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Workshop mod by Lak1z

MCW - Air Assault Arma Reforger Mod

Dynamic helicopter operations for Freedom Fighters and Reoccupation — faction-aware troop insertions, armed air support, shared battle budgeting, and full RTB/recovery behaviour.

60085331FE49E3D7
MCW - Air Assault preview

Ranking

Popular#356086.2Falling#45192.0
16Serversrunning this mod
10Observed players nowon servers reporting this mod
614Estimated player-hours (7d)7-day data
DeploymentTop 7%92.8ahead of 93% of tracked mods by servers running it
ActivityTop 24%76.3ahead of 76% of tracked mods by play on those servers
Popularity86.2deployment and activity combined
How those 16 installs happen100% traced
  • Not identified as a dependency14
  • Required by another mod2
Last 30 days
Servers, last 30 days
16 latest21 peak, 4 Nov9 low, 10 Oct

Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
10 Oct1212923
11 Oct12131024
12 Oct1213924
13 Oct12141124
14 Oct13161224
15 Oct12141024
16 Oct11131024
17 Oct1213924
18 Oct13151124
19 Oct11131024
20 Oct1011924
21 Oct11131024
22 Oct1213924
23 Oct17171124
24 Oct14171324
25 Oct17171324
26 Oct14171224
27 Oct16171224
28 Oct14181324
29 Oct18191224
30 Oct17181624
31 Oct16201524
1 Nov18191524
2 Nov18201724
3 Nov19191824
4 Nov19211724
5 Nov13201324
6 Nov15151124
7 Nov21211424
8 Nov15191321
9 Nov1616161
Observed players, last 30 days
11 latest21 peak, 25 Oct0 low, 10 Oct

Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
10 Oct25023
11 Oct316024
12 Oct19024
13 Oct112024
14 Oct211124
15 Oct25124
16 Oct36024
17 Oct19024
18 Oct012024
19 Oct14024
20 Oct08024
21 Oct14024
22 Oct48024
23 Oct1115024
24 Oct1119024
25 Oct1421024
26 Oct715024
27 Oct1017124
28 Oct615024
29 Oct1014024
30 Oct49024
31 Oct913024
1 Nov517024
2 Nov37024
3 Nov416024
4 Nov411024
5 Nov57024
6 Nov77024
7 Nov1414224
8 Nov214221
9 Nov1111111

Calculated Nov 9, 2026, 12:15 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Dynamic helicopter operations for Freedom Fighters and Reoccupation — faction-aware troop insertions, armed air support, shared battle budgeting, and full RTB/recovery behaviour.

Official Workshop description

MCW REOCCUPATION AIR ASSAULT EARLY TESTING / ACTIVE DEVELOPMENT This mod is still actively being tested and improved. Bugs and unexpected behaviour may occur, especially with different helicopter variants and multiplayer setups. Every bug report helps improve the mod. MCW Discord: https://discord.gg/WAu8EWggUq OVERVIEW Adds dynamic helicopter operations to Freedom Fighters and FreedomFighters_Reoccupation battles. Enemy forces can now deploy troops by helicopter and, when available, receive armed helicopter support. The system is integrated with the existing Freedom Fighters battle logic and budget rather than creating a separate free enemy force. FEATURES • Faction-aware helicopter selection • Transport helicopter reinforcements • Optional armed helicopter / gunship support • Shared Freedom Fighters battle budget • Terrain-following scripted flight • Dynamic and revalidated landing zones • Alternate LZ selection when an area becomes unsafe • Low-hover troop insertion • RTB and recovery behaviour • Player-safe aircraft cleanup and handover HOW IT WORKS When an eligible battle begins, part of the enemy battle budget can be allocated to air operations. The system checks the active enemy faction, available helicopters, real crew and cargo seats, battle budget, safe launch locations and landing zones. Transport helicopters: • Spawn from a hidden location away from players • Load faction-appropriate troops • Fly toward the objective using terrain-aware flight • Select a safe LZ outside the immediate defended area • Hold very close to the ground while troops disembark • Wait until all living passengers are clear • Climb out and return toward their exit route The delivered troops continue fighting using the normal Freedom Fighters battle behaviour. If a valid aircraft, crew, budget or landing zone cannot be found, the air operation is skipped safely. GUNSHIP SUPPORT When enough battle budget and a compatible armed helicopter are available, the system may also deploy gunship support. Supported aircraft use their real mounted weapons and real ammunition. Gunships can perform orbits, short firing pauses, attack runs, rocket attacks and breakaways before returning home. Not every Workshop helicopter exposes compatible weapon controls. Unsupported weapon systems are rejected rather than simulated. AIR ASSAULT AVAILABILITY Air operations can currently be used during: • FreedomFighters_Reoccupation counterattacks • Eligible regular Freedom Fighters territory battles • Supported enemy QRF operations There is no simple fixed percentage chance. Aircraft are launched when battle conditions, remaining budget, available aircraft, safe LZs and active-aircraft limits allow it. REQUIREMENTS • Freedom Fighters • FreedomFighters_Reoccupation • RHS – Status Quo STATUS EARLY TESTING / ACTIVE DEVELOPMENT The main transport flow is functional in live testing, including aircraft setup, takeoff, flight to the objective and troop insertion. Further testing and polishing is still ongoing, especially for multiplayer, dedicated servers, armed helicopter compatibility and unusual mod combinations. CREDITS JohnnyKerner Creator of Freedom Fighters. Erdfuchs Creator of FreedomFighters_Reoccupation. Special thanks to both developers for the systems and framework this addon integrates with. DISCLAIMER MCW Reoccupation Air Assault is an independent community addon. It does not redistribute Freedom Fighters or FreedomFighters_Reoccupation source or assets.

Servers running this mod

16

16 currently listed servers report MCW - Air Assault in its mod list. Showing the 5 with the most players.

View all 16 servers

Versions

10
published · approved · 1.09 MiB
published · approved · 1.09 MiB
published · approved · 1.08 MiB
published · approved · 3.07 MiB
published · approved · 1.14 MiB
published · approved · 1.11 MiB
published · approved · 1.09 MiB
published · approved · 1.09 MiB
published · approved · 1.06 MiB
published · approved · 1.08 MiB
1.3.3Game 1.9.0.37 · 1.09 MiB · Nov 8, 2026
Dependencies: 0Scenarios: 0PublishedApproved
Fixed a Linux server startup crash during Game script initialization with large mod packs, including the reported Freedom Fighters/RHS/WCS/CRX setup.
Reduced script initialization overhead while preserving mission tracking, object ownership and cleanup.
Preserved the gunship weapons, rocket attacks and return-to-base ammunition resupply introduced in 1.3.2.

config.json entry

{
  "modId": "60085331FE49E3D7",
  "name": "MCW - Air Assault",
  "version": "1.3.3"
}

Use MCW - Air Assault on your server

Add MCW - Air Assault to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/60085331FE49E3D7
GET https://api.reforgermods.net/v2/mods/60085331FE49E3D7/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.