published · approved · 21.2 KiB
Workshop mod by REFRESHERX
Explosion Flash Arma Reforger Mod
Every explosion gives a short, bright flash of light that lights up everything around it. Visual only, no gameplay changes.
4558464C41534801
Ranking
Popular#104395.1Rising#368151.1
65Serversrunning this mod
38Observed players nowon servers reporting this mod
6.2kEstimated player-hours (7d)7-day data
DeploymentTop 2%97.7ahead of 98% of tracked mods by servers running it
ActivityTop 9%91.2ahead of 91% of tracked mods by play on those servers
Popularity95.1deployment and activity combined
How those 65 installs happen92% traced
- Not identified as a dependency20
- Required by another mod40
- Unknown5
Last 30 days
62 latest68 peak, 4 Nov1 low, 27 Oct
Servers reporting the mod in each hourly observation. Covers 12 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 27 Oct | 3 | 3 | 1 | 8 |
| 28 Oct | 7 | 7 | 3 | 24 |
| 29 Oct | 16 | 16 | 7 | 24 |
| 30 Oct | 26 | 27 | 15 | 24 |
| 31 Oct | 34 | 34 | 22 | 24 |
| 1 Nov | 37 | 40 | 30 | 24 |
| 2 Nov | 45 | 47 | 39 | 24 |
| 3 Nov | 55 | 58 | 43 | 24 |
| 4 Nov | 63 | 68 | 53 | 24 |
| 5 Nov | 34 | 65 | 31 | 24 |
| 6 Nov | 55 | 55 | 33 | 24 |
| 7 Nov | 62 | 67 | 52 | 24 |
| 8 Nov | 62 | 65 | 51 | 21 |
45 latest192 peak, 6 Nov0 low, 28 Oct
Sampled player counts on servers reporting the mod; not unique players. Covers 12 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 27 Oct | 5 | 8 | 2 | 8 |
| 28 Oct | 9 | 15 | 0 | 24 |
| 29 Oct | 23 | 24 | 0 | 24 |
| 30 Oct | 36 | 39 | 0 | 24 |
| 31 Oct | 55 | 64 | 2 | 24 |
| 1 Nov | 57 | 82 | 6 | 24 |
| 2 Nov | 50 | 56 | 4 | 24 |
| 3 Nov | 76 | 87 | 4 | 24 |
| 4 Nov | 61 | 110 | 14 | 24 |
| 5 Nov | 14 | 73 | 0 | 24 |
| 6 Nov | 192 | 192 | 8 | 24 |
| 7 Nov | 94 | 174 | 11 | 24 |
| 8 Nov | 45 | 86 | 9 | 21 |
Calculated Nov 8, 2026, 11:43 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Every explosion gives a short, bright flash of light that lights up everything around it. Visual only, no gameplay changes.
Official Workshop description
Explosion Flash adds a short flash of light to every explosion in Arma Reforger at night. The flash is white-hot for a moment, then the fireball burns on with orange fire light until its flames die. It lights the ground, buildings, vehicles and soldiers around the blast. In full daylight there is no flash, only the flames; in the morning and evening it is weaker.
WHAT FLASHES
- Hand grenades and 40 mm grenades
- Mortar shells, RPGs, rockets, autocannon HE rounds
- Mines and demolition charges
- Vehicle, ammo rack and fuel explosions
- Explosions from other mods that are built on the base game warheads (most weapon mods)
SIZED TO THE EXPLOSION
- The bigger the charge, the stronger the flash. A small HE round gives a quick spark, a grenade lights a street, and a mortar shell or mine lights more. A vehicle or fuel explosion blinds and lights a whole area, up to 350 m.
- Explosions in the sky (shot-down missiles, drones, helicopters) also light up the ground below them.
- After the flash a glowing fire dome keeps burning and lighting the area for 0.6-3 seconds, fading from orange to deep red.
- Big explosions on the ground (mines, vehicles, fuel, big warheads) also light the smoke, treetops and roofs above them for 6-10 seconds, so you see a blast behind trees, houses or hills by the lit smoke over them. No painted glow, only real light.
- The light casts shadows: walls, roofs and hills block it, and it gets indoors only through windows and doors.
- Smoke shells and burning vehicles do not flash.
LIGHT AND SAFE
- Visual only: damage, sounds and gameplay are not changed.
- Each player's PC draws its own flash. Nothing is sent over the network.
- One to three short lights per explosion, at most 8 with shadows at once, so barrages stay smooth.
- No dependencies, only the base game.
Support the author: https://donatello.to/REFRESHERX
Servers running this mod
6565 currently listed servers report Explosion Flash in its mod list. Showing the 5 with the most players.
- [FR][18+ only] Milsim | FFL - Force Francaise Libre | discord.gg/dP3KEwXMkWOnline · OPÉRATION CATARACTE ANIZAY6 / 64players
- BOA - PVE/PVP Join discord.gg/thS4WdRbZOnline · #AR-Editor_Mission_GM_Eden_Name6 / 10players
- Hillbillies vs Commies | 1980s Freedom Fighters LIFE | New Player Friendly | PS5 & Xbox optimizedOnline · Freedom Fighters - Everon6 / 10players
- CTSOnline · OPERATION VANISHING ACT3 / 10players
- New Everon KOTE ServerOnline · New Everon Conflict3 / 120players
Versions
101.0.16Game 1.9.0.37 · 21.2 KiB · Nov 6, 2026
Dependencies: 0Scenarios: 0PublishedApproved
Support link in the description.config.json entry
{
"modId": "4558464C41534801",
"name": "Explosion Flash",
"version": "1.0.16"
}Use Explosion Flash on your server
Add Explosion Flash to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/4558464C41534801
GET https://api.reforgermods.net/v2/mods/4558464C41534801/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.