published · approved · 2.3 KiB
Workshop mod by Bl4ckTr0n
BT Milsim Garbage Overhaul Arma Reforger Mod
Increases the Despawn-Timers of Stuff to Milsim Needs - More Information in Description Section - For Mod-issues, complaints, questions or requests please contact Bl4ckTr0n (Discord/Gamertag XBox)
6514ED58F5B26F4A
Ranking
Popular#994964.7Rising#281462.8
2Serversrunning this mod
1Observed players nowon servers reporting this mod
52Estimated player-hours (7d)7-day data
DeploymentTop 29%71.3ahead of 71% of tracked mods by servers running it
ActivityTop 45%54.8ahead of 55% of tracked mods by play on those servers
Popularity64.7deployment and activity combined
How those 2 installs happen0% traced
- Unknown2
Last 30 days
2 latest3 peak, 10 Oct0 low, 6 Nov
Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 10 Oct | 2 | 3 | 2 | 23 |
| 11 Oct | 2 | 2 | 2 | 24 |
| 12 Oct | 2 | 3 | 2 | 24 |
| 13 Oct | 2 | 2 | 2 | 24 |
| 14 Oct | 2 | 3 | 2 | 24 |
| 15 Oct | 2 | 3 | 2 | 24 |
| 16 Oct | 2 | 3 | 2 | 24 |
| 17 Oct | 3 | 3 | 2 | 24 |
| 18 Oct | 2 | 3 | 2 | 24 |
| 19 Oct | 2 | 2 | 2 | 24 |
| 20 Oct | 2 | 3 | 2 | 24 |
| 21 Oct | 2 | 3 | 2 | 24 |
| 22 Oct | 3 | 3 | 2 | 24 |
| 23 Oct | 3 | 3 | 2 | 24 |
| 24 Oct | 2 | 3 | 2 | 24 |
| 25 Oct | 2 | 3 | 2 | 24 |
| 26 Oct | 2 | 3 | 1 | 24 |
| 27 Oct | 2 | 3 | 1 | 24 |
| 28 Oct | 2 | 3 | 2 | 24 |
| 29 Oct | 1 | 2 | 1 | 24 |
| 30 Oct | 2 | 2 | 1 | 24 |
| 31 Oct | 3 | 3 | 1 | 24 |
| 1 Nov | 1 | 2 | 1 | 24 |
| 2 Nov | 1 | 1 | 1 | 24 |
| 3 Nov | 1 | 1 | 1 | 24 |
| 4 Nov | 1 | 1 | 1 | 24 |
| 5 Nov | 1 | 2 | 1 | 24 |
| 6 Nov | 1 | 1 | 0 | 24 |
| 7 Nov | 1 | 1 | 0 | 24 |
| 8 Nov | 2 | 2 | 0 | 21 |
| 9 Nov | 2 | 2 | 2 | 1 |
1 latest12 peak, 30 Oct0 low, 10 Oct
Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 10 Oct | 0 | 6 | 0 | 23 |
| 11 Oct | 0 | 0 | 0 | 24 |
| 12 Oct | 0 | 1 | 0 | 24 |
| 13 Oct | 0 | 0 | 0 | 24 |
| 14 Oct | 0 | 1 | 0 | 24 |
| 15 Oct | 0 | 2 | 0 | 24 |
| 16 Oct | 0 | 11 | 0 | 24 |
| 17 Oct | 2 | 8 | 0 | 24 |
| 18 Oct | 0 | 1 | 0 | 24 |
| 19 Oct | 0 | 0 | 0 | 24 |
| 20 Oct | 0 | 0 | 0 | 24 |
| 21 Oct | 1 | 1 | 0 | 24 |
| 22 Oct | 0 | 3 | 0 | 24 |
| 23 Oct | 0 | 11 | 0 | 24 |
| 24 Oct | 0 | 8 | 0 | 24 |
| 25 Oct | 0 | 2 | 0 | 24 |
| 26 Oct | 0 | 2 | 0 | 24 |
| 27 Oct | 0 | 3 | 0 | 24 |
| 28 Oct | 0 | 3 | 0 | 24 |
| 29 Oct | 0 | 2 | 0 | 24 |
| 30 Oct | 0 | 12 | 0 | 24 |
| 31 Oct | 6 | 6 | 0 | 24 |
| 1 Nov | 0 | 3 | 0 | 24 |
| 2 Nov | 0 | 2 | 0 | 24 |
| 3 Nov | 0 | 3 | 0 | 24 |
| 4 Nov | 0 | 2 | 0 | 24 |
| 5 Nov | 0 | 2 | 0 | 24 |
| 6 Nov | 0 | 3 | 0 | 24 |
| 7 Nov | 1 | 2 | 0 | 24 |
| 8 Nov | 0 | 1 | 0 | 21 |
| 9 Nov | 1 | 1 | 1 | 1 |
Calculated Nov 9, 2026, 12:35 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Increases the Despawn-Timers of Stuff to Milsim Needs - More Information in Description Section - For Mod-issues, complaints, questions or requests please contact Bl4ckTr0n (Discord/Gamertag XBox)
Official Workshop description
Tweaks the Arma Garbage System in various ways to fit the needs of Milsim Units, as most operations are designed in GameMaster rather than standard Gamemodes.
This mod will implement following Tweaks:
- Dead Bodies will despawn after 15 min, if no Player is within 200m
- Inventory Items (like Backpacks, Clothing, etc..) will despawn after 5 min, in no Player is within 50m
- (used) Vehicles will not despawn at all. Destroyed after 20 min.
- All Things are still able to be cleared manually through GM (unless specific modded items -> see below)
Furthermore it can be used as Dependency for other Mods, to enhance Despawning Behavior:
- New "BT_DisableDespawnComponent" Component, that can be added to *anything*
- New "BT_DisableAutomaticDespawnComponent" Component, that can be added to *anything*
(This mod itself does not fit *any* entities with those components by itself, those are only for further modding.)
Both Components will ensure, that any entity containing one of those components won't despawn on it's own. The automatic one still allows for manual clearing with GM though.
**Last Update:** 10 April 2025
Servers running this mod
22 currently listed servers report BT Milsim Garbage Overhaul in its mod list. Showing the 2 with the most players.
- ||AA|| Arthritic Avengers Slow to Move - Still Deadly #2Online · Where's my pants?1 / 64players
- Mariendorfer DammOnline · #AR-COK_Name0 / 10players
Versions
40.1.0Game 1.3.0.144 · 2.3 KiB · Apr 10, 2025
Dependencies: 1Scenarios: 0PublishedApproved
No changelog text is available for this version.
config.json entry
{
"modId": "6514ED58F5B26F4A",
"name": "BT Milsim Garbage Overhaul",
"version": "0.1.0"
}Use BT Milsim Garbage Overhaul on your server
Add BT Milsim Garbage Overhaul to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6514ED58F5B26F4A
GET https://api.reforgermods.net/v2/mods/6514ED58F5B26F4A/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.