published · approved · 10.2 KiB
Workshop mod by JDripstein
SABER Eagle Eye Arma Reforger Mod
Server-side battlefield telemetry: periodic JSON snapshots of players, AI groups, contact and threat, written to the server profile for external tools (AARs, dashboards).
3D4955D3B8B5F0E8
Ranking
Popular#1220051.5
2Serversrunning this mod
0Observed players nowon servers reporting this mod
8Estimated player-hours (7d)7-day data
DeploymentTop 37%63.2ahead of 63% of tracked mods by servers running it
Activity34th34.0ahead of 34% of tracked mods by play on those servers
Popularity51.5deployment and activity combined
How those 2 installs happen100% traced
- Not identified as a dependency2
Last 30 days
2 latest4 peak, 20 Sept1 low, 25 Sept
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 3 | 3 | 3 | 6 |
| 20 Sept | 4 | 4 | 3 | 24 |
| 21 Sept | 4 | 4 | 4 | 24 |
| 22 Sept | 3 | 3 | 3 | 24 |
| 23 Sept | 3 | 3 | 3 | 24 |
| 24 Sept | 3 | 3 | 3 | 24 |
| 25 Sept | 3 | 3 | 1 | 24 |
| 26 Sept | 3 | 4 | 3 | 24 |
| 27 Sept | 4 | 4 | 3 | 24 |
| 28 Sept | 3 | 3 | 2 | 24 |
| 29 Sept | 3 | 3 | 2 | 24 |
| 30 Sept | 3 | 3 | 1 | 24 |
| 1 Oct | 2 | 3 | 2 | 24 |
| 2 Oct | 2 | 2 | 2 | 24 |
| 3 Oct | 2 | 2 | 1 | 24 |
| 4 Oct | 2 | 2 | 2 | 24 |
| 5 Oct | 2 | 2 | 1 | 24 |
| 6 Oct | 2 | 2 | 2 | 24 |
| 7 Oct | 2 | 2 | 2 | 24 |
| 8 Oct | 2 | 2 | 2 | 24 |
| 9 Oct | 2 | 2 | 1 | 24 |
| 10 Oct | 2 | 2 | 2 | 24 |
| 11 Oct | 2 | 3 | 2 | 24 |
| 12 Oct | 2 | 2 | 2 | 24 |
| 13 Oct | 2 | 2 | 2 | 24 |
| 14 Oct | 2 | 2 | 1 | 24 |
| 15 Oct | 1 | 2 | 1 | 24 |
| 16 Oct | 2 | 2 | 1 | 24 |
| 17 Oct | 2 | 2 | 2 | 24 |
| 18 Oct | 2 | 2 | 1 | 24 |
| 19 Oct | 2 | 2 | 2 | 18 |
0 latest10 peak, 27 Sept0 low, 19 Sept
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 0 | 4 | 0 | 6 |
| 20 Sept | 1 | 1 | 0 | 24 |
| 21 Sept | 5 | 5 | 0 | 24 |
| 22 Sept | 0 | 5 | 0 | 24 |
| 23 Sept | 3 | 3 | 0 | 24 |
| 24 Sept | 2 | 5 | 0 | 24 |
| 25 Sept | 3 | 4 | 0 | 24 |
| 26 Sept | 0 | 3 | 0 | 24 |
| 27 Sept | 10 | 10 | 0 | 24 |
| 28 Sept | 0 | 2 | 0 | 24 |
| 29 Sept | 0 | 1 | 0 | 24 |
| 30 Sept | 1 | 1 | 0 | 24 |
| 1 Oct | 0 | 0 | 0 | 24 |
| 2 Oct | 0 | 1 | 0 | 24 |
| 3 Oct | 0 | 1 | 0 | 24 |
| 4 Oct | 0 | 0 | 0 | 24 |
| 5 Oct | 0 | 0 | 0 | 24 |
| 6 Oct | 0 | 0 | 0 | 24 |
| 7 Oct | 0 | 0 | 0 | 24 |
| 8 Oct | 0 | 1 | 0 | 24 |
| 9 Oct | 1 | 2 | 0 | 24 |
| 10 Oct | 0 | 1 | 0 | 24 |
| 11 Oct | 0 | 0 | 0 | 24 |
| 12 Oct | 0 | 0 | 0 | 24 |
| 13 Oct | 0 | 1 | 0 | 24 |
| 14 Oct | 0 | 1 | 0 | 24 |
| 15 Oct | 1 | 1 | 0 | 24 |
| 16 Oct | 0 | 1 | 0 | 24 |
| 17 Oct | 0 | 1 | 0 | 24 |
| 18 Oct | 0 | 1 | 0 | 24 |
| 19 Oct | 0 | 0 | 0 | 18 |
Calculated Oct 19, 2026, 5:20 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Server-side battlefield telemetry: periodic JSON snapshots of players, AI groups, contact and threat, written to the server profile for external tools (AARs, dashboards).
Official Workshop description
Eagle Eye is a small server-side telemetry mod. Activation is automatic: if the mod is loaded, it writes a battlefield snapshot to $profile:SABER/<world>_state.json every 10 seconds, on any mission and any map, with no setup. Optionally, place SABER_TelemetryComponent on any entity in World Editor to override the interval or group cap for a specific world.
Each snapshot carries: players (name, faction, position; only characters actually being walked count, a Game Master flying the camera does not), AI groups (faction, position, strength, in-contact flag, 0-1 threat measure), and the world name. Groups in contact are always listed first, so the group cap trims idle garrison, never the fight. Files carry a schema number; external readers reject unknown versions and tolerate missing or partial files by design.
What it does NOT do: nothing else. No gameplay changes, no AI changes, no UI, no network traffic. It only observes and writes. Vanilla APIs only, no dependencies, works with any game mode.
Built as the in-game half of SABER (Situational Awareness, Battlespace Evaluation and Reporting), a campaign tooling suite that generates OPORDs and AARs from live server data. Useful standalone for anyone who wants machine-readable server telemetry; the file contract ships in the repo (docs/STATE.md).
What it does NOT do: nothing else. No gameplay changes, no AI changes, no UI, no network traffic. It only observes and writes.
Compatibility: no dependencies, built entirely on base-game script APIs. AI and factions from other mods are picked up automatically (groups from any spawner, faction keys reported as the mods define them), and it is designed to run inside heavily modded servers. Works with any game mode built on the standard game mode base class, which should be all of them.
Servers running this mod
22 currently listed servers report SABER Eagle Eye in its mod list. Showing the 2 with the most players.
Versions
31.1.1Game 1.8.0.10 · 10.2 KiB · Aug 18, 2026
Dependencies: 0Scenarios: 0PublishedApproved
Added:
- Player telemetry, works with Server Admin Toolsconfig.json entry
{
"modId": "3D4955D3B8B5F0E8",
"name": "SABER Eagle Eye",
"version": "1.1.1"
}Use SABER Eagle Eye on your server
Add SABER Eagle Eye to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/3D4955D3B8B5F0E8
GET https://api.reforgermods.net/v2/mods/3D4955D3B8B5F0E8/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.