published · approved · 93.9 KiB
Workshop mod by Loic.L VKing
MRZR D2 D4 RHS weapons - TEST Arma Reforger Mod
TEST BUILD. RHS weapons for the MRZR D2 and D4: M2 mount (thermal or ACOG), articulated M240 arms, IR light link. Requires MRZR D2 D4 and MV850 - TEST and RHS: Status Quo.
0C7E3E99C6954AEA
Ranking
Popular#498381.7Falling#62089.1
6Serversrunning this mod
5Observed players nowon servers reporting this mod
571Estimated player-hours (7d)7-day data
DeploymentTop 14%85.8ahead of 86% of tracked mods by servers running it
ActivityTop 24%75.6ahead of 76% of tracked mods by play on those servers
Popularity81.7deployment and activity combined
How those 6 installs happen100% traced
- Not identified as a dependency6
Last 30 days
6 latest12 peak, 1 Nov1 low, 22 Oct
Servers reporting the mod in each hourly observation. Covers 17 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 22 Oct | 1 | 1 | 1 | 4 |
| 23 Oct | 5 | 5 | 1 | 24 |
| 24 Oct | 7 | 10 | 6 | 24 |
| 25 Oct | 7 | 10 | 7 | 24 |
| 26 Oct | 6 | 7 | 5 | 24 |
| 27 Oct | 5 | 7 | 5 | 24 |
| 28 Oct | 5 | 5 | 4 | 24 |
| 29 Oct | 8 | 8 | 3 | 24 |
| 30 Oct | 8 | 9 | 7 | 24 |
| 31 Oct | 9 | 9 | 7 | 24 |
| 1 Nov | 8 | 12 | 8 | 24 |
| 2 Nov | 7 | 9 | 7 | 24 |
| 3 Nov | 9 | 9 | 7 | 24 |
| 4 Nov | 9 | 10 | 8 | 24 |
| 5 Nov | 4 | 10 | 3 | 24 |
| 6 Nov | 5 | 5 | 3 | 24 |
| 7 Nov | 6 | 7 | 5 | 24 |
| 8 Nov | 6 | 7 | 4 | 21 |
4 latest20 peak, 31 Oct0 low, 22 Oct
Sampled player counts on servers reporting the mod; not unique players. Covers 17 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 22 Oct | 0 | 0 | 0 | 4 |
| 23 Oct | 2 | 3 | 0 | 24 |
| 24 Oct | 10 | 10 | 0 | 24 |
| 25 Oct | 6 | 19 | 2 | 24 |
| 26 Oct | 7 | 10 | 0 | 24 |
| 27 Oct | 1 | 15 | 0 | 24 |
| 28 Oct | 4 | 12 | 0 | 24 |
| 29 Oct | 5 | 12 | 0 | 24 |
| 30 Oct | 6 | 14 | 0 | 24 |
| 31 Oct | 5 | 20 | 1 | 24 |
| 1 Nov | 8 | 11 | 0 | 24 |
| 2 Nov | 1 | 20 | 0 | 24 |
| 3 Nov | 8 | 19 | 0 | 24 |
| 4 Nov | 5 | 11 | 0 | 24 |
| 5 Nov | 1 | 17 | 0 | 24 |
| 6 Nov | 5 | 5 | 0 | 24 |
| 7 Nov | 3 | 16 | 1 | 24 |
| 8 Nov | 4 | 11 | 0 | 21 |
Calculated Nov 8, 2026, 11:43 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
TEST BUILD. RHS weapons for the MRZR D2 and D4: M2 mount (thermal or ACOG), articulated M240 arms, IR light link. Requires MRZR D2 D4 and MV850 - TEST and RHS: Status Quo.
Official Workshop description
⚠ TEST BUILD: still in development. Expect bugs, changes and frequent updates. Found a bug? Contact me on Discord: https://discord.com/users/218330642105106432
Weapons extension for the MRZR D2 and MRZR D4, based on RHS: Status Quo. It requires:
• MRZR D2 D4 and MV850 - TEST (the vehicles);
• RHS: Status Quo (the weapons).
It adds no vehicle. It unlocks weapons in the vehicle customization menu and connects the IR grille light to RHS night vision.
━━ MRZR D2 ━━
• Central M2 mount:
– thermal version (PAS-13G + PSQ-23 laser);
– or ACOG version (TA31 + PEQ-15).
• M2 storage crate in the cargo bed:
– remove the M2 and store it in its crate (animated lid);
– then take it out and mount it back on the pivot.
• Articulated M240L arm on the passenger side, with three animated positions:
– stowed (transport);
– seated gunner;
– standing gunner, deployed.
The magazine and ammunition are kept between positions.
• The M240 can be removed and stored in the cargo bed, then mounted back on the arm.
• Ammunition racks in the cargo bed, depending on the weapon.
━━ MRZR D4 (prototype) ━━
• Two independent articulated M240 arms: front right and rear left.
• Each arm can be in service (seated gunner) or stowed.
• The two gunners can fire at the same time, each with its own ammunition.
• Ammunition is kept when an arm is stowed and put back in service.
• The cage can only fold when both arms are stowed.
• Central M2 mount, as on the D2.
━━ RULES ━━
Actions are refused with a message in these cases:
• the vehicle is moving;
• the gunner position is occupied;
• the player is too far away.
Weapons are chosen at a vehicle depot, with the other vehicle settings.
━━ TEST STATUS ━━
Tested in single player on Arma Reforger 1.8.0.13 with RHS: Status Quo:
• D2: M2 thermal and ACOG, M2 crate, the three arm positions, M240 stored in the bed;
• D4: both arms, firing at the same time.
Local dedicated server with one client: D4 arms seen correctly when joining a game in progress.
Not tested yet:
• multiplayer with real players;
• consoles;
• the IR light seen through RHS night vision goggles.
━━ CREDITS ━━
• Weapons, optics and ammunition from RHS: Status Quo, used as a dependency. Nothing is redistributed. Thanks to the RHS team.
• Vehicles and scripts: Loïc.
• Bug reports and feedback: Discord https://discord.com/users/218330642105106432
Servers running this mod
66 currently listed servers report MRZR D2 D4 RHS weapons - TEST in its mod list. Showing the 5 with the most players.
- [FR GCP] Groupement Commando Parachutiste | MILSIMOnline · <Insert world name>3 / 32players
- JSOC ARMA [MAIN]Online · #AR-Editor_Mission_GM_Eden_Name1 / 128players
- NSWDG - The TribeOnline · Iraq 1990-20031 / 18players
- Task Force ArgosOnline · #AR-Editor_Mission_GM_Eden_Name1 / 26players
- SHR Private OpsOnline · Private Ops0 / 64players
Versions
90.24.1Game 1.9.0.37 · 93.9 KiB · Nov 8, 2026
Dependencies: 4Scenarios: 0PublishedApproved
0.24.1
- Fix: D4 standing M240 posts (12 and 6 o'clock, front-right and rear-left): the gunner no longer stays stuck in the walking animation while on the gun (reported by JayBob).config.json entry
{
"modId": "0C7E3E99C6954AEA",
"name": "MRZR D2 D4 RHS weapons - TEST",
"version": "0.24.1"
}Use MRZR D2 D4 RHS weapons - TEST on your server
Add MRZR D2 D4 RHS weapons - TEST to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/0C7E3E99C6954AEA
GET https://api.reforgermods.net/v2/mods/0C7E3E99C6954AEA/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.