config values
Forces 24-hour day duration for 1:1 real-time progression
Drift tolerance logic to avoid unnecessary time corrections
Upon first launch, the following config file will be created in your profile folder:
DEH_RealTimeSyncConfig.json
Example content:
{
"timezoneOffset": 2,
"syncDate": true,
"latitude": 51.2562,
"longitude": 7.1508,
"useLongLat": true
}
timezoneOffset: applies an offset to UTC (e.g., 2 = UTC+2)
syncDate: whether to sync the real-world date (true/false)
latitude / longitude: used if useLongLat is set to true
useLongLat: enables or disables manual location sync
Technical Details
Sync interval: every 60 seconds
Time corrections only apply if drift exceeds 10 seconds
The mod runs server-side only and does not affect clients directly
Servers running this mod
22 currently listed servers report RealTimeSync in its mod list. Showing the 2 with the most players.
- === [RU] 177 MOSCOW // KGB // PVE + Вермахт ===Online · TMM PvE Scenario Toolkit - Everon3 / 21players
- Raven's Hardcore ai&PvE ServerOnline · #AR-Campaign_ScenarioName_Everon PVE 4x0 / 15players
Versions
31.0.2Game 1.3.0.170 · 112 KiB · May 11, 2025
Dependencies: 0Scenarios: 0PublishedApproved
Fix Preview Image?config.json entry
{
"modId": "654424D13ECFE3C0",
"name": "RealTimeSync",
"version": "1.0.2"
}Use RealTimeSync on your server
Add RealTimeSync to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/654424D13ECFE3C0
GET https://api.reforgermods.net/v2/mods/654424D13ECFE3C0/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.