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Workshop mod by BluntMachete_mods

Flyover Spawn Fix Arma Reforger Mod

Server performance fix: AI groups woken only by fast or high helicopters spawn 1/4 of their soldiers. Ground players arriving later get the full group.

02FA96179E33B7CF
Flyover Spawn Fix preview

Ranking

Rising#325257.0
3Serversrunning this mod
2Observed players nowon servers reporting this mod
219Estimated player-hours (partial)Partial 7-day data (39% coverage)
DeploymentTop 22%77.7ahead of 78% of tracked mods by servers running it
ActivityTop 33%67.5ahead of 67% of tracked mods by play on those servers (partial 7-day data)
Popularity73.6deployment and activity combined (partial 7-day data)
How those 3 installs happen100% traced
  • Not identified as a dependency3
Last 30 days
Servers, last 30 days
3 latest3 peak, 8 Nov0 low, 5 Nov

Servers reporting the mod in each hourly observation. Covers 4 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
5 Nov01022
6 Nov11024
7 Nov12124
8 Nov33221
9 Nov3331
Observed players, last 30 days
0 latest13 peak, 6 Nov0 low, 5 Nov

Sampled player counts on servers reporting the mod; not unique players. Covers 4 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
5 Nov02022
6 Nov113024
7 Nov19024
8 Nov112021
9 Nov0001

Calculated Nov 9, 2026, 12:35 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Server performance fix: AI groups woken only by fast or high helicopters spawn 1/4 of their soldiers. Ground players arriving later get the full group.

Official Workshop description

Helis flying over objectives wake every AI spawn underneath, which tanks server FPS. Flyover Spawn Fix cuts that down. If the only players near an AI group as it spawns are in a helicopter going faster than 40 km/h OR higher than 30 m above ground, the group spawns 1/4 of its soldiers (rounded up, min 1). When a ground player, a slow/low heli or a GM camera comes within spawn range, the group tops back up to full strength. Works on any proximity-driven AI group (ambient patrols and spawners using the 1.8 spawn queue), so it also covers modded scenarios that use them. Server-side only. Built for Reforger 1.8+. Testing build: debug logging is ON - filter your server console.log for [FlyoverFix].

Servers running this mod

3

3 currently listed servers report Flyover Spawn Fix in its mod list. Showing the 3 with the most players.

Versions

2
published · approved · 4.9 KiB
published · approved · 4.88 KiB
1.0.1Game 1.8.0.13 · 4.9 KiB · Nov 5, 2026
Dependencies: 0Scenarios: 0PublishedApproved
Aircraft no longer block spawns completely - groups they trigger now spawn at 1/4 size and top up to full when a ground player arrives. Spawn points run vanilla again. STATS log now shows soldier count.

config.json entry

{
  "modId": "02FA96179E33B7CF",
  "name": "Flyover Spawn Fix",
  "version": "1.0.1"
}

Use Flyover Spawn Fix on your server

Add Flyover Spawn Fix to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/02FA96179E33B7CF
GET https://api.reforgermods.net/v2/mods/02FA96179E33B7CF/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.