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Workshop mod by krihelion

Camp Neptune Training Complex Arma Reforger Mod

Camp Neptune is an all encompassing MilSim Training Map featuring purpose built ranges, lanes and facilities that fit all desired needs. Visit https://campneptune.net/ for a full breakdown.

61EF4AA4D043BE00
Camp Neptune Training Complex preview

Ranking

Popular#127493.6Rising#47891.0
77Serversrunning this mod
23Observed players nowon servers reporting this mod
6.1kEstimated player-hours (7d)7-day data
DeploymentTop 3%97.0ahead of 97% of tracked mods by servers running it
ActivityTop 12%88.4ahead of 88% of tracked mods by play on those servers
Popularity93.6deployment and activity combined
How those 77 installs happen100% traced
  • Not identified as a dependency56
  • Required by another mod21
Last 30 days
Servers, last 30 days
79 latest82 peak, 1 Oct55 low, 14 Oct

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept6870668
20 Sept63686224
21 Sept66676024
22 Sept63666024
23 Sept63645924
24 Sept65706424
25 Sept65686324
26 Sept65686224
27 Sept72726324
28 Sept74775824
29 Sept78787124
30 Sept79797424
1 Oct79827824
2 Oct65806424
3 Oct62655924
4 Oct70706024
5 Oct64726424
6 Oct70706324
7 Oct65726524
8 Oct63685824
9 Oct69706024
10 Oct68726624
11 Oct64736424
12 Oct62646124
13 Oct60646024
14 Oct62645524
15 Oct68686124
16 Oct70706324
17 Oct74767024
18 Oct74807324
19 Oct79797316
Observed players, last 30 days
28 latest125 peak, 17 Oct0 low, 6 Oct

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept5059118
20 Sept4061324
21 Sept4374324
22 Sept4464324
23 Sept2770124
24 Sept5071124
25 Sept4758224
26 Sept5075224
27 Sept5685124
28 Sept6892324
29 Sept38110324
30 Sept4981224
1 Oct6495124
2 Oct4793124
3 Oct4954524
4 Oct73101624
5 Oct6591424
6 Oct65104024
7 Oct3093424
8 Oct3589324
9 Oct6472224
10 Oct53104524
11 Oct36105924
12 Oct7272124
13 Oct53109324
14 Oct3770324
15 Oct57104224
16 Oct6892324
17 Oct45125324
18 Oct571131224
19 Oct2885016

Calculated Oct 19, 2026, 3:47 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Camp Neptune is an all encompassing MilSim Training Map featuring purpose built ranges, lanes and facilities that fit all desired needs. Visit https://campneptune.net/ for a full breakdown.

Official Workshop description

Camp Neptune is intended to be an all encompassing MilSim Training Complex featuring purpose built ranges, lanes and facilities that fit all desired needs. Created by and for the 10th Ranger Regiment. View our interactive map, scorecards and documentation: https://campneptune.net/ This mod sends scorecards from Ranges/Shoothouses to the website. This can opted out of via profile/campneptune/. Feedback is amazing. The best way to reach us is our modding discord: Completed: https://discord.gg/YhQgs2ucGY 60m Pistol/Multipurpose Range 60m Course of Fire Range - Fully Scripted & Scored. 300m Rifle ARF Range Targets (Fully Scripted) 600m Anti-Tank Range 800m MG ARF Range (Fully Scripted) Table VI Stryker Gunnery Range Long Distance/Sniper Range (800m,900m, 1000m,1200m) - Fully Scripted Breaching Range Squad React-to/Break Contact Lane Squad React-to/Conduct Ambush Lane Squad Assault Lane Squad Assault Lane #2 - Trench & Dugout Platoon Assault/Mined Wire Obstacle Lane Platoon Assault/Enter & Clear Trench. Shoothouse Complex. 8 Completed Shoothouses utilizing VRT. - Fully Scripted with shoothouse target randomizer. MOUT 1 - High Density, Large Structures MOUT 2 - Low Density, Small Structure Camp Neptune Cantonment: - HQ - Motorpool - PT Field - Washrack In Progress: Rotary Airfield Platoon Assault 2 - WIP - Much is done. Includes waterweay LDA crossings, a power plant, denied terrain through deforestation, layered trench positions & underground components. TA 001/TA 002 Planned: BCT Complex with all internal 10RR materiel imported onto signage. Unknown Distance/Multipurpose Ranges Impact Areas for Mortars/Air MOUT 3 - Subterranean MOUT 4 - Vertical/Mountains Sound Assets for various functions Full signage complete with supporting materiel for training events & New Guy Training. Credits: - Gaz - Models & Textures for props - Milkman - Terrain Cover Models - LANX - Textures - HippoStance - Range Targets - Adobe 3D Models - Please refer to their license: https://substance3d.adobe.com/assets At no time can 10th Ranger Regiment imagery or logos be removed from the terrain.

Scenarios

1
Camp Neptune Training Complex#AR-Scenario_GameMode_GameMaster · 64 players

Camp Neptune Training Complex

{04E4EE1532324317}Missions/GM_CampNeptune.conf

Running on 55 servers now

Servers running this mod

77

77 currently listed servers report Camp Neptune Training Complex in its mod list. Showing the 5 with the most players.

View all 77 servers

Versions

10
published · approved · 1.03 GiB
published · approved · 1.04 GiB
published · approved · 1.58 GiB
published · approved · 1.51 GiB
published · approved · 1.48 GiB
published · approved · 1.48 GiB
published · approved · 1.24 GiB
published · approved · 1.24 GiB
published · approved · 1.23 GiB
published · approved · 1.23 GiB
1.0.51Game 1.8.0.13 · 1.03 GiB · Oct 17, 2026
Dependencies: 2Scenarios: 1PublishedApproved
**Camp Neptune**
Update is live now, restart servers. 

**General:**
- Greatly reduced the chance of hitting too many instructions per function. This remains a BI engine related issue that should be fixed in 1.9. 
- Fixed Range Control not staying open
- Our license has been updated to clearly outline what people can and cannot do with the map and assets. Basically: You are encouraged to make derivative versions/scenarios, but Camp Neptune must be listed as a dependency. 10RR imagery may not be removed from the memorial. The full license can be found on the mod page.

**Plane:**
- Fixed the general AI lag. Civilian AI logic is disabled. Reduced civilian count by 10%. Initial spawn is more lazy/staggered over 5s, runs now take 5 seconds to begin.
- Fixed hidden/plainclothes hostiles not engaging players. 
- Backend optimization for replays

- Rear Cargo Stair collision has been fixed
- Front Cabin overhead bin collision fixed
- Floating door signage has been fixed
- Front Cargo Door leaves fixed, these are fairly wonky/weirdly shaped, will keep playing with it

config.json entry

{
  "modId": "61EF4AA4D043BE00",
  "name": "Camp Neptune Training Complex",
  "version": "1.0.51"
}

Use Camp Neptune Training Complex on your server

Add Camp Neptune Training Complex to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/61EF4AA4D043BE00
GET https://api.reforgermods.net/v2/mods/61EF4AA4D043BE00/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.