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Workshop mod by EvilJackk

PVS-27 Clip-On - NV-System Arma Reforger Mod

PVS-27 Clip-On - NV-System

026756EA9CF77E92
PVS-27 Clip-On - NV-System preview

Ranking

Popular#334148.5Rising#119983.0
21Serversrunning this mod
16Observed players nowon servers reporting this mod
1.8kEstimated player-hours (7d)7-day data
DeploymentTop 41%58.7ahead of 59% of tracked mods by servers running it
Activity43rd42.5ahead of 43% of tracked mods by play on those servers
Popularity48.5deployment and activity combined
How those 21 installs happen100% traced
  • Not identified as a dependency21
Last 30 days
Servers, last 30 days
21 latest27 peak, 5 Nov13 low, 6 Nov

Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
11 Oct15161522
12 Oct15161424
13 Oct15161424
14 Oct16161424
15 Oct17191624
16 Oct18181524
17 Oct21211524
18 Oct22241924
19 Oct19221724
20 Oct20201624
21 Oct17191724
22 Oct17171624
23 Oct21211624
24 Oct21211924
25 Oct23231924
26 Oct22252024
27 Oct26262224
28 Oct21251824
29 Oct23232024
30 Oct23242224
31 Oct23232124
1 Nov23242124
2 Nov25252024
3 Nov24262124
4 Nov25252424
5 Nov14271424
6 Nov13161324
7 Nov17181424
8 Nov18191421
9 Nov20211724
10 Nov2121202
Observed players, last 30 days
20 latest50 peak, 31 Oct0 low, 11 Oct

Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
11 Oct1835022
12 Oct1239124
13 Oct1733024
14 Oct1529324
15 Oct1426024
16 Oct1732024
17 Oct1839324
18 Oct1440124
19 Oct1731124
20 Oct1640124
21 Oct1618124
22 Oct922124
23 Oct2332024
24 Oct1234324
25 Oct1125324
26 Oct2626024
27 Oct2226124
28 Oct2231224
29 Oct2626024
30 Oct3232124
31 Oct4150024
1 Nov2740224
2 Nov2033124
3 Nov1824024
4 Nov2828124
5 Nov1037024
6 Nov1123024
7 Nov2828324
8 Nov1826421
9 Nov3838224
10 Nov2031202

Calculated Nov 10, 2026, 1:29 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

PVS-27 Clip-On - NV-System

Official Workshop description

PVS-27 Clip-On - NV-System A clip-on PVS-27 night sight for rifle scopes, made for NV-System. Attach the PVS-27 to a rifle's RIS rail and it moves in front of the scope by itself. Aim through the scope and you get a night vision image, with the scope's own reticle and magnification left as they are. REQUIREMENTS ---------------------------------------- - NV-System - A rifle with a RIS optics rail and a RIS scope of 1x or more, both from other mods (WCS, Rayzi's Optics and similar). FEATURES ---------------------------------------- - Green phosphor and white phosphor versions, each in black and tan - Works with most 1x or stronger RIS scopes - Scope reticle and magnification unchanged - Works in both PIP and 2D scope mode - Image brightness adjusts to how dark it is, with 5 gain steps on top - Power on/off, with a short tube warm-up when it comes on - Worn NV-System goggles switch off while you aim through the PVS-27, so the image never doubles up - NV-System IR lasers, illuminators and strobes show through the scope - Available in the US, USSR and FIA arsenals CONTROLS (while aiming) ---------------------------------------- - Left Shift + mouse wheel: gain up / down - Left Shift + R: reset gain - Left Ctrl + End: power on / off - Left Ctrl + Page Up / Page Down also change gain The keys show in the hint panel while you aim. Power and gain are also in the weapon inspection menu. HOW TO USE ---------------------------------------- 1. Put a scope on a rifle with a RIS rail. 2. Inspect the rifle and use Attach, or drag the PVS-27 onto the rifle in your inventory. 3. The PVS-27 moves in front of the scope. Aim through the scope to use it. 4. To take it off, inspect the rifle and use Detach. With no suitable scope on the rifle, the PVS-27 sits on the rail switched off and a hint tells you why. NOTES ---------------------------------------- - There is also a GRS NVGs version. Load one or the other, never both. CREDITS ---------------------------------------- - Tonic, for NV-System - McTiddies4Lunch3, for Attachment Framework Found a bug? Report it on Discord: @eviljackk

