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Workshop mod by Sowiedu88

15th MVR Compat Arma Reforger Mod

Compatibility fix for ModularVoiceRange: keeps your selected 5/25/50 m voice range applied after respawn, Game Master possession, and editor use, and unifies the voice acoustics of all range steps.

276C5C970E2CB588
15th MVR Compat preview

Ranking

Popular#722774.0Rising#541128.5
3Serversrunning this mod
14Observed players nowon servers reporting this mod
240Estimated player-hours (7d)7-day data
DeploymentTop 22%77.7ahead of 78% of tracked mods by servers running it
ActivityTop 32%68.4ahead of 68% of tracked mods by play on those servers
Popularity74.0deployment and activity combined
How those 3 installs happen100% traced
  • Not identified as a dependency3
Last 30 days
Servers, last 30 days
3 latest7 peak, 12 Oct1 low, 17 Oct

Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
10 Oct55523
11 Oct66524
12 Oct47424
13 Oct44424
14 Oct44424
15 Oct57424
16 Oct57424
17 Oct56124
18 Oct26224
19 Oct55124
20 Oct56524
21 Oct55124
22 Oct55524
23 Oct46424
24 Oct44424
25 Oct44424
26 Oct45424
27 Oct46424
28 Oct55424
29 Oct66524
30 Oct56124
31 Oct55524
1 Nov25224
2 Nov66124
3 Nov45324
4 Nov66424
5 Nov16124
6 Nov14124
7 Nov33124
8 Nov33221
9 Nov3331
Observed players, last 30 days
2 latest84 peak, 2 Nov0 low, 10 Oct

Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
10 Oct23023
11 Oct13024
12 Oct313024
13 Oct14024
14 Oct210024
15 Oct128024
16 Oct722024
17 Oct06024
18 Oct611024
19 Oct372024
20 Oct12024
21 Oct04024
22 Oct55024
23 Oct014024
24 Oct35024
25 Oct46024
26 Oct047024
27 Oct44024
28 Oct08024
29 Oct524024
30 Oct020024
31 Oct1414024
1 Nov213024
2 Nov084024
3 Nov01024
4 Nov16024
5 Nov01024
6 Nov01024
7 Nov01024
8 Nov02021
9 Nov2221

Calculated Nov 9, 2026, 12:35 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Compatibility fix for ModularVoiceRange: keeps your selected 5/25/50 m voice range applied after respawn, Game Master possession, and editor use, and unifies the voice acoustics of all range steps.

Official Workshop description

15th MEU (RU) compatibility addon for ModularVoiceRange (MVR). WHAT IT FIXES 1) Voice range desync ("everyone can hear me even though I'm on 5 m") MVR remembers your selected voice range on the player controller, but the base game rebinds voice transmission to the character's first VoN component - the LOUD one - every time your controlled entity changes. This happens on respawn, on Game Master "play as" possession, and when closing the Game Master editor. After any of these, you transmit at full range while the MVR HUD still shows your old selection (e.g. 5 m), until you press the range keybind again. This addon intercepts every rebind path and re-applies the voice range component that matches your selected MVR state. The Game Master editor's own voice component is not affected. 2) Inconsistent acoustics between range steps MVR's 5 m and 25 m steps ship outdated copies of the vanilla voice sound config, while the Loud step uses the live vanilla config that other mods (e.g. Direct Voice Tweaks) replace. As a result the three steps had different occlusion, EQ and loudness, and direct-voice tweak mods only affected one of them. This addon ships three sound configs derived from one common base, differing only in range (5 m with steep whisper falloff / 30 m / 50 m), and points MVR's components at them. Loud is now a true 50 m step instead of unlimited vanilla range. REQUIREMENTS - ModularVoiceRange (hard dependency; this addon loads after it automatically) SERVER OWNERS Just add this addon to your mod list alongside ModularVoiceRange. No keybind or setting changes; everything from MVR (F3/F4 range keys, F5 HUD toggle) works as before. Made for the 15th MEU (RU) Arma Reforger server (issue #170).

Servers running this mod

3

3 currently listed servers report 15th MVR Compat in its mod list. Showing the 3 with the most players.

Versions

2
published · approved · 14.6 KiB
published · approved · 12 KiB
1.0.1Game 1.7.0.54 · 14.6 KiB · Aug 5, 2026
Dependencies: 1Scenarios: 0PublishedApproved
Add compatibility with Direct Voice Tweaks and the 506th Radio Mod

config.json entry

{
  "modId": "276C5C970E2CB588",
  "name": "15th MVR Compat",
  "version": "1.0.1"
}

Use 15th MVR Compat on your server

Add 15th MVR Compat to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/276C5C970E2CB588
GET https://api.reforgermods.net/v2/mods/276C5C970E2CB588/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.