published · approved · 3.08 KiB
Workshop mod by flinch-9af75dcc0f40ed48
Auto Kill Last AI Arma Reforger Mod
Automatically kills the last AI in a group once all others have been killed. This greatly improve the player experience in PVE gamemodes where AI often get stuck inside terrain and become un-killable.
62784BC1C0AE5AB1
Ranking
Popular#449780.5Falling#99584.3
6Serversrunning this mod
5Observed players nowon servers reporting this mod
1.9kEstimated player-hours (7d)7-day data
DeploymentTop 19%81.2ahead of 81% of tracked mods by servers running it
ActivityTop 20%79.6ahead of 80% of tracked mods by play on those servers
Popularity80.5deployment and activity combined
How those 6 installs happen100% traced
- Not identified as a dependency5
- Required by another mod1
Last 30 days
6 latest9 peak, 19 Sept3 low, 3 Oct
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 8 | 9 | 8 | 7 |
| 20 Sept | 9 | 9 | 8 | 24 |
| 21 Sept | 7 | 9 | 7 | 24 |
| 22 Sept | 9 | 9 | 6 | 24 |
| 23 Sept | 7 | 9 | 6 | 24 |
| 24 Sept | 7 | 7 | 7 | 24 |
| 25 Sept | 5 | 7 | 5 | 24 |
| 26 Sept | 6 | 6 | 5 | 24 |
| 27 Sept | 7 | 7 | 6 | 24 |
| 28 Sept | 4 | 6 | 4 | 24 |
| 29 Sept | 6 | 6 | 4 | 24 |
| 30 Sept | 6 | 6 | 6 | 24 |
| 1 Oct | 6 | 6 | 6 | 24 |
| 2 Oct | 5 | 7 | 5 | 24 |
| 3 Oct | 6 | 6 | 3 | 24 |
| 4 Oct | 7 | 8 | 5 | 24 |
| 5 Oct | 5 | 7 | 5 | 24 |
| 6 Oct | 7 | 7 | 5 | 24 |
| 7 Oct | 5 | 7 | 4 | 24 |
| 8 Oct | 6 | 7 | 4 | 24 |
| 9 Oct | 6 | 7 | 4 | 24 |
| 10 Oct | 7 | 8 | 5 | 24 |
| 11 Oct | 8 | 8 | 5 | 24 |
| 12 Oct | 7 | 8 | 6 | 24 |
| 13 Oct | 7 | 7 | 5 | 24 |
| 14 Oct | 7 | 7 | 7 | 24 |
| 15 Oct | 7 | 7 | 5 | 24 |
| 16 Oct | 8 | 8 | 6 | 24 |
| 17 Oct | 7 | 8 | 6 | 24 |
| 18 Oct | 6 | 9 | 6 | 24 |
| 19 Oct | 6 | 6 | 6 | 17 |
8 latest30 peak, 12 Oct0 low, 21 Sept
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 7 | 26 | 7 | 7 |
| 20 Sept | 6 | 23 | 4 | 24 |
| 21 Sept | 0 | 15 | 0 | 24 |
| 22 Sept | 2 | 14 | 0 | 24 |
| 23 Sept | 6 | 9 | 0 | 24 |
| 24 Sept | 11 | 24 | 1 | 24 |
| 25 Sept | 5 | 15 | 1 | 24 |
| 26 Sept | 7 | 18 | 1 | 24 |
| 27 Sept | 5 | 11 | 0 | 24 |
| 28 Sept | 5 | 11 | 1 | 24 |
| 29 Sept | 5 | 12 | 0 | 24 |
| 30 Sept | 4 | 18 | 0 | 24 |
| 1 Oct | 9 | 14 | 0 | 24 |
| 2 Oct | 9 | 19 | 0 | 24 |
| 3 Oct | 9 | 16 | 0 | 24 |
| 4 Oct | 10 | 14 | 3 | 24 |
| 5 Oct | 4 | 17 | 3 | 24 |
| 6 Oct | 12 | 14 | 2 | 24 |
| 7 Oct | 8 | 19 | 4 | 24 |
| 8 Oct | 12 | 19 | 1 | 24 |
| 9 Oct | 9 | 18 | 1 | 24 |
| 10 Oct | 20 | 20 | 4 | 24 |
| 11 Oct | 17 | 27 | 3 | 24 |
| 12 Oct | 24 | 30 | 6 | 24 |
| 13 Oct | 12 | 27 | 3 | 24 |
| 14 Oct | 17 | 24 | 0 | 24 |
| 15 Oct | 17 | 27 | 0 | 24 |
| 16 Oct | 10 | 21 | 4 | 24 |
| 17 Oct | 14 | 24 | 1 | 24 |
| 18 Oct | 8 | 18 | 3 | 24 |
| 19 Oct | 8 | 13 | 2 | 17 |
Calculated Oct 19, 2026, 4:38 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Automatically kills the last AI in a group once all others have been killed. This greatly improve the player experience in PVE gamemodes where AI often get stuck inside terrain and become un-killable.
Official Workshop description
By default, will kill the last AI in every group by inducing a heart attack.
Can be customized to make the last AI explode or get struck by lightning.
Can also configure thresholds based on group size to kill more than 1 AI once a sufficient number have already been killed by players.
By default the thresholds are:
Group size = 0: last AI is NOT auto killed
Group size = 1: last AI iS NOT auto killed
Group size = 2: last AI is NOT auto killed
Group size = 3: last AI is auto killed
Group size = 4: last AI is auto killed
Group size = 5: last AI is auto killed
Group size = 6: last AI is auto killed
Group size = 7: last AI is auto killed
Group size = 8: last AI is auto killed
Group size = 9: last AI is auto killed
Group size = 10: last AI is auto killed
Group size > 10: when 90% of group is killed, all remaining AI are auto killed
Source: https://github.com/flynndoh/arma-reforger-mods/tree/main/Auto-Kill-Last-AI
Feedback: https://github.com/flynndoh/arma-reforger-mods/issues
Servers running this mod
66 currently listed servers report Auto Kill Last AI in its mod list. Showing the 5 with the most players.
- [NA] Modern Combat Ops - PvE https://discord.gg/Yv4NKR8T63Online · #AR-Campaign_ScenarioName_Everon PVE2 / 10players
- [RU] Positive PVEOnline · Mike's Invade And Annex2 / 32players
- We The People OG | Ukraine PVE | https://discord.gg/TfUxs49ztwOnline · ZARICHNEPVE1 / 128players
- UKSF Raven SquadronOnline · Ruins of War - Fallujah PvE0 / 10players
- UNSC Operation FIREBRAND | Linear Conflict | gg/xzWN943mdpOnline · #AR-Campaign_ScenarioName_Everon PVE 4x0 / 40players
Versions
31.0.2Game 1.2.0.124 · 3.08 KiB · Sep 29, 2024
Dependencies: 0Scenarios: 0PublishedApproved
Add links to descriptionconfig.json entry
{
"modId": "62784BC1C0AE5AB1",
"name": "Auto Kill Last AI",
"version": "1.0.2"
}Use Auto Kill Last AI on your server
Add Auto Kill Last AI to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/62784BC1C0AE5AB1
GET https://api.reforgermods.net/v2/mods/62784BC1C0AE5AB1/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.