License

PVS-27 Clip-On - NV-System — Custom License v1.0 By EvilJackk Workshop ID: 026756EA9CF77E92 Workshop: https://reforger.armaplatform.com/workshop/026756EA9CF77E92 Permission requests: Discord @eviljackk Effective: September 2026 MODEL CREDIT The original PVS-27 Clip-On 3D model incorporated into this Mod was created by Akinaro: https://www.cgtrader.com/designers/akinaro EvilJackk does not claim authorship or ownership of the original 3D model. The model remains subject to the license terms under which it was obtained. This credit is an acknowledgment of the model creator; it does not grant anyone permission to extract, copy, redistribute, relicense, or reuse the model outside the permissions provided by its applicable license. The riser mount 3D models incorporated into this Mod are from the UNITY FAST RISER PACK, obtained from its creator's listing on CGTrader: https://www.cgtrader.com/3d-models/military/gun/unity-fast-riser-pack The license of that pack was confirmed for this Mod by EvilJackk on 10 October 2026. The statement above applies to the riser models in the same way. DEPENDENCY AND THIRD-PARTY LICENSE NOTICES This Mod requires the following official Arma Reforger Workshop dependencies: 1. NV-System Creator: Tonic Contributor: McTiddies4Lunch3 Workshop ID: 64722DADC53CB75E Workshop: https://reforger.armaplatform.com/workshop/64722DADC53CB75E License: Arma Public License (APL) 2. Attachment Framework Creator: McTiddies4Lunch3 Contributor: Tonic Workshop ID: 645F08FA9E7CDEDE Workshop: https://reforger.armaplatform.com/workshop/645F08FA9E7CDEDE-AttachmentFramework License: Arma Public License (APL) 3. Attachment Framework-Core Creator: Tonic Contributor: McTiddies4Lunch3 Workshop ID: 687CD82F6E41D627 Workshop: https://reforger.armaplatform.com/workshop/687CD82F6E41D627-AttachmentFramework-Core License: Custom Arma Public License (APL) - With Content Restrictions, as published on its official Workshop page Arma Public License: https://www.bohemia.net/en/licenses/arma-public-license These dependencies are provided subject to their respective licenses, disclaimers of warranties, and limitations of liability. This Mod references and inherits from them through supported dependency mechanisms to add the PVS-27 integration. It does not distribute copies of, replace, relicense, or modify the official dependency packages. Attachment Framework-Core's published license allows dependency-based reuse but places additional restrictions on extracting its models, textures, animations, sounds, and scripts. Those restrictions remain fully applicable. All rights and permissions in these dependencies remain governed by their respective licenses. Nothing in this custom license overrides those licenses, imposes additional restrictions on their content, or limits any recipient's rights under them. The restrictions in this custom license apply only to the separate content and contributions governed by this custom license. This license applies to the official PVS-27 Clip-On - NV-System mod published by EvilJackk under the Workshop ID above (the "Mod"). By downloading, installing, accessing, or using the Mod, you agree to this license. 1. PLATFORM TERMS AND SCOPE This is a custom license issued under Section 3 of the Arma Reforger Workshop Terms of Use. It is subordinate to the Arma Reforger Workshop Terms of Use, the applicable Arma Reforger EULAs, the Arma Reforger Tools EULA, and Bohemia Interactive's Terms and Conditions. If this license conflicts with a mandatory provision of those terms, the mandatory provision controls to the extent of the conflict. Nothing in this license limits the normal technical functioning of the Arma Reforger Workshop or any rights granted directly to Bohemia Interactive under its terms. This license governs only those portions of the Mod for which EvilJackk owns or controls the applicable rights ("Mod Content"). Bohemia Interactive content and any other material governed by separate terms remain subject to their respective terms. 2. DEFINITIONS "Dependent Mod" means a separate Arma Reforger Workshop addon that: - lists the official Mod as a required dependency; - references or extends the Mod through supported Enfusion mechanisms; and - does not contain, replace, repackage, or redistribute Mod Content. "Written Permission" means explicit, scope-specific approval sent by EvilJackk. Permission may be requested on Discord through @eviljackk. Silence, a pending request, a casual discussion, or permission from another person does not constitute approval. Permission applies only to the person, project, and use expressly approved and may not be transferred or sublicensed. 3. BASIC LICENSE GRANT Subject to continued compliance with this license, EvilJackk grants you a limited, non-exclusive, non-transferable, non-sublicensable, and revocable license to: - download and install the official Mod through the Arma Reforger Workshop; - use the Mod for non-commercial gameplay within Arma Reforger; - run the unmodified official Mod on a non-monetized Arma Reforger server; - share a link to the Mod's official Workshop page; and - capture and share non-commercial gameplay screenshots or videos featuring the Mod. No ownership rights are transferred. All rights not expressly granted are reserved. 