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Workshop mod by Shelestov

UAB Move Terrain Objects Arma Reforger Mod

This mod allows you to move most vanilla terrain objects of reasonable size.

6525063B2176A353
UAB Move Terrain Objects preview

Ranking

Popular#192890.8Falling#175371.9
24Serversrunning this mod
18Observed players nowon servers reporting this mod
6.1kEstimated player-hours (7d)7-day data
DeploymentTop 8%92.4ahead of 92% of tracked mods by servers running it
ActivityTop 12%88.4ahead of 88% of tracked mods by play on those servers
Popularity90.8deployment and activity combined
How those 24 installs happen92% traced
  • Not identified as a dependency4
  • Required by another mod18
  • Unknown2
Last 30 days
Servers, last 30 days
24 latest37 peak, 26 Sept23 low, 18 Oct

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept2731279
20 Sept29322624
21 Sept30343024
22 Sept28322724
23 Sept28292624
24 Sept33332624
25 Sept33353124
26 Sept34373324
27 Sept33363224
28 Sept31343024
29 Sept33342924
30 Sept30343024
1 Oct33342924
2 Oct31373024
3 Oct33332624
4 Oct34353124
5 Oct34353024
6 Oct30332924
7 Oct33342724
8 Oct33342924
9 Oct32342924
10 Oct31363124
11 Oct31322824
12 Oct32342824
13 Oct30352824
14 Oct29322824
15 Oct28302624
16 Oct25292524
17 Oct26282524
18 Oct26282324
19 Oct24262315
Observed players, last 30 days
18 latest368 peak, 4 Oct0 low, 20 Sept

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept1567159
20 Sept439024
21 Sept751024
22 Sept2433024
23 Sept1267024
24 Sept1643024
25 Sept2991024
26 Sept2681224
27 Sept2952024
28 Sept814024
29 Sept2636024
30 Sept957024
1 Oct2735124
2 Oct3281024
3 Oct288299024
4 Oct2973688924
5 Oct3103108724
6 Oct2563159724
7 Oct281296024
8 Oct1622777924
9 Oct1571866724
10 Oct1422522924
11 Oct1581843824
12 Oct150160324
13 Oct23145224
14 Oct2327024
15 Oct4343024
16 Oct4576124
17 Oct83107624
18 Oct53104124
19 Oct1838115

Calculated Oct 19, 2026, 2:13 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

This mod allows you to move most vanilla terrain objects of reasonable size.

Official Workshop description

How to use: - The character must be empty-handed to access the "Move %Object%" actions (default bind: "TAB+Z" for PC, "D-pad Right + Cross" for PS, "D-pad Right + A" for XBox). - There are two categories of objects: handheld and heavy. Handheld are carried in the hands, heavy are mostly dragged along the floor/ground. The category of the object is displayed in the "Move %object%" action text. - It is only possible to move objects, spawned from "ArmaReforger/Prefabs/Props" or inherited prefabs. Known issues: - Compatibility with other mods is not guaranteed. - While being active, other movable objects are pushed too easily upon collision with a handheld object. - Collisions with doors only work when objects are active. - Objects do not produce any sound upon collisions, except when being destroyed. - Several potentially movable props use the SCR_DestructibleEntity class, which is not supported by this mod — these objects cannot be moved. They will float if object underneath is moved. - Object rotation speed depends on framerate (FPS). - The object masses are not yet set up properly. - Moving only allowed for loadtime objects (not those spawned at runtime). - Saving/loading scenarios is not supported — objects will reset to their original positions. - Movable objects placed inside other object's collider (e.g. inside a rack) may get stuck when picked up (currently picking objects from racks is disabled). - Scaled objects (handheld) move slower than normal. - Some trees and walls may break when hit by a thrown/dropped object. - *The center of mass is incorrect for several objects. - *Few vanilla props are not spawned from "ArmaReforger/Prefabs/Props" prefabs, it's not possible to move them. They will float if object underneath is moved. - *Some objects are missing colliders. - *Certain houses have solid window colliders, preventing thrown objects from passing through. - *Various random physics-related issues, such as objects clipping through each other, getting stuck, or wobbling while active. * Engine or vanilla asset setup issues which can be properly fixed only by BIS. Notes: - Tested on full Southern Everon Conflict server of 128 size. Contact/feedback/report bug: https://discord.com/channels/105462288051380224/1362903053195411626

Scenarios

1
Multiplayer Test#AR-Scenario_GameMode_DeathMatch · 8 players

...

{B870B57BC44F75BC}Missions/MpTest/UAB_MpTest.conf

Servers running this mod

24

24 currently listed servers report UAB Move Terrain Objects in its mod list. Showing the 5 with the most players.

View all 24 servers

Versions

10
published · approved · 490 KiB
published · approved · 494 KiB
published · approved · 494 KiB
published · approved · 528 KiB
published · approved · 486 KiB
published · approved · 486 KiB
published · approved · 485 KiB
published · approved · 485 KiB
published · approved · 278 KiB
published · approved · 278 KiB
1.0.2Game 1.7.0.41 · 490 KiB · May 28, 2026
Dependencies: 0Scenarios: 1PublishedApproved
1.7 compatibility update

config.json entry

{
  "modId": "6525063B2176A353",
  "name": "UAB Move Terrain Objects",
  "version": "1.0.2"
}

Use UAB Move Terrain Objects on your server

Add UAB Move Terrain Objects to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/6525063B2176A353
GET https://api.reforgermods.net/v2/mods/6525063B2176A353/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.