published · approved · 1.09 MiB
Workshop mod by Lak1z
MCW - Air Assault Arma Reforger Mod
Dynamic helicopter operations for Freedom Fighters and Reoccupation — faction-aware troop insertions, armed air support, shared battle budgeting, and full RTB/recovery behaviour.
60085331FE49E3D7
Ranking
Popular#356086.2Falling#45192.0
16Serversrunning this mod
10Observed players nowon servers reporting this mod
614Estimated player-hours (7d)7-day data
DeploymentTop 7%92.8ahead of 93% of tracked mods by servers running it
ActivityTop 24%76.3ahead of 76% of tracked mods by play on those servers
Popularity86.2deployment and activity combined
How those 16 installs happen100% traced
- Not identified as a dependency14
- Required by another mod2
Last 30 days
16 latest21 peak, 4 Nov9 low, 10 Oct
Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 10 Oct | 12 | 12 | 9 | 23 |
| 11 Oct | 12 | 13 | 10 | 24 |
| 12 Oct | 12 | 13 | 9 | 24 |
| 13 Oct | 12 | 14 | 11 | 24 |
| 14 Oct | 13 | 16 | 12 | 24 |
| 15 Oct | 12 | 14 | 10 | 24 |
| 16 Oct | 11 | 13 | 10 | 24 |
| 17 Oct | 12 | 13 | 9 | 24 |
| 18 Oct | 13 | 15 | 11 | 24 |
| 19 Oct | 11 | 13 | 10 | 24 |
| 20 Oct | 10 | 11 | 9 | 24 |
| 21 Oct | 11 | 13 | 10 | 24 |
| 22 Oct | 12 | 13 | 9 | 24 |
| 23 Oct | 17 | 17 | 11 | 24 |
| 24 Oct | 14 | 17 | 13 | 24 |
| 25 Oct | 17 | 17 | 13 | 24 |
| 26 Oct | 14 | 17 | 12 | 24 |
| 27 Oct | 16 | 17 | 12 | 24 |
| 28 Oct | 14 | 18 | 13 | 24 |
| 29 Oct | 18 | 19 | 12 | 24 |
| 30 Oct | 17 | 18 | 16 | 24 |
| 31 Oct | 16 | 20 | 15 | 24 |
| 1 Nov | 18 | 19 | 15 | 24 |
| 2 Nov | 18 | 20 | 17 | 24 |
| 3 Nov | 19 | 19 | 18 | 24 |
| 4 Nov | 19 | 21 | 17 | 24 |
| 5 Nov | 13 | 20 | 13 | 24 |
| 6 Nov | 15 | 15 | 11 | 24 |
| 7 Nov | 21 | 21 | 14 | 24 |
| 8 Nov | 15 | 19 | 13 | 21 |
| 9 Nov | 16 | 16 | 16 | 1 |
11 latest21 peak, 25 Oct0 low, 10 Oct
Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 10 Oct | 2 | 5 | 0 | 23 |
| 11 Oct | 3 | 16 | 0 | 24 |
| 12 Oct | 1 | 9 | 0 | 24 |
| 13 Oct | 1 | 12 | 0 | 24 |
| 14 Oct | 2 | 11 | 1 | 24 |
| 15 Oct | 2 | 5 | 1 | 24 |
| 16 Oct | 3 | 6 | 0 | 24 |
| 17 Oct | 1 | 9 | 0 | 24 |
| 18 Oct | 0 | 12 | 0 | 24 |
| 19 Oct | 1 | 4 | 0 | 24 |
| 20 Oct | 0 | 8 | 0 | 24 |
| 21 Oct | 1 | 4 | 0 | 24 |
| 22 Oct | 4 | 8 | 0 | 24 |
| 23 Oct | 11 | 15 | 0 | 24 |
| 24 Oct | 11 | 19 | 0 | 24 |
| 25 Oct | 14 | 21 | 0 | 24 |
| 26 Oct | 7 | 15 | 0 | 24 |
| 27 Oct | 10 | 17 | 1 | 24 |
| 28 Oct | 6 | 15 | 0 | 24 |
| 29 Oct | 10 | 14 | 0 | 24 |
| 30 Oct | 4 | 9 | 0 | 24 |
| 31 Oct | 9 | 13 | 0 | 24 |
| 1 Nov | 5 | 17 | 0 | 24 |
| 2 Nov | 3 | 7 | 0 | 24 |
| 3 Nov | 4 | 16 | 0 | 24 |
| 4 Nov | 4 | 11 | 0 | 24 |
| 5 Nov | 5 | 7 | 0 | 24 |
| 6 Nov | 7 | 7 | 0 | 24 |
| 7 Nov | 14 | 14 | 2 | 24 |
| 8 Nov | 2 | 14 | 2 | 21 |
| 9 Nov | 11 | 11 | 11 | 1 |
Calculated Nov 9, 2026, 12:15 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Dynamic helicopter operations for Freedom Fighters and Reoccupation — faction-aware troop insertions, armed air support, shared battle budgeting, and full RTB/recovery behaviour.