4. DEPENDENT MODS ALLOWED WITHOUT SEPARATE PERMISSION You may create and publish the following as Dependent Mods without obtaining separate Written Permission: - Arsenal, loadout, faction, scenario, mission, or server configurations that reference the Mod without altering or bundling its files; - compatibility addons that connect the Mod to another system through publicly exposed classes, APIs, components, events, or supported extension points; - reskins made from your own original files or from templates expressly provided for that purpose by EvilJackk; and - limited prefab or configuration variants created through inheritance, overrides, or other supported dependency-based methods. Every Dependent Mod allowed by this section must meet all of these conditions: - The official Mod must remain a required dependency and must be obtained from its official Workshop listing. - The Dependent Mod may reference or extend the Mod at runtime, but it may not contain, copy, extract, replace, redistribute, or repackage Mod Content. - The Dependent Mod must be published only through the official Arma Reforger Workshop and used only within Arma Reforger. - The Dependent Mod must use a distinct name and may not be presented as an official version, update, replacement, continuation, or release by EvilJackk. - The Dependent Mod and every server or project using it must remain non-commercial and non-monetized and must comply with all other sections of this license. This section permits dependency-based interaction with the Mod. It does not permit a standalone fork or direct modification of the files distributed with the Mod. 5. USES REQUIRING WRITTEN PERMISSION Written Permission is required before doing anything not expressly allowed by this license. Examples include: - directly editing or distributing a modified copy of any file from the Mod; - creating a standalone, bundled, or dependency-free version of the Mod; - substantially reconstructing or replacing the weapon's identity or core implementation, including its model, rig, animations, sounds, scripts, or core systems; - converting the Mod into a different weapon or using its implementation as the basis for a separate weapon package; - distributing project files, source files, development files, or private extension points; - incorporating Mod Content into a mod pack, compilation, repository, installer, mirror, or other package; or - using Mod Content in a collaboration or project beyond the Dependent Mods expressly allowed by Section 4. To request permission, contact EvilJackk on Discord at @eviljackk and describe the exact files, changes, distribution method, and project involved. Permission is not granted until EvilJackk provides an explicit written approval. Any approval remains subject to Bohemia Interactive's applicable terms and cannot authorize commercial use, monetization, or use outside Arma Reforger while those uses are prohibited by the platform terms. 6. NO COMMERCIAL USE OR MONETIZATION The Mod, Mod Content, and any Dependent Mod may not be used for any commercial purpose and may not be directly or indirectly monetized. Prohibited activity includes, without limitation: - use on a monetized, sponsored, advertised, paid-access, or revenue-generating server; - paywalled downloads or early access sold through Patreon, Ko-fi, Boosty, SubscribeStar, paid Discord access, subscriptions, or any similar service; - paid queues, whitelisting, priority access, ranks, roles, currency, items, equipment, services, features, or perks connected to the Mod; - donation goals, crowdfunding rewards, memberships, or payments that provide access to or benefits from the Mod or a server using it; - sale, rental, paid licensing, paid distribution, or inclusion in a commercial product or service; and - any arrangement intended to produce revenue or commercial advantage from the Mod, Mod Content, or a Dependent Mod. A general and entirely unconditional donation that grants no access, advantage, feature, recognition, or other benefit connected to the Mod is not prohibited by this license to the extent it is permitted by Bohemia Interactive's rules. Bohemia Interactive's approval of a server's monetization does not exempt that server from this section. 7. ARMA REFORGER ONLY The Mod, Mod Content, and Dependent Mods are licensed solely for use within Arma Reforger. You may not port, convert, adapt, export, recompile, or use them in another game, engine, software product, framework, application, platform, or environment. No permission is granted for use in another Bohemia Interactive product unless a separate written license expressly authorizes that use and the applicable Bohemia Interactive terms permit it. 8. NO REDISTRIBUTION, REUPLOAD, OR REPACKAGING You may not upload, reupload, redistribute, mirror, rehost, bundle, archive, republish, repackage, transmit, sublicense, or otherwise distribute the Mod or any Mod Content, whether modified or unmodified, without Written Permission. The Mod may be distributed to users only through its official Arma Reforger Workshop listing by EvilJackk. This restriction does not interfere with downloading, caching, updating, or server-to-client delivery performed automatically by the Workshop and game as part of their normal operation. It also does not prohibit a compliant Dependent Mod that contains none of the Mod Content. 