published · approved · 2.22 KiB
Workshop mod by FNGhere
---FNG---SUPER---US--- Arma Reforger Mod
Super U.S. Soldiers. Unlimited stamina, harder to detect by AI. Slower bleeding, faster regen, more effective tourniquets. Reduced fall/vehicle rollover damage.
6448092CD70F8D38
Ranking
Popular#1070457.3
2Serversrunning this mod
0Observed players nowon servers reporting this mod
63Estimated player-hours (7d)7-day data
DeploymentTop 37%63.1ahead of 63% of tracked mods by servers running it
Activity49th48.6ahead of 49% of tracked mods by play on those servers
Popularity57.3deployment and activity combined
How those 2 installs happen100% traced
- Not identified as a dependency2
Last 30 days
2 latest4 peak, 28 Sept0 low, 3 Oct
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 3 | 3 | 3 | 6 |
| 20 Sept | 3 | 3 | 2 | 24 |
| 21 Sept | 2 | 3 | 2 | 24 |
| 22 Sept | 2 | 2 | 1 | 24 |
| 23 Sept | 2 | 2 | 2 | 24 |
| 24 Sept | 2 | 2 | 2 | 24 |
| 25 Sept | 2 | 2 | 1 | 24 |
| 26 Sept | 3 | 3 | 1 | 24 |
| 27 Sept | 3 | 3 | 1 | 24 |
| 28 Sept | 3 | 4 | 2 | 24 |
| 29 Sept | 4 | 4 | 3 | 24 |
| 30 Sept | 3 | 4 | 3 | 24 |
| 1 Oct | 3 | 3 | 2 | 24 |
| 2 Oct | 2 | 2 | 1 | 24 |
| 3 Oct | 2 | 3 | 0 | 24 |
| 4 Oct | 2 | 3 | 1 | 24 |
| 5 Oct | 2 | 3 | 1 | 24 |
| 6 Oct | 3 | 3 | 2 | 24 |
| 7 Oct | 2 | 3 | 2 | 24 |
| 8 Oct | 2 | 3 | 2 | 24 |
| 9 Oct | 2 | 3 | 2 | 24 |
| 10 Oct | 3 | 3 | 1 | 24 |
| 11 Oct | 2 | 2 | 2 | 24 |
| 12 Oct | 2 | 2 | 2 | 24 |
| 13 Oct | 2 | 2 | 1 | 24 |
| 14 Oct | 2 | 2 | 1 | 24 |
| 15 Oct | 2 | 2 | 2 | 24 |
| 16 Oct | 2 | 2 | 1 | 24 |
| 17 Oct | 2 | 2 | 1 | 24 |
| 18 Oct | 2 | 2 | 2 | 24 |
| 19 Oct | 2 | 2 | 2 | 18 |
0 latest6 peak, 1 Oct0 low, 19 Sept
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 0 | 0 | 0 | 6 |
| 20 Sept | 1 | 3 | 0 | 24 |
| 21 Sept | 0 | 3 | 0 | 24 |
| 22 Sept | 0 | 0 | 0 | 24 |
| 23 Sept | 0 | 1 | 0 | 24 |
| 24 Sept | 0 | 0 | 0 | 24 |
| 25 Sept | 0 | 0 | 0 | 24 |
| 26 Sept | 2 | 2 | 0 | 24 |
| 27 Sept | 1 | 2 | 0 | 24 |
| 28 Sept | 2 | 4 | 0 | 24 |
| 29 Sept | 4 | 4 | 0 | 24 |
| 30 Sept | 2 | 3 | 0 | 24 |
| 1 Oct | 2 | 6 | 0 | 24 |
| 2 Oct | 4 | 5 | 0 | 24 |
| 3 Oct | 2 | 5 | 0 | 24 |
| 4 Oct | 0 | 4 | 0 | 24 |
| 5 Oct | 0 | 2 | 0 | 24 |
| 6 Oct | 3 | 5 | 0 | 24 |
| 7 Oct | 0 | 3 | 0 | 24 |
| 8 Oct | 0 | 2 | 0 | 24 |
| 9 Oct | 0 | 2 | 0 | 24 |
| 10 Oct | 2 | 2 | 0 | 24 |
| 11 Oct | 0 | 0 | 0 | 24 |
| 12 Oct | 3 | 3 | 0 | 24 |
| 13 Oct | 0 | 3 | 0 | 24 |
| 14 Oct | 0 | 2 | 0 | 24 |
| 15 Oct | 0 | 0 | 0 | 24 |
| 16 Oct | 2 | 2 | 0 | 24 |
| 17 Oct | 2 | 4 | 0 | 24 |
| 18 Oct | 0 | 2 | 0 | 24 |
| 19 Oct | 0 | 2 | 0 | 18 |
Calculated Oct 19, 2026, 5:10 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Super U.S. Soldiers. Unlimited stamina, harder to detect by AI. Slower bleeding, faster regen, more effective tourniquets. Reduced fall/vehicle rollover damage.
Official Workshop description
Search for "FNG" for my other mods. I don't know if Conflict config overrides some of the health stuff, but most of it is still effective, regardless.
SCR_CharacterControllerComponent
-Aiming Speed from 90 to 135 (for super AI)
-Input Aim Limits to 0 and 0 (for super AI, but see if affects player)
-Legs Damage Can Move Threshold to from .5 to .8
PerceptionComponent
-Eyes Sensor Max Range from 750 to 1000
-Eyes Recognition Detect/Identify Decay levels halved
-Ears Max Range from 100 to 250
-Ears Sound intensity from 10 to 1 (for super AI)
SCR_AICombatComponent -AI Skill Default to Expert
Climbing Data Component -Can Climb Over checked to see if you can boost each other
SCR_CharacterDamageManagerComponent
-(Bleeding) -DOT Scale from 1 to .5
-(Regeneration) -Regen Scale from 1 to 2
-(Tourniquets) -Multiplier from .5 to .95
-(Unsorted) Fall damage min/max from 8.85/11.2 to 15/20
-(Unsorted) Collision Velocity Threshold from 1.2 to 5
-(Unsorted) Unconscious Regeneration Scale from .4 to .8
SCR_CharacterPerceivableComponent -Prone/Crouch/Stand/Sound from .2/.4/1/42 to .05/.1/.75/15
SCR_CharacterStaminaComponent
-(Stamina) Regain/Run/Sprint from .07/-.008/-.016 to 1/10/10
-(Encumbrance) Mass/Min/Max/Drain Max from 90/90/140/-0.1 to 90/1000/1000/1
-(Breathing) From .45/.5/1.1/2.5 to .225/.25/0.55/0.125
-Weapon Partial Lowering Time from 0.5/15 to 6000/6000
Servers running this mod
22 currently listed servers report ---FNG---SUPER---US--- in its mod list. Showing the 2 with the most players.
- M4H NewOnline · Mike's Gogland Invade & Annex0 / 10players
- MSOC Shadows Server Three | Deadshot |Online · Freedom Fighters - Everon0 / 12players
Versions
31.0.2Game 1.2.1.173 · 2.22 KiB · Jan 12, 2025
Dependencies: 0Scenarios: 0PublishedApproved
No changelog text is available for this version.
config.json entry
{
"modId": "6448092CD70F8D38",
"name": "---FNG---SUPER---US---",
"version": "1.0.2"
}Use ---FNG---SUPER---US--- on your server
Add ---FNG---SUPER---US--- to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6448092CD70F8D38
GET https://api.reforgermods.net/v2/mods/6448092CD70F8D38/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.