#AR-Campaign_GamemodeDesc
{27DE4E138BEBD4B6}Missions/Test_Campaign_Arland.confConflict Safezone adds dynamic, faction-based safezones that warn intruders and neutralize non-compliant players with customizable death effects.
6271134D85ED0DDA
Servers reporting the mod in each hourly observation. Last 30 days.
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 23 | 25 | 22 | 6 |
| 20 Sept | 17 | 24 | 17 | 24 |
| 21 Sept | 20 | 20 | 17 | 24 |
| 22 Sept | 21 | 22 | 19 | 24 |
| 23 Sept | 20 | 22 | 18 | 24 |
| 24 Sept | 20 | 22 | 20 | 24 |
| 25 Sept | 19 | 24 | 18 | 24 |
| 26 Sept | 19 | 20 | 18 | 24 |
| 27 Sept | 18 | 23 | 18 | 24 |
| 28 Sept | 20 | 21 | 16 | 24 |
| 29 Sept | 20 | 21 | 18 | 24 |
| 30 Sept | 18 | 21 | 18 | 24 |
| 1 Oct | 19 | 19 | 15 | 24 |
| 2 Oct | 19 | 22 | 19 | 24 |
| 3 Oct | 18 | 19 | 16 | 24 |
| 4 Oct | 17 | 20 | 17 | 24 |
| 5 Oct | 17 | 19 | 16 | 24 |
| 6 Oct | 20 | 21 | 15 | 24 |
| 7 Oct | 18 | 21 | 18 | 24 |
| 8 Oct | 19 | 21 | 18 | 24 |
| 9 Oct | 19 | 21 | 16 | 24 |
| 10 Oct | 18 | 20 | 17 | 24 |
| 11 Oct | 19 | 20 | 17 | 24 |
| 12 Oct | 18 | 20 | 16 | 24 |
| 13 Oct | 18 | 20 | 17 | 24 |
| 14 Oct | 18 | 19 | 14 | 24 |
| 15 Oct | 18 | 19 | 15 | 24 |
| 16 Oct | 17 | 20 | 17 | 24 |
| 17 Oct | 18 | 19 | 15 | 24 |
| 18 Oct | 18 | 20 | 16 | 24 |
| 19 Oct | 19 | 20 | 18 | 18 |
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 505 | 1,000 | 505 | 6 |
| 20 Sept | 211 | 986 | 201 | 24 |
| 21 Sept | 263 | 560 | 114 | 24 |
| 22 Sept | 383 | 553 | 184 | 24 |
| 23 Sept | 308 | 553 | 134 | 24 |
| 24 Sept | 267 | 548 | 135 | 24 |
| 25 Sept | 365 | 592 | 148 | 24 |
| 26 Sept | 281 | 561 | 123 | 24 |
| 27 Sept | 141 | 639 | 140 | 24 |
| 28 Sept | 178 | 416 | 8 | 24 |
| 29 Sept | 86 | 431 | 31 | 24 |
| 30 Sept | 128 | 434 | 15 | 24 |
| 1 Oct | 76 | 320 | 6 | 24 |
| 2 Oct | 165 | 385 | 15 | 24 |
| 3 Oct | 188 | 330 | 18 | 24 |
| 4 Oct | 161 | 428 | 13 | 24 |
| 5 Oct | 85 | 311 | 3 | 24 |
| 6 Oct | 59 | 300 | 4 | 24 |
| 7 Oct | 22 | 322 | 5 | 24 |
| 8 Oct | 90 | 293 | 4 | 24 |
| 9 Oct | 205 | 370 | 14 | 24 |
| 10 Oct | 214 | 325 | 19 | 24 |
| 11 Oct | 51 | 330 | 14 | 24 |
| 12 Oct | 168 | 315 | 12 | 24 |
| 13 Oct | 64 | 294 | 5 | 24 |
| 14 Oct | 73 | 295 | 2 | 24 |
| 15 Oct | 122 | 327 | 11 | 24 |
| 16 Oct | 113 | 364 | 1 | 24 |
| 17 Oct | 163 | 322 | 6 | 24 |
| 18 Oct | 24 | 350 | 3 | 24 |
| 19 Oct | 305 | 305 | 3 | 18 |
Calculated Oct 19, 2026, 5:20 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Conflict Safezone adds dynamic, faction-based safezones that warn intruders and neutralize non-compliant players with customizable death effects.
#AR-Campaign_GamemodeDesc
{27DE4E138BEBD4B6}Missions/Test_Campaign_Arland.conf20 currently listed servers report ConflictSafezone in its mod list. Showing the 5 with the most players.
{
"modId": "6271134D85ED0DDA",
"name": "ConflictSafezone",
"version": "1.0.17"
}Add ConflictSafezone to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6271134D85ED0DDA
GET https://api.reforgermods.net/v2/mods/6271134D85ED0DDA/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.