published · approved · 14.5 MiB
Workshop mod by Ashyl
Shrapnel 2.1 Arma Reforger Mod
Adds realistic physical shrapnel to all explosive.
59BA048FA618471A
Ranking
Popular#37198.3Rising#29394.6
421Serversrunning this mod
340Observed players nowon servers reporting this mod
29.5kEstimated player-hours (7d)7-day data
DeploymentTop 1%99.4ahead of 99% of tracked mods by servers running it
ActivityTop 3%96.7ahead of 97% of tracked mods by play on those servers
Popularity98.3deployment and activity combined
How those 421 installs happen98% traced
- Not identified as a dependency336
- Required by another mod76
- Unknown9
Last 30 days
421 latest437 peak, 18 Oct358 low, 3 Oct
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 391 | 399 | 390 | 4 |
| 20 Sept | 396 | 417 | 378 | 24 |
| 21 Sept | 407 | 408 | 382 | 24 |
| 22 Sept | 397 | 412 | 383 | 24 |
| 23 Sept | 413 | 419 | 376 | 24 |
| 24 Sept | 406 | 416 | 398 | 24 |
| 25 Sept | 412 | 424 | 398 | 24 |
| 26 Sept | 407 | 425 | 400 | 24 |
| 27 Sept | 417 | 426 | 395 | 24 |
| 28 Sept | 406 | 413 | 389 | 24 |
| 29 Sept | 400 | 410 | 391 | 24 |
| 30 Sept | 414 | 420 | 397 | 24 |
| 1 Oct | 423 | 428 | 401 | 24 |
| 2 Oct | 376 | 424 | 376 | 24 |
| 3 Oct | 373 | 385 | 358 | 24 |
| 4 Oct | 399 | 408 | 366 | 24 |
| 5 Oct | 397 | 402 | 380 | 24 |
| 6 Oct | 398 | 413 | 389 | 24 |
| 7 Oct | 397 | 403 | 393 | 24 |
| 8 Oct | 394 | 401 | 388 | 24 |
| 9 Oct | 410 | 417 | 384 | 24 |
| 10 Oct | 418 | 422 | 406 | 24 |
| 11 Oct | 417 | 421 | 400 | 24 |
| 12 Oct | 413 | 418 | 389 | 24 |
| 13 Oct | 407 | 411 | 395 | 24 |
| 14 Oct | 407 | 410 | 395 | 24 |
| 15 Oct | 405 | 412 | 389 | 24 |
| 16 Oct | 404 | 423 | 397 | 24 |
| 17 Oct | 420 | 428 | 399 | 24 |
| 18 Oct | 421 | 437 | 407 | 24 |
| 19 Oct | 421 | 424 | 401 | 20 |
340 latest578 peak, 18 Oct22 low, 15 Oct
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 338 | 436 | 338 | 4 |
| 20 Sept | 256 | 468 | 71 | 24 |
| 21 Sept | 208 | 297 | 42 | 24 |
| 22 Sept | 206 | 289 | 53 | 24 |
| 23 Sept | 231 | 333 | 34 | 24 |
| 24 Sept | 221 | 290 | 48 | 24 |
| 25 Sept | 299 | 356 | 50 | 24 |
| 26 Sept | 402 | 481 | 64 | 24 |
| 27 Sept | 350 | 427 | 77 | 24 |
| 28 Sept | 229 | 329 | 34 | 24 |
| 29 Sept | 172 | 256 | 42 | 24 |
| 30 Sept | 264 | 320 | 38 | 24 |
| 1 Oct | 269 | 352 | 53 | 24 |
| 2 Oct | 327 | 444 | 69 | 24 |
| 3 Oct | 250 | 444 | 75 | 24 |
| 4 Oct | 289 | 466 | 77 | 24 |
| 5 Oct | 176 | 319 | 55 | 24 |
| 6 Oct | 179 | 309 | 36 | 24 |
| 7 Oct | 198 | 267 | 30 | 24 |
| 8 Oct | 202 | 302 | 33 | 24 |
| 9 Oct | 286 | 398 | 43 | 24 |
| 10 Oct | 351 | 491 | 79 | 24 |
| 11 Oct | 284 | 418 | 54 | 24 |
| 12 Oct | 247 | 378 | 32 | 24 |
| 13 Oct | 221 | 303 | 25 | 24 |
| 14 Oct | 187 | 279 | 35 | 24 |
| 15 Oct | 164 | 249 | 22 | 24 |
| 16 Oct | 272 | 327 | 34 | 24 |
| 17 Oct | 337 | 502 | 80 | 24 |
| 18 Oct | 310 | 578 | 72 | 24 |
| 19 Oct | 340 | 340 | 46 | 20 |
Calculated Oct 19, 2026, 7:05 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Adds realistic physical shrapnel to all explosive.
