published · approved · 1.3 MiB
Workshop mod by Sixcoups
CDF M777 IA Arma Reforger Mod
AI crews serve the M777 howitzer: gun pivots to targets beyond its traverse, real 155 mm charges up to 19 km, terrain and wind corrections, continuous fire. Requires the M777 Howitzer Artillery mod.
51AFAC1FAA9BEA73
Ranking
Rising#578922.2
0Serversrunning this mod
0Observed players nowon servers reporting this mod
89Estimated player-hours (partial)Partial 7-day data (57% coverage)
Deployment23rd22.9ahead of 23% of tracked mods by servers running it
ActivityTop 41%59.3ahead of 59% of tracked mods by play on those servers (partial 7-day data)
Popularity37.5deployment and activity combined (partial 7-day data)
Last 30 days
1 latest10 peak, 14 Oct0 low, 27 Oct
Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 10 Oct | 7 | 7 | 6 | 23 |
| 11 Oct | 7 | 7 | 6 | 24 |
| 12 Oct | 8 | 9 | 6 | 24 |
| 13 Oct | 8 | 8 | 8 | 24 |
| 14 Oct | 8 | 10 | 7 | 24 |
| 15 Oct | 7 | 7 | 5 | 24 |
| 16 Oct | 7 | 7 | 6 | 24 |
| 17 Oct | 8 | 8 | 6 | 24 |
| 18 Oct | 8 | 8 | 7 | 24 |
| 19 Oct | 3 | 8 | 3 | 24 |
| 20 Oct | 1 | 4 | 1 | 24 |
| 21 Oct | 2 | 2 | 1 | 24 |
| 22 Oct | 2 | 3 | 1 | 24 |
| 23 Oct | 2 | 3 | 1 | 24 |
| 24 Oct | 2 | 2 | 1 | 24 |
| 25 Oct | 1 | 2 | 1 | 24 |
| 26 Oct | 1 | 1 | 1 | 24 |
| 27 Oct | 1 | 2 | 0 | 24 |
| 28 Oct | 1 | 2 | 1 | 24 |
| 29 Oct | 1 | 1 | 1 | 24 |
| 30 Oct | 1 | 2 | 1 | 24 |
| 31 Oct | 1 | 1 | 1 | 24 |
| 1 Nov | 3 | 3 | 1 | 24 |
| 2 Nov | 2 | 3 | 1 | 24 |
| 3 Nov | 3 | 3 | 1 | 24 |
| 4 Nov | 2 | 3 | 2 | 24 |
| 5 Nov | 0 | 2 | 0 | 24 |
| 6 Nov | 0 | 0 | 0 | 24 |
| 7 Nov | 0 | 1 | 0 | 24 |
| 8 Nov | 1 | 1 | 0 | 21 |
| 9 Nov | 1 | 1 | 1 | 1 |
1 latest47 peak, 17 Oct0 low, 11 Oct
Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 10 Oct | 7 | 13 | 1 | 23 |
| 11 Oct | 3 | 14 | 0 | 24 |
| 12 Oct | 3 | 21 | 0 | 24 |
| 13 Oct | 9 | 15 | 0 | 24 |
| 14 Oct | 8 | 14 | 0 | 24 |
| 15 Oct | 9 | 12 | 0 | 24 |
| 16 Oct | 18 | 23 | 0 | 24 |
| 17 Oct | 45 | 47 | 2 | 24 |
| 18 Oct | 12 | 40 | 0 | 24 |
| 19 Oct | 0 | 21 | 0 | 24 |
| 20 Oct | 0 | 2 | 0 | 24 |
| 21 Oct | 0 | 2 | 0 | 24 |
| 22 Oct | 0 | 1 | 0 | 24 |
| 23 Oct | 2 | 2 | 0 | 24 |
| 24 Oct | 2 | 2 | 0 | 24 |
| 25 Oct | 0 | 2 | 0 | 24 |
| 26 Oct | 0 | 0 | 0 | 24 |
| 27 Oct | 0 | 2 | 0 | 24 |
| 28 Oct | 0 | 2 | 0 | 24 |
| 29 Oct | 0 | 1 | 0 | 24 |
| 30 Oct | 0 | 0 | 0 | 24 |
| 31 Oct | 0 | 0 | 0 | 24 |
| 1 Nov | 0 | 3 | 0 | 24 |
| 2 Nov | 2 | 2 | 0 | 24 |
| 3 Nov | 1 | 3 | 0 | 24 |
| 4 Nov | 0 | 4 | 0 | 24 |
| 5 Nov | 0 | 0 | 0 | 24 |
| 6 Nov | 0 | 0 | 0 | 24 |
| 7 Nov | 0 | 0 | 0 | 24 |
| 8 Nov | 0 | 1 | 0 | 21 |
| 9 Nov | 1 | 1 | 1 | 1 |
Calculated Nov 9, 2026, 12:35 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
AI crews serve the M777 howitzer: gun pivots to targets beyond its traverse, real 155 mm charges up to 19 km, terrain and wind corrections, continuous fire. Requires the M777 Howitzer Artillery mod.
