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Workshop mod by M.Pac

EXPBG Compat - ACE Arma Reforger Mod

ACE gameplay expansion for EXPBG: carry wounded players, patient-first medical supplies, buddy backpack and spare-magazine actions, plus guards that remove ACE Dev script errors.

56BA8DE513762BA7
EXPBG Compat - ACE preview

Ranking

Falling#466621.4
3Serversrunning this mod
0Observed players nowon servers reporting this mod
103Estimated player-hours (partial)Partial 7-day data (54% coverage)
Deployment39th39.1ahead of 39% of tracked mods by servers running it
Activity27th26.7ahead of 27% of tracked mods by play on those servers (partial 7-day data)
Popularity34.7deployment and activity combined (partial 7-day data)
How those 3 installs happen100% traced
  • Not identified as a dependency3
Last 30 days
Servers, last 30 days
3 latest3 peak, 13 Oct0 low, 15 Oct

Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
12 Oct2226
13 Oct23224
14 Oct33224
15 Oct23024
16 Oct12024
17 Oct02024
18 Oct22024
19 Oct22224
20 Oct33224
21 Oct13124
22 Oct33124
23 Oct13124
24 Oct22124
25 Oct22224
26 Oct22124
27 Oct33224
28 Oct13124
29 Oct22224
30 Oct22124
31 Oct02024
1 Nov11024
2 Nov11124
3 Nov22124
4 Nov12024
5 Nov02024
6 Nov22024
7 Nov12124
8 Nov00021
9 Nov11024
10 Nov3313
Observed players, last 30 days
0 latest29 peak, 24 Oct0 low, 12 Oct

Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
12 Oct0206
13 Oct01024
14 Oct03024
15 Oct02024
16 Oct09024
17 Oct023024
18 Oct12024
19 Oct02024
20 Oct01024
21 Oct712024
22 Oct11024
23 Oct04024
24 Oct029024
25 Oct03024
26 Oct00024
27 Oct00024
28 Oct08024
29 Oct01024
30 Oct13024
31 Oct026024
1 Nov01024
2 Nov01024
3 Nov22024
4 Nov47024
5 Nov01024
6 Nov03024
7 Nov021024
8 Nov00021
9 Nov00024
10 Nov0003

Calculated Nov 10, 2026, 2:01 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

ACE gameplay expansion for EXPBG: carry wounded players, patient-first medical supplies, buddy backpack and spare-magazine actions, plus guards that remove ACE Dev script errors.

Official Workshop description

EXPBG's expansion for the ACE Dev modules: medical and teamwork features on top of ACE, plus small guards that keep ACE free of script errors in a large modset. Formerly EXPBG Compat - ACE; the Workshop item and its mission-header settings stay the same. Features (between players only, never AI): - Carry wounded: put a conscious friendly player whose legs are hurt (a leg at or below 90 % health, or a leg tourniquet) on your shoulder through ACE Carrying. He sees himself in third person, can get off at any time and stays carried if he passes out. - Patient supplies first: bandages, tourniquets, morphine, saline and ACE medical items come from the patient's own inventory before the medic's, also for an unconscious patient. ACE mission-header settings: on/off (on by default) and a reserve per item type (default 0). - Open buddy backpack: open only a friendly player's backpack (or his GRS back panel when he wears no backpack) within one metre to add or take items. - Pass spare magazine: give one compatible, nonempty spare magazine for your held weapon to a friendly player within one metre. - A Buddy category in ACE's medical radial menu (default Ctrl+H) for both buddy actions. ACE guards: remove logged script errors in ACE Overheating (barrel data), Finger (map pointers), Scopes (2D optic zeroing), Captives (zip cuffs), Chopping (helpers), the ACE equipment slot and the vanilla saline slot. Each guard only replaces an error path; ACE behaviour stays the same. Requires: ACE Core Dev, ACE Overheating Dev, ACE Finger Dev, ACE Captives Dev, ACE Chopping Dev, ACE Scopes Dev, ACE Medical Core Dev, ACE Medical Breathing Dev, ACE Carrying Dev. Credits: the ACE Team (ACE-Anvil).

Servers running this mod

3

3 currently listed servers report EXPBG Compat - ACE in its mod list. Showing the 3 with the most players.

Versions

10
published · approved · 44.7 KiB
published · approved · 44.7 KiB
published · approved · 44.1 KiB
published · approved · 43.8 KiB
published · approved · 43.7 KiB
published · approved · 43.5 KiB
published · approved · 40.9 KiB
published · approved · 40.9 KiB
published · approved · 40.1 KiB
published · approved · 39.6 KiB
0.4.0Game 1.9.0.37 · 44.7 KiB · Nov 8, 2026
Dependencies: 10Scenarios: 0PublishedApproved
- Names only: EXPBG Compat - ACE is now **EXPBG ACE Expansion**. It carries its own ACE features (carry wounded,
  patient supplies first, buddy backpack, pass magazine) besides the ACE guards, so it is no longer only a compat.
  Same Workshop item (56BA8DE513762BA7), same settings (the mission-header keys keep their names), no gameplay
  change from 0.3.11. New listing text and preview. The repository is ExpBG-Tech/mod-ace-expansion.

config.json entry

{
  "modId": "56BA8DE513762BA7",
  "name": "EXPBG Compat - ACE",
  "version": "0.4.0"
}

Use EXPBG Compat - ACE on your server

Add EXPBG Compat - ACE to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/56BA8DE513762BA7
GET https://api.reforgermods.net/v2/mods/56BA8DE513762BA7/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.