Official Workshop description
Adds realistic physical shrapnel to all explosive.
All explosives have shrapnel, grenades have a lot of prepared damaging elements, rpg shells have few remnants of the body. High-caliber and rifle bullets can fragment into several parts after hit, RHS compatibility.
On screenshots also BetterHitsEffects was used
//v2.0.0 Full remake for 1.6
//v1.2.2 MANW tag removed
//v1.2.1 tweaks, compat for BHE_EXP_4.0_Alpha physical particles system (you need download bhe_exp_shrapnel_compat for shrapnel use physical particles system from bhe exp)
//v1.2.0 Optimization, removed wind influence on shrapnel, removed hit sounds for shrapnel, decreased lifetime for shrapnel (1secon -> 0.1 sec), slightly reduced shrapnel count for vog and m441)
//v1.1.9 Preview and screenshoots update
//v1.1.8 Damage fixes, particle improvments
//v1.1.7 Some improvments
//v1.1.6 Optimiziation, fix fps drop (probably) - need testing
//v1.1.5 Tweaks
//v1.1.4 ReMade from scratch for 1.0 Arma update
//v1.1.3 Fully remade, now much better and works properly
//v1.1.2 Added spall to all calibers
//V1.1.1 HEAT are works properly now, fixed late problem
//v1.1.0 For large cals added fragmentation similar to thing that made in Afterconflict
//v1.0.9 Tweaks
//v1.0.8 More spall for grenades
//v1.0.7 Particles change
//v1.0.6 Fully remade
//v1.0.5 Minor changes
//v1.0.4 New shrapnel type, now we have small, medium and big with diffirent particle hit effects, improved effects, rpgs now creates shrapnel behind wall or something that hit
//v1.0.3 New hit effects for shrapnel, so now it more visible with vanilla effects and didnt broke ur PC with BHE mod.
//v1.0.2 Some fixes
//v1.0.1 Added different types of fragments and debris
//v1.0.0 release
Servers running this mod
424424 currently listed servers report Shrapnel 2.1 in its mod list. Showing the 5 with the most players.
- [FR] CARMA - Operation Amaryllis BETAOnline · Trumm44 Outil Generator Event DOF N1 Arland38 / 64players
- NML | No Mans Land | UHC | https://discord.gg/NoMansLandOnline · No Mans Land - Andriivka Open Warfare38 / 128players
- Trench Crusade (41st Trench Paladins) https://discord.gg/6NcuDMSqdFOnline · Zarichne-in-the-Ashes25 / 48players
- The Kings 1st Infantry British Milsim ServerOnline · Ramadi18 / 50players
- Tea & Tactics Milsim - Console FriendlyOnline · Rooikat10 / 20players
Versions
102.1.5Game 1.8.0.13 · 14.5 MiB · Sep 27, 2026
Dependencies: 0Scenarios: 0PublishedApproved
No changelog text is available for this version.
config.json entry
{
"modId": "59BA048FA618471A",
"name": "Shrapnel 2.1",
"version": "2.1.5"
}Use Shrapnel 2.1 on your server
Add Shrapnel 2.1 to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/59BA048FA618471A
GET https://api.reforgermods.net/v2/mods/59BA048FA618471A/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.