Official Workshop description
English
AI crews can now serve the M777 howitzer from the M777 Howitzer Artillery mod. Works with Game Master artillery support waypoints, CDF Conflict PVE ambient guns and CDF Realistic IA fire missions. Requires only the M777 mod.
The gun pivots toward targets outside its 15-degree traverse, the way a real crew shifts the trails. Never while a player is aboard or the gun is packed.
Real 155 mm charges: the AI reads the correct charge table and picks the lowest charge that reaches, from high-angle fire beyond about 3 km to direct fire closer in. Range up to 19 km.
Every solution is checked against the terrain. If no trajectory clears the hills, the crew holds fire instead of shelling the slope.
Wind compensation: crosswind drift and head or tail wind range error are taken from the shell's own wind table and the aim point is shifted upwind.
Loading sequence: breech opened, round loaded, breech closed, fire, about one round every 12 to 15 seconds. The crew is resupplied automatically before each round, so unlimited fire missions never run dry.
Game Master tip: the artillery waypoint's round count is a selector, unlimited is the last entry and must be set on each waypoint you place.
Discord Sixcoups Mod : https://discord.gg/YEmJxmxcYF
Français
Les équipages IA servent désormais le canon M777 du mod M777 Howitzer Artillery. Fonctionne avec les waypoints « Appui d'artillerie » du Game Master, les pièces ambiantes de CDF Conflict PVE et les missions de tir de CDF Realistic IA. Ne dépend que du mod M777.
La pièce pivote vers les cibles hors de son secteur de 15°, comme un équipage qui déplace les flèches. Jamais avec un joueur à bord ni pièce repliée.
Vraies charges 155 mm : l'IA lit la bonne table de charges et prend la plus petite qui atteint, du tir courbe au-delà d'environ 3 km au tir tendu en dessous. Portée jusqu'à 19 km.
Chaque solution est vérifiée contre le relief. Si aucune trajectoire ne passe les collines, l'équipage ne tire pas au lieu de bombarder la pente.
Correction de vent : la dérive latérale et l'écart de portée dus au vent sont lus dans la table de vent de l'obus lui-même et le point de visée est décalé au vent.
Séquence de chargement : culasse ouverte, obus chargé, culasse fermée, mise de feu, environ un coup toutes les 12 à 15 secondes. L'équipage est réapprovisionné automatiquement avant chaque coup, une mission illimitée ne s'arrête donc jamais faute de munitions.
Astuce Game Master : le nombre d'obus du waypoint d'artillerie est un sélecteur, l'illimité est la dernière entrée et se règle sur chaque waypoint posé.
Discord Sixcoups Mod : https://discord.gg/YEmJxmxcYF
Servers running this mod
11 currently listed server reports CDF M777 IA in its mod list. Showing the one with the most players.
- DTCOnline · #AR-Editor_Mission_GM_Eden_Name1 / 10players
Versions
41.2.1Game 1.8.0.13 · 1.3 MiB · Oct 20, 2026
Dependencies: 1Scenarios: 0PublishedApproved
EN — CDF M777 IA 1.2.1
Fixed: script compile error after the M777 Howitzer update of 20/10 (FireChamberedRound signature changed).
Counter-battery now triggers only on player-fired rounds (not cook-offs, not the M777 mod’s new native AI).
FR — CDF M777 IA 1.2.1
Corrigé : erreur de compilation après la mise à jour du M777 Howitzer du 20/10 (signature de FireChamberedRound modifiée).
La contre-batterie ne se déclenche plus que sur les coups tirés par un joueur (pas les départs de feu, ni la nouvelle IA native du mod M777).config.json entry
{
"modId": "51AFAC1FAA9BEA73",
"name": "CDF M777 IA",
"version": "1.2.1"
}Use CDF M777 IA on your server
Add CDF M777 IA to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/51AFAC1FAA9BEA73
GET https://api.reforgermods.net/v2/mods/51AFAC1FAA9BEA73/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.