Official Workshop description
MCW REOCCUPATION AIR ASSAULT
EARLY TESTING / ACTIVE DEVELOPMENT
This mod is still actively being tested and improved. Bugs and unexpected behaviour may occur, especially with different helicopter variants and multiplayer setups.
Every bug report helps improve the mod.
MCW Discord:
https://discord.gg/WAu8EWggUq
OVERVIEW
Adds dynamic helicopter operations to Freedom Fighters and FreedomFighters_Reoccupation battles.
Enemy forces can now deploy troops by helicopter and, when available, receive armed helicopter support.
The system is integrated with the existing Freedom Fighters battle logic and budget rather than creating a separate free enemy force.
FEATURES
• Faction-aware helicopter selection
• Transport helicopter reinforcements
• Optional armed helicopter / gunship support
• Shared Freedom Fighters battle budget
• Terrain-following scripted flight
• Dynamic and revalidated landing zones
• Alternate LZ selection when an area becomes unsafe
• Low-hover troop insertion
• RTB and recovery behaviour
• Player-safe aircraft cleanup and handover
HOW IT WORKS
When an eligible battle begins, part of the enemy battle budget can be allocated to air operations.
The system checks the active enemy faction, available helicopters, real crew and cargo seats, battle budget, safe launch locations and landing zones.
Transport helicopters:
• Spawn from a hidden location away from players
• Load faction-appropriate troops
• Fly toward the objective using terrain-aware flight
• Select a safe LZ outside the immediate defended area
• Hold very close to the ground while troops disembark
• Wait until all living passengers are clear
• Climb out and return toward their exit route
The delivered troops continue fighting using the normal Freedom Fighters battle behaviour.
If a valid aircraft, crew, budget or landing zone cannot be found, the air operation is skipped safely.
GUNSHIP SUPPORT
When enough battle budget and a compatible armed helicopter are available, the system may also deploy gunship support.
Supported aircraft use their real mounted weapons and real ammunition.
Gunships can perform orbits, short firing pauses, attack runs, rocket attacks and breakaways before returning home.
Not every Workshop helicopter exposes compatible weapon controls. Unsupported weapon systems are rejected rather than simulated.
AIR ASSAULT AVAILABILITY
Air operations can currently be used during:
• FreedomFighters_Reoccupation counterattacks
• Eligible regular Freedom Fighters territory battles
• Supported enemy QRF operations
There is no simple fixed percentage chance.
Aircraft are launched when battle conditions, remaining budget, available aircraft, safe LZs and active-aircraft limits allow it.
REQUIREMENTS
• Freedom Fighters
• FreedomFighters_Reoccupation
• RHS – Status Quo
STATUS
EARLY TESTING / ACTIVE DEVELOPMENT
The main transport flow is functional in live testing, including aircraft setup, takeoff, flight to the objective and troop insertion.
Further testing and polishing is still ongoing, especially for multiplayer, dedicated servers, armed helicopter compatibility and unusual mod combinations.
CREDITS
JohnnyKerner
Creator of Freedom Fighters.
Erdfuchs
Creator of FreedomFighters_Reoccupation.
Special thanks to both developers for the systems and framework this addon integrates with.
DISCLAIMER
MCW Reoccupation Air Assault is an independent community addon.
It does not redistribute Freedom Fighters or FreedomFighters_Reoccupation source or assets.
Servers running this mod
1616 currently listed servers report MCW - Air Assault in its mod list. Showing the 5 with the most players.
- BP's Freedom FightersOnline · Freedom Fighters - Gulfcoast Islands6 / 40players
- RevolutionOnline · A Arma Reforger Server!4 / 32players
- Coopers ReforgerOnline · Freedom Fighters - Chernarus1 / 10players
- [FR] AMAT | Freedom Fighters | Les Cirés Jaunes à ChernarusOnline · Freedom Fighters - Chernarus0 / 10players
- [KDOH]FreedomOnline · Freedom Fighters - Everon0 / 64players
Versions
101.3.3Game 1.9.0.37 · 1.09 MiB · Nov 8, 2026
Dependencies: 0Scenarios: 0PublishedApproved
Fixed a Linux server startup crash during Game script initialization with large mod packs, including the reported Freedom Fighters/RHS/WCS/CRX setup.
Reduced script initialization overhead while preserving mission tracking, object ownership and cleanup.
Preserved the gunship weapons, rocket attacks and return-to-base ammunition resupply introduced in 1.3.2.config.json entry
{
"modId": "60085331FE49E3D7",
"name": "MCW - Air Assault",
"version": "1.3.3"
}Use MCW - Air Assault on your server
Add MCW - Air Assault to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/60085331FE49E3D7
GET https://api.reforgermods.net/v2/mods/60085331FE49E3D7/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.