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Workshop mod by xhj.

Clearing Zone Arma Reforger Mod

Clear trees, bushes, rocks, buildings and props from any map with one placeable zone. Works in scenarios, Game Master and on dedicated servers, no game mode needed.

5113E88E6AD20A2E
Clearing Zone preview

Ranking

Popular#390682.7Rising#341436.0
13Serversrunning this mod
4Observed players nowon servers reporting this mod
916Estimated player-hours (7d)7-day data
DeploymentTop 12%88.4ahead of 88% of tracked mods by servers running it
ActivityTop 26%74.3ahead of 74% of tracked mods by play on those servers
Popularity82.7deployment and activity combined
How those 13 installs happen100% traced
  • Not identified as a dependency8
  • Required by another mod5
Last 30 days
Servers, last 30 days
13 latest14 peak, 19 Oct0 low, 27 Sept

Servers reporting the mod in each hourly observation. Covers 22 days of the last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
27 Sept33017
28 Sept67424
29 Sept78524
30 Sept78724
1 Oct78624
2 Oct57524
3 Oct66524
4 Oct78524
5 Oct79524
6 Oct57524
7 Oct77524
8 Oct67324
9 Oct47424
10 Oct66324
11 Oct78524
12 Oct1010724
13 Oct910824
14 Oct79724
15 Oct89524
16 Oct99824
17 Oct1011824
18 Oct12131024
19 Oct13141215
Observed players, last 30 days
1 latest42 peak, 28 Sept0 low, 27 Sept

Sampled player counts on servers reporting the mod; not unique players. Covers 22 days of the last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
27 Sept1414017
28 Sept2442024
29 Sept1635124
30 Sept726024
1 Oct1532024
2 Oct427024
3 Oct2020124
4 Oct1037024
5 Oct1313024
6 Oct220024
7 Oct420024
8 Oct422024
9 Oct13024
10 Oct58024
11 Oct315024
12 Oct1515024
13 Oct1118024
14 Oct516024
15 Oct914024
16 Oct712024
17 Oct1515024
18 Oct2525124
19 Oct127115

Calculated Oct 19, 2026, 2:56 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Clear trees, bushes, rocks, buildings and props from any map with one placeable zone. Works in scenarios, Game Master and on dedicated servers, no game mode needed.

Official Workshop description

Clearing Zone removes trees, bushes, rocks, buildings, props and wrecks from maps you can't edit, like Everon, Arland or any modded terrain. Nothing is actually deleted. Objects are hidden, sunk underground and their collision is turned off, so your map files are never touched and big areas won't crash. It works in Workbench, in scenarios and on dedicated servers, with or without a game mode. It can't remove grass painted onto the terrain, and AI may still walk around cleared trees because the navmesh is baked with them in it. How to use it Add Clearing Zone to your project's dependencies. Make your world a sub-scene of the map you want to change. Drag ClearingZone_Sphere or ClearingZone_Box from Prefabs/ClearingZone into your layer. Set the size and tick what you want cleared. Use "Ignore Height" on hills, and "Also Clear" or "Never Clear" for exceptions. Select the zone to preview what it will clear, then press play. GM Usage (WIP) Open the Game Master content browser and look under Systems. Place a vegetation zone (25, 50 or 100 m) or the 50 m "clear everything" zone. Everything inside disappears for every player, and deleting the zone brings it all back. License Clearing Zone is released under the Arma Public License - No Derivatives (APL-ND). You're free to use it in your scenarios and on your servers and to add it as a dependency, but don't edit, repack or reupload it. If you want to build on it or include it in something of your own, message me and ask. https://www.bohemia.net/community/licenses/arma-public-license-nd

Servers running this mod

13

13 currently listed servers report Clearing Zone in its mod list. Showing the 5 with the most players.

View all 13 servers

Versions

1
published · approved · 644 KiB
1.0.0Game 1.8.0.13 · 644 KiB · Sep 26, 2026
Dependencies: 0Scenarios: 0PublishedApproved
No changelog text is available for this version.

config.json entry

{
  "modId": "5113E88E6AD20A2E",
  "name": "Clearing Zone",
  "version": "1.0.0"
}

Use Clearing Zone on your server

Add Clearing Zone to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/5113E88E6AD20A2E
GET https://api.reforgermods.net/v2/mods/5113E88E6AD20A2E/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.