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Workshop mod by JDripstein

SABER Eagle Eye Arma Reforger Mod

Server-side battlefield telemetry: periodic JSON snapshots of players, AI groups, contact and threat, written to the server profile for external tools (AARs, dashboards).

3D4955D3B8B5F0E8
SABER Eagle Eye preview

Ranking

Popular#1220051.5
2Serversrunning this mod
0Observed players nowon servers reporting this mod
8Estimated player-hours (7d)7-day data
DeploymentTop 37%63.2ahead of 63% of tracked mods by servers running it
Activity34th34.0ahead of 34% of tracked mods by play on those servers
Popularity51.5deployment and activity combined
How those 2 installs happen100% traced
  • Not identified as a dependency2
Last 30 days
Servers, last 30 days
2 latest4 peak, 20 Sept1 low, 25 Sept

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept3336
20 Sept44324
21 Sept44424
22 Sept33324
23 Sept33324
24 Sept33324
25 Sept33124
26 Sept34324
27 Sept44324
28 Sept33224
29 Sept33224
30 Sept33124
1 Oct23224
2 Oct22224
3 Oct22124
4 Oct22224
5 Oct22124
6 Oct22224
7 Oct22224
8 Oct22224
9 Oct22124
10 Oct22224
11 Oct23224
12 Oct22224
13 Oct22224
14 Oct22124
15 Oct12124
16 Oct22124
17 Oct22224
18 Oct22124
19 Oct22218
Observed players, last 30 days
0 latest10 peak, 27 Sept0 low, 19 Sept

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept0406
20 Sept11024
21 Sept55024
22 Sept05024
23 Sept33024
24 Sept25024
25 Sept34024
26 Sept03024
27 Sept1010024
28 Sept02024
29 Sept01024
30 Sept11024
1 Oct00024
2 Oct01024
3 Oct01024
4 Oct00024
5 Oct00024
6 Oct00024
7 Oct00024
8 Oct01024
9 Oct12024
10 Oct01024
11 Oct00024
12 Oct00024
13 Oct01024
14 Oct01024
15 Oct11024
16 Oct01024
17 Oct01024
18 Oct01024
19 Oct00018

Calculated Oct 19, 2026, 5:20 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Server-side battlefield telemetry: periodic JSON snapshots of players, AI groups, contact and threat, written to the server profile for external tools (AARs, dashboards).

Official Workshop description

Eagle Eye is a small server-side telemetry mod. Activation is automatic: if the mod is loaded, it writes a battlefield snapshot to $profile:SABER/<world>_state.json every 10 seconds, on any mission and any map, with no setup. Optionally, place SABER_TelemetryComponent on any entity in World Editor to override the interval or group cap for a specific world. Each snapshot carries: players (name, faction, position; only characters actually being walked count, a Game Master flying the camera does not), AI groups (faction, position, strength, in-contact flag, 0-1 threat measure), and the world name. Groups in contact are always listed first, so the group cap trims idle garrison, never the fight. Files carry a schema number; external readers reject unknown versions and tolerate missing or partial files by design. What it does NOT do: nothing else. No gameplay changes, no AI changes, no UI, no network traffic. It only observes and writes. Vanilla APIs only, no dependencies, works with any game mode. Built as the in-game half of SABER (Situational Awareness, Battlespace Evaluation and Reporting), a campaign tooling suite that generates OPORDs and AARs from live server data. Useful standalone for anyone who wants machine-readable server telemetry; the file contract ships in the repo (docs/STATE.md). What it does NOT do: nothing else. No gameplay changes, no AI changes, no UI, no network traffic. It only observes and writes. Compatibility: no dependencies, built entirely on base-game script APIs. AI and factions from other mods are picked up automatically (groups from any spawner, faction keys reported as the mods define them), and it is designed to run inside heavily modded servers. Works with any game mode built on the standard game mode base class, which should be all of them.

Servers running this mod

2

2 currently listed servers report SABER Eagle Eye in its mod list. Showing the 2 with the most players.

Versions

3
published · approved · 10.2 KiB
published · approved · 8.4 KiB
published · approved · 7.39 KiB
1.1.1Game 1.8.0.10 · 10.2 KiB · Aug 18, 2026
Dependencies: 0Scenarios: 0PublishedApproved
Added:

- Player telemetry, works with Server Admin Tools

config.json entry

{
  "modId": "3D4955D3B8B5F0E8",
  "name": "SABER Eagle Eye",
  "version": "1.1.1"
}

Use SABER Eagle Eye on your server

Add SABER Eagle Eye to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/3D4955D3B8B5F0E8
GET https://api.reforgermods.net/v2/mods/3D4955D3B8B5F0E8/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.