9. NO UNAUTHORIZED EXTRACTION OR COPYING Except where applicable law does not permit this restriction, you may not extract, rip, export, decompile, decode, recover, copy, or otherwise obtain Mod Content from the distributed Mod for reuse or redistribution. This restriction includes, without limitation, models, textures, materials, audio, animations, rigs, source files, scripts, configuration content, and other files created or distributed as part of the Mod. Permission to make a Dependent Mod does not authorize the extraction or copying of any such content. Rendered screenshots may be used only as visual references for an otherwise permitted reskin or for the non-commercial media use allowed by Section 3. They may not be used to reconstruct or redistribute the underlying Mod Content. 10. SCRIPTS, ANIMATIONS, AND TECHNICAL SYSTEMS You may not copy, modify, redistribute, repackage, or create a standalone derivative of EvilJackk-authored scripts, animations, rigs, systems, configurations, or technical implementations without Written Permission. A compliant Dependent Mod may call, reference, inherit from, or extend publicly exposed classes, APIs, components, events, prefabs, and supported extension points through the official Mod dependency. This permission does not allow copying source code, animation data, configuration files, or technical implementations into another project. 11. OWNERSHIP AND NO MISREPRESENTATION EvilJackk retains all applicable rights in the Mod Content. No provision of this license claims ownership of Bohemia Interactive content or material owned by another rights holder. You may not falsely claim to be the original creator or publisher of the Mod, impersonate EvilJackk, or present an unofficial project as an official release, update, continuation, or replacement for the Mod. 12. DISCLAIMER OF WARRANTY The Mod is provided "as is" and "as available," without warranties of any kind, express or implied, including warranties of merchantability, fitness for a particular purpose, title, non-infringement, compatibility, availability, accuracy, or performance. 13. LIMITATION OF LIABILITY To the maximum extent permitted by applicable law, EvilJackk will not be liable for any direct, indirect, incidental, special, consequential, exemplary, or punitive damages, or for data loss, server downtime, save corruption, mod conflicts, software instability, hardware issues, loss of access, lost profits, or lost revenue arising from or relating to the installation, use, or inability to use the Mod. 14. VIOLATIONS, TERMINATION, AND ENFORCEMENT Your rights under this license terminate automatically if you violate it. Upon termination, you must stop using and distributing any affected Dependent Mod or other project and remove any unauthorized copies of Mod Content in your possession or control, except where retention is required by law. Violations may result in removal or takedown requests, revocation of permissions, reports to Bohemia Interactive or other hosting and distribution platforms, and legal action where appropriate and legally available. Any copyright claim will apply only to material in which EvilJackk holds the relevant rights. Bohemia Interactive is not a party to this license dispute and retains its own independent rights and enforcement authority under its terms. 15. SEVERABILITY AND NO WAIVER If any provision of this license is held invalid, illegal, or unenforceable, that provision will be limited to the minimum extent necessary where legally permissible, and the remaining provisions will remain in effect. Failure to enforce a provision in one instance does not waive that provision or the right to enforce it later. 16. VERSIONING This license governs the version of the Mod with which it is distributed or expressly cited. A later license version does not retroactively replace the license attached to an earlier Mod release unless EvilJackk expressly states otherwise in writing. 17. ACCEPTANCE By downloading, installing, accessing, using, or creating a Dependent Mod for the Mod, you acknowledge that you have read, understood, and agreed to this license.

Servers running this mod

21

21 currently listed servers report PVS-27 Clip-On - NV-System in its mod list. Showing the 5 with the most players.

View all 21 servers

Versions

7
published · approved · 22.1 MiB
published · approved · 20 MiB
published · approved · 20 MiB
published · approved · 20 MiB
published · approved · 20 MiB
published · approved · 20 MiB
published · approved · 20 MiB
2.0.5Game 1.8.0.13 · 22.1 MiB · Oct 10, 2026
Dependencies: 3Scenarios: 0PublishedApproved
Added support for optics on riser's

config.json entry

{
  "modId": "026756EA9CF77E92",
  "name": "PVS-27 Clip-On - NV-System",
  "version": "2.0.5"
}

Use PVS-27 Clip-On - NV-System on your server

Add PVS-27 Clip-On - NV-System to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/026756EA9CF77E92
GET https://api.reforgermods.net/v2/mods/026756EA9CF77E92/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.