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Workshop mod by Shelestov

UAB Move Terrain Objects MANW Arma Reforger Mod

This mod allows you to move most vanilla terrain objects of reasonable size. MANW entry.

652C5A060DE977D6
UAB Move Terrain Objects MANW preview

Ranking

Rising#204761.5
1Serversrunning this mod
0Observed players nowon servers reporting this mod
21Estimated player-hours (partial)Partial 7-day data (42% coverage)
Deployment46th45.7ahead of 46% of tracked mods by servers running it
Activity40th39.6ahead of 40% of tracked mods by play on those servers (partial 7-day data)
Popularity43.3deployment and activity combined (partial 7-day data)
How those 1 installs happen100% traced
  • Not identified as a dependency1
Last 30 days
Servers, last 30 days
2 latest2 peak, 19 Sept0 low, 26 Sept

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept1219
20 Sept11124
21 Sept11124
22 Sept11124
23 Sept11124
24 Sept11124
25 Sept11124
26 Sept02024
27 Sept00024
28 Sept00024
29 Sept00024
30 Sept00024
1 Oct00024
2 Oct01024
3 Oct00024
4 Oct01024
5 Oct00024
6 Oct00024
7 Oct00024
8 Oct00024
9 Oct00024
10 Oct00024
11 Oct00024
12 Oct01024
13 Oct00024
14 Oct00024
15 Oct00024
16 Oct11024
17 Oct11024
18 Oct11124
19 Oct22115
Observed players, last 30 days
3 latest4 peak, 19 Oct0 low, 19 Sept

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept0109
20 Sept00024
21 Sept00024
22 Sept00024
23 Sept00024
24 Sept00024
25 Sept00024
26 Sept01024
27 Sept00024
28 Sept00024
29 Sept00024
30 Sept00024
1 Oct00024
2 Oct00024
3 Oct00024
4 Oct01024
5 Oct00024
6 Oct00024
7 Oct00024
8 Oct00024
9 Oct00024
10 Oct00024
11 Oct00024
12 Oct01024
13 Oct00024
14 Oct00024
15 Oct00024
16 Oct01024
17 Oct01024
18 Oct00024
19 Oct34015

Calculated Oct 19, 2026, 2:56 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

This mod allows you to move most vanilla terrain objects of reasonable size. MANW entry.

Official Workshop description

How to use: - The character must be empty-handed to access the "Move %Object%" actions (default bind: "TAB+Z" for PC, "D-pad Right + Cross" for PS, "D-pad Right + A" for XBox). - There are two categories of objects: handheld and heavy. Handheld are carried in the hands, heavy are mostly dragged along the floor/ground. The category of the object is displayed in the "Move %Object%" action text. - It is only possible to move objects, spawned from "ArmaReforger/Prefabs/Props" or inherited prefabs. Known issues: - Compatibility with other mods is not guaranteed. - While being active, other movable objects are pushed too easily upon collision with a handheld object. - Collisions with doors only work when objects are active. - Objects do not produce any sound upon collisions, except when being destroyed. - Several potentially movable props use the SCR_DestructibleEntity class, which is not supported by this mod — these objects cannot be moved. They will float if object underneath is moved. - Object rotation speed depends on framerate (FPS). - The object masses are not yet set up properly. - Moving only allowed for loadtime objects (not those spawned at runtime). - Saving/loading scenarios is not supported — objects will reset to their original positions. - Movable objects placed inside other object's collider (e.g. inside a rack) may get stuck when picked up (currently picking objects from racks is disabled). - Scaled objects (handheld) move slower than normal. - Some trees and walls may break when hit by a thrown/dropped object. - *The center of mass is incorrect for several objects. - *Few vanilla props are not spawned from "ArmaReforger/Prefabs/Props" prefabs, it's not possible to move them. They will float if object underneath is moved. - *Some objects are missing colliders. - *Certain houses have solid window colliders, preventing thrown objects from passing through. - *Various random physics-related issues, such as objects clipping through each other, getting stuck, or wobbling while active. * Engine or vanilla asset setup issues which can be properly fixed only by BIS. Contact/feedback/report bug: https://discord.com/channels/105462288051380224/1362903053195411626

Scenarios

1
Multiplayer Test#AR-Scenario_GameMode_DeathMatch · 8 players

...

{B870B57BC44F75BC}Missions/MpTest/UAB_MpTest.conf

Servers running this mod

1

1 currently listed server reports UAB Move Terrain Objects MANW in its mod list. Showing the one with the most players.

Versions

8
published · approved · 493 KiB
published · approved · 484 KiB
published · approved · 484 KiB
published · approved · 531 KiB
published · approved · 489 KiB
published · approved · 489 KiB
published · approved · 488 KiB
published · approved · 282 KiB
1.0.2Game 1.7.0.41 · 493 KiB · May 28, 2026
Dependencies: 0Scenarios: 1PublishedApproved
1.7 compatibility update

config.json entry

{
  "modId": "652C5A060DE977D6",
  "name": "UAB Move Terrain Objects MANW",
  "version": "1.0.2"
}

Use UAB Move Terrain Objects MANW on your server

Add UAB Move Terrain Objects MANW to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/652C5A060DE977D6
GET https://api.reforgermods.net/v2/mods/652C5A060DE977